tlatlagkaus Level 1 of the Dungeon (1, 2, D:1) a +0 scale mail (21, 1, D:1) a bat corpse (skeletalised by now) (22, 2, D:1) a hobgoblin corpse (skeletalised by now) (22, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -1, D:1) a +0 tower shield (29, 29, D:1) a frilled lizard corpse (skeletalised by now) (31, 25, D:1) a +0 ring mail (34, 28, D:1) a bat corpse (skeletalised by now) (46, -4, D:1) a potion of curing Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, -18, D:2) a jackal corpse (skeletalised by now) (1, -16, D:2) a +0 dagger a rat corpse (skeletalised by now) (1, -2, D:2) a frilled lizard corpse (skeletalised by now) (7, 11, D:2) a potion of attraction (8, -8, D:2) a hobgoblin skeleton (8, -7, D:2) a +0 club a kobold corpse (skeletalised by now) (12, 3, D:2) a hobgoblin corpse (skeletalised by now) (13, -3, D:2) a parchment of Frozen Ramparts (14, 20, D:2) a +0 dagger (17, 11, D:2) a frilled lizard corpse (skeletalised by now) (27, 9, D:2) a ring of poison resistance Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (still there?) a +2 ring mail of cold resistance (still there?) (13, 5, D:3) a hobgoblin corpse (skeletalised by now) (16, 0, D:3) a rat corpse (skeletalised by now) (20, -21, D:3) a +0 ring mail an orc corpse (skeletalised by now) (22, -19, D:3) a ball python corpse (skeletalised by now) (40, -16, D:3) a +0 robe (51, -12, D:3) a frilled lizard corpse (skeletalised by now) (56, -36, D:3) a +3 dagger (unseen) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (46, -2, D:4) a +0 dagger a +0 robe (47, -25, D:4) a +0 whip (47, -6, D:4) a +0 chain mail (60, -32, D:4) a throwing net Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the sanguine talisman "Canilul" {rF+} (14850 gold) [sanguine talisman] rF+: It protects you from fire. the +7 mace "Watavega" {heavy, Int+6} (6000 gold) Int+6: It affects your intelligence (+6). the +1 leather armour of Wu Jian's Delight {Harm rN+} (1820 gold) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. the ring of Leraupt {rPois Str+4} (3540 gold) [ring of poison resistance] rPois: It protects you from poison. Str+4: It affects your strength (+4). the +0 robe of Luogge {rElec Str+2} (1910 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). the +0 pair of gloves of Misconduct {Int+3} (1780 gold) Int+3: It affects your intelligence (+3). the +5 whip of Vosiff {freeze, Will+ Stlth+} (4490 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. the +1 leather armour of the Histrionic God {rF+ rN+ Regen+ Int-3} (1890 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Int-3: It affects your intelligence (-3). the amulet "Ycaurgh" {Dissipate rF+ MP+9 Int+4 Stlth-} (6990 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. the amulet of Plog {Acrobat rC+ Dex+3 Slay+2} (5870 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Ibremas" {rElec rF+ rCorr Int+6} (6260 gold) [ring of intelligence] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). the staff "Huculuj" {rPois rN+ Stlth+ Fire Alch} (4460 gold) [staff of alchemy] rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. the +1 robe of the Planets {Harm MP+9 Int-4 Dex+3} (2970 gold) Harm: It increases damage dealt and taken. MP+9: It affects your magic capacity (+9). Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). the ring of the Shrike {rElec rF+ Will+} (4460 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. the +6 dagger of Makhleb, Uplifting {elec, *Corrode rElec Str-4 SInv} (3920 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str-4: It affects your strength (-4). SInv: It lets you see invisible. the staff of Spores {rElec rF+ rC- Dex+7 Hexes Fire} (5230 gold) [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. the amulet of Xebunlats {Dissipate *Silence Will+++ Regen+ Stlth-} (5800 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. *Silence: It may silence you when you take damage. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. the +0 kite shield of Integrity {Reflect, rF+ rC+ Str-3 Stlth+} (2650 gold) rF+: It protects you from fire. rC+: It protects you from cold. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. the riddle talisman of Too Many Cooks {Will- Dex+6 Stlth+} (16590 gold) [riddle talisman] Will-: It decreases your willpower. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. the staff of Duty {rElec rF+ Will- SInv Air} (3900 gold) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. SInv: It lets you see invisible. Air: It increases the power of your Air spells. (0, 0, D:5) 2 flux baubles (4, 9, D:5) a +0 chain mail an adder corpse (skeletalised by now) (19, -1, D:5) a +0 giant club (21, 27, D:5) a parchment of Call Imp (27, 11, D:5) 3 potions of moonshine (47, 13, D:5) a water moccasin corpse (skeletalised by now) (49, 13, D:5) a +0 robe the human corpse of Sigmund (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, 25, D:6) a potion of lignification (1, 35, D:6) a +0 hand axe (5, 31, D:6) a rat skeleton (6, 30, D:6) a +0 shortbow a +0 spear an iguana corpse (7, 23, D:6) a +0 spear (7, 31, D:6) a +0 halberd a +0 ring mail a gnoll corpse (8, 31, D:6) a +0 spear a +0 spear a gnoll corpse a gnoll corpse (9, 20, D:6) a scroll of butterflies (21, 6, D:6) a +0 dagger (23, 13, D:6) a ring of poison resistance (25, 3, D:6) a boomerang a +0 flail an orc skeleton (34, 20, D:6) a bullfrog corpse (skeletalised by now) (41, 33, D:6) a +0 leather armour (46, 33, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 lajatang (1, -7, D:7) a +0 leather armour (3, -2, D:7) an iguana corpse (11, 1, D:7) a howler monkey corpse (12, 1, D:7) a howler monkey corpse (20, 2, D:7) 20 gold pieces the Ecumenical Temple