Dungeon Crawl Stone Soup version 0.34-a0-585-gf915fd9588 (webtiles) character file. Game seed: 10569422594373256712 21 tlatlagkaus the Conjurer (level 2, -5/20 HPs) Began as a Demigod Conjurer on Aug 10, 2025. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:02:49 (345 turns). tlatlagkaus the Conjurer (Demigod Conjurer) Turns: 345, Time: 00:02:49 Health: -5/20 AC: 2 Str: 8 XL: 2 Next: 48% Magic: 6/7 EV: 11 Int: 20 God: Gold: 39 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-5 -> -11) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) c - a +0 war axe Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic a - 2 potions of ambrosia Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:3 = Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History An adder comes into view. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! It was a potion of ambrosia. You are confused. You feel invigorated. d -> a - 2 potions of ambrosia You barely miss the adder. The adder bites you but does no damage. You're too confused to move! The adder completely misses you. The adder bites you. You feel less invigorated. You feel less confused. The adder bites you but does no damage. An orc comes into view. It is wielding a +0 mace. The orc shouts! The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder bites you. You are more poisoned. The adder poisons you! You feel very sick. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (78% to hit) You focus your ray upon the orc priest. The searing ray hits the adder! The adder is almost dead. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) You feel sick. The adder closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #..∩..# #.....#### ##...#...# #######.##.# ######### #.<.....##.#. #.......# #.##.#...<... #.......# ###)##.#.###.#. #..###..#####.......... .# #..# #..oS@...#.##.#.## ## #..###.o#######.##.#.# #.......# #......# #..o....# ####.### ##.###### #.# .S. o#.? ##o#.# You could see 2 orc priests, an adder and an orc. Vanquished Creatures An adder (D:2) An endoplasm (D:2) A giant cockroach (D:1) 2 hobgoblins 2 quokkas A ball python (D:2) A bat (D:1) 2 goblins A kobold (D:1) 2 rats (D:2) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 106 | D:2 | Reached XP level 2. HP: 7/20 MP: 0/7 178 | D:2 | Learned a level 2 spell: Searing Ray 282 | D:3 | Found Qez Umn's One-of-a-Kind Rings. 287 | D:3 | Reached skill level 4 in Conjurations 345 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring, serial_park_tiny_1, nicolae_concentric_dashed_squares_wild, serial_bayou_ford_a, kennysheep_boxes D:2: kennysheep_the_goblin_king, layout_loops_corners, serial_shops, shop D:3: layout_loops_cross, amcnicky_altar_gilded, portal_sewer_entry_c, nicolae_shop_unique_rings, roderic_serpentine_path Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Short sword || 10 Unarmed || 1 Cast: Magic Dart || 23 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 16 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 345 | 345 | 0 | 0 | 0 | 3 | 115.0 | Dungeon | 345 | 345 | 0 | 0 | 0 | 3 | 115.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 185 daAuts D:1: 99 daAuts D:3: 60 daAuts