Dungeon Crawl Stone Soup version 0.34-a0-698-g2f2da9b363 (webtiles) character file. Game seed: 16952103187174812766 15 tlatlagkaus the Conjurer (level 2, 19/19 HPs) Began as a Mummy Conjurer on Aug 25, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:24 (237 turns). tlatlagkaus the Conjurer (Mummy Conjurer) Turns: 237, Time: 00:01:25 Health: 19/19 AC: 2 Str: 10 XL: 2 Next: 34% Magic: 6/6 EV: 11 Int: 17 God: Gold: 25 SH: 0 Dex: 10 Spells: 4/7 levels left rFire x . . (150%) b - +0 whip rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) c - an orb of mayhem Scrolls N - a scroll of noise Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 3.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. You kill the endoplasm! Things that are here: a +0 dagger; a hobgoblin corpse; a goblin corpse c - a scroll labelled QONWEE FACWEM Found a red potion. Found 13 gold pieces. You now have 25 gold pieces (gained 13). A kobold comes into view. It is wielding a +0 short sword. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a +0 short sword. You see here a +0 ring mail. Found a scroll labelled FOSCHENWOEDGHU. d - a scroll labelled FOSCHENWOEDGHU As you read the scroll labelled QONWEE FACWEM, it crumbles to dust. It is a scroll of identify. d -> N - a scroll of noise Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# # #.# . #.# # #.# #@# .# #.# #.# #.# #.# #.# #.## #.# #.#. #.# #... #.#############.#. #................. ###############... There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 95 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/6 122 | D:1 | Learned a level 2 spell: Searing Ray 237 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.3 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.5 Action || total ---------------------------++------- Melee: Whip || 28 Unarmed || 3 Cast: Magic Dart || 16 Use: Scroll || 1 Armour: Robe || 19 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 239 | 239 | 0 | 0 | 0 | 1 | 239.0 | Dungeon | 239 | 239 | 0 | 0 | 0 | 1 | 239.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 239 daAuts