Dungeon Crawl Stone Soup version 0.34-a0-572-g780caf05a1 (webtiles) character file. Game seed: 14740632448589707805 16 tlatlagkaus the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Aug 6, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:16 (202 turns). tlatlagkaus the Conjurer (Demonspawn Conjurer) Turns: 202, Time: 00:01:17 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 41% Magic: 0/5 EV: 11 Int: 18 God: Gold: 44 SH: 5 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) c - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of reflection Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: reflection @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Missiles d - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery b - an amulet of reflection (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History c - a +0 mace c - a +0 mace (weapon) You see here a +0 hand axe. There is a stone staircase leading down here. You climb downwards. Found 21 gold pieces and 3 poisoned darts. There is a stone staircase leading up here. You now have 32 gold pieces (gained 9). There are no items here. You see here 3 poisoned darts. d - 3 poisoned darts An adder comes into view. You see here 12 gold pieces. You now have 44 gold pieces (gained 12). The adder hisses angrily. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... Your bones become slightly less dense. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. .# #.##. #.... ... ... #.# #.# ###@###### #.......... #.#.#.##### #.#.....# #.#.#...# #.....<.### ###........... ###...####.. ##..# There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 hobgoblins (D:1) 2 bats (D:1) 2 endoplasms (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 202 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 202 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 202 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_1, layout_basic D:2: layout_loops_corners, chequers_serial_rivers_micro_a, kennysheep_generic_room_14 Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 14 Armour: Robe || 6 Dodge: Dodged || 5 Block: Other || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 201 | 201 | 0 | 0 | 0 | 2 | 100.5 | Dungeon | 201 | 201 | 0 | 0 | 0 | 2 | 100.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 185 daAuts D:2: 15 daAuts