Dungeon Crawl Stone Soup version 0.34-a0-572-g780caf05a1 (webtiles) character file. Game seed: 15532692649820878273 22 tlatlagkaus the Conjurer (level 2, 0/19 HPs) Began as a Mummy Conjurer on Aug 6, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:22 (263 turns). tlatlagkaus the Conjurer (Mummy Conjurer) Turns: 263, Time: 00:02:22 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 68% Magic: 0/6 EV: 11 Int: 17 God: Gold: 20 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . (150%) b - +0 short sword rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You kill the rat! The jackal barks! Things that are here: a +0 club; a rat corpse; a jackal corpse The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal closely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal bites you. You die... ... ####### ... ##......#.# .... ........#.# ....##.........## ...............### #.#...(.........@.# ........##.....h#.# #...>.##...†..#.#.###. #....##.................. .... #.#####)#####...... ... #.....#.# ....... .. #.....### ...... ###### . #...g.# ......##..... #..$...# ........#### You could see a jackal. Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) 4 kobolds 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 82 | D:1 | Found Zirio's Antique Weapon Emporium. 127 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/6 140 | D:1 | Learned a level 2 spell: Searing Ray 263 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, serial_shops, nicolae_shop_trees D:2: layout_loops_ring, serial_bayou, serial_bayou_pond_d, serial_bayou_ford_a, serial_bayou_pond_c, serial_bayou_pond_e, dreamdust_princess_bridge, grunt_decor_clamped, minmay_pentomino_z2 Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.5 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Short sword || 53 Unarmed || 1 Cast: Magic Dart || 16 Searing Ray || 2 Stab: Sleeping || 2 Armour: Robe || 43 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 262 | 262 | 0 | 0 | 0 | 2 | 131.0 | Dungeon | 262 | 262 | 0 | 0 | 0 | 2 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 235 daAuts D:2: 26 daAuts