Dungeon Crawl Stone Soup version 0.34-a0-610-gfa3920e165 (webtiles) character file. Game seed: 15797824154982134995 807 tlatlagkaus the Apothecary (level 7, -9/61 HPs) Began as an Octopode Fire Elementalist on Aug 13, 2025. Was a Follower of Vehumet. Mangled by an ogre ... wielding a +0 giant club (19 damage) ... on level 6 of the Dungeon. The game lasted 00:09:36 (1161 turns). tlatlagkaus the Apothecary (OpFE) Turns: 1161, Time: 00:09:37 Health: -9/61 AC: 23 Str: 7 XL: 7 Next: 92% Magic: 7/15 EV: 2 Int: 19 God: Vehumet [*.....] Gold: 198 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . (100%) g - +3 trident (drain) rCold + . . (50%) h - orb {Stardust} rNeg . . . (100%) (helmet unavailable) rPois + (33%) (no amulet) rElec . (100%) c - ring of protection from cold rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-9 -> -12), tree-form, on stardust cooldown A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), (horns 1) a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were a tree. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 198 gold pieces. Inventory: Hand Weapons f - a +0 whip of venom g - a +3 trident of draining (weapon) Missiles e - 7 poisoned darts Armour d - an orb of guile h - an orb of stardust (worn) Jewellery c - a ring of protection from cold (worn) Talismans a - an inkwell talisman b - a serpent talisman Wands p - a wand of polymorph (3) Scrolls j - a scroll of teleportation {unknown} c - a scroll of fog {unknown} d - 2 scrolls of amnesia {unknown} e - a scroll of vulnerability {unknown} h - a scroll of revelation {unknown} Potions g - a potion of magic L - 2 potions of lignification h - a potion of haste Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 5.3 Spellcasting - Level 4.0 Conjurations - Level 3.0 Fire Magic + Level 5.5 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 32% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 5% 1 Grave Claw Necr 10% 2d7 19% 2 Inner Flame Hex/Fire 10% N/A 19% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 19% 3 Flame Wave Conj/Fire 18% 2d7 28% 4 Alistair's Intoxication Alch 17% N/A 34% 5 Fireball Conj/Fire 9% 3d6 61% 5 Eringya's Noxious Bog Alch 13% 4d6 88% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Cheibriados Gozag Makhleb Nemelex Xobeh Ru Trog Vehumet Xom The Shining One Annotations: D:3 exclusion: statue Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) (You have a pair of small horns on your head.) Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. The ogre hits you with a +0 giant club. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ogre shouts! You feel very sick. The water moccasin bites you but does no damage. The hound stops to sniff the ground. The water moccasin bites you but does no damage. You completely miss the ogre. The ogre is heavily wounded. You feel sick. The foxfire burns the ogre. The ogre is burned terribly! The ogre is heavily wounded. The foxfire burns the water moccasin. The water moccasin is moderately wounded. The ogre hits you with a +0 giant club! The water moccasin bites you. x2 You barely miss the ogre. The ogre is heavily wounded. You feel sick. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The water moccasin completely misses you. Okay, then. Unknown command. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is severely wounded. The water moccasin's fire resistance burns away. You feel sick. The water moccasin bites you but does no damage. The ogre hits you with a +0 giant club!! You die... §#.# #. #..#..# #####..#..# #.....[#..# ......#..# ..#####..#####O ......#..#..... ...s.#..#..... #####SO#..#..### #....♣.#..#...o. #......#..#..... #..#####..#####. #......#..#hf... #...†..#..#F.... #####..#..#S.### #......#..#..... #......#..#..... #..#####..#####. You could see a water moccasin (combustible), a sky beast, an ogre (combustible, drained), a sleepcap, a scorpion, a hound and an adder. Vanquished Creatures Jeremiah (D:6) Sigmund (D:5) A phantom (D:3) A bullfrog (D:6) A scorpion (D:5) A bombardier beetle (D:4) A jelly (D:4) A gnoll bouda (D:6) An iguana (D:5) 4 adders A dart slug (D:3) 3 orcs (D:4) 3 endoplasms 5 hobgoblins 2 quokkas 2 ball pythons A bat (D:3) 2 frilled lizards A goblin (D:3) 2 kobolds (D:3) A rat (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 104 | D:2 | Reached XP level 2. HP: 13/17 MP: 3/5 119 | D:2 | Learned a level 2 spell: Scorch 296 | D:3 | Found a radiant altar of Vehumet. 303 | D:3 | Became a worshipper of Vehumet 303 | D:3 | Offered knowledge of Shock by Vehumet. 477 | D:3 | Found a sacrificial altar of Ru. 481 | D:3 | Found an opulent altar of Gozag. 482 | D:3 | Found a glowing golden altar of the Shining One. 482 | D:3 | Noticed a phantom 495 | D:3 | Killed a phantom 496 | D:3 | Reached skill level 1 in Alchemy 496 | D:3 | Reached XP level 3. HP: 21/21 MP: 2/11 496 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/12 499 | D:3 | Found a bloodstained altar of Trog. 568 | D:3 | Found a burning altar of Makhleb. 568 | D:3 | Noticed a chaos spawn 569 | D:3 | Found a sparkling altar of Nemelex Xobeh. 569 | D:3 | Found a shimmering altar of Xom. 623 | D:4 | Found a snail-covered altar of Cheibriados. 645 | D:4 | Reached XP level 5. HP: 31/31 MP: 9/13 795 | D:4 | You fall into a shaft and drop 2 floors! 820 | D:6 | Noticed Jeremiah 855 | D:6 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 873 | D:6 | Killed Jeremiah 874 | D:6 | Reached XP level 6. HP: 29/36 MP: 1/12 874 | D:6 | Reached XP level 7. HP: 32/41 MP: 1/13 908 | D:5 | Entered Level 5 of the Dungeon 916 | D:5 | Noticed Sigmund 918 | D:5 | Found a statue of an orb of fire. 927 | D:5 | Killed Sigmund 928 | D:5 | Found a staircase to the Ecumenical Temple. 929 | D:5 | Found a statue of an orb of fire. 975 | D:5 | Reached skill level 5 in Alchemy 976 | D:5 | Reached skill level 5 in Spellcasting 1145 | D:6 | Reached * piety under Vehumet 1161 | D:6 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_ring D:2: layout_loops_cross, feat_on_display D:3: layout_rooms, dolorous_overflow_abandoned_chaos_spawn_temple, mainiacjoe_overflow_catwalk, vehumet_statue, grunt_temple_overflow_open D:4: layout_rooms, general_overflow_altar, kennysheep_vampire_church D:5: layout_gridville, mainiacjoe_overflow_alcove_2, minmay_temple_entry_butterflies, guppyfry_shop_venom, uniq_sigmund, uniq_duvessa D:6: kennysheep_windowed_halls, layout_basic, minitemple, serial_curves, eino_curves_01, eino_curves_03, minmay_misc_feat_five, roderic_lattice_a, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.3 Conjurations | 2 4 | 4.0 Alchemy | 1 2 4 5 | 5.5 Dodging | | 2.0 Stealth | | 2.6 Fire Magic | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 15 | 1 | || 16 Constrict | 3 | | 4 || 7 Tentacles | 3 | | 5 || 8 Whip | | 13 | || 13 Trident | | | 12 || 12 Headbutt | | | 2 || 2 Cast: Foxfire | 28 | 23 | 12 || 63 Scorch | 1 | 2 | 5 || 8 Evoke: Wand | | 2 | || 2 Use: Potion | | 6 | 1 || 7 Stab: Distracted | 1 | | || 1 Armour: Skin | 8 | 10 | 18 || 36 Dodge: Dodged | 22 | 1 | 4 || 27 Form: Scroll | 1 | | || 1 | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1151 | 1108 | 43 | 0 | 0 | 6 | 191.8 | Dungeon | 1151 | 1108 | 43 | 0 | 0 | 6 | 191.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 334 daAuts D:2: 248 daAuts D:6: 241 daAuts D:4: 185 daAuts D:5: 115 daAuts D:1: 25 daAuts