tlatlagkaus Level 1 of the Dungeon (15, -10, D:1) a rat corpse (skeletalised by now) (17, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, -9, D:1) a +0 robe (19, -8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Maxwell's Portable Piledriver (3, 30, D:2) a potion of enlightenment (4, 33, D:2) a +0 club (6, 3, D:2) a rat corpse (skeletalised by now) (8, 26, D:2) a frilled lizard corpse (skeletalised by now) (10, 7, D:2) a bat corpse (skeletalised by now) (12, -2, D:2) a +0 club a +0 leather armour (20, 37, D:2) a +0 dagger (21, 37, D:2) a +0 whip (34, 33, D:2) a rat corpse (skeletalised by now) (37, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, 8, D:2) a rat corpse (skeletalised by now) (45, 14, D:2) a potion of might (46, -3, D:2) a potion of mutation (46, 32, D:2) a +0 dagger (49, 34, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -20, D:3) a rat corpse (skeletalised by now) (5, -8, D:3) a medusa talisman (8, -11, D:3) a jackal corpse (skeletalised by now) (10, -9, D:3) a +0 club (10, -1, D:3) a bat corpse (skeletalised by now) (11, 2, D:3) a stone a kobold corpse (skeletalised by now) (18, -12, D:3) a +0 leather armour (18, -7, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (20, -17, D:3) a hobgoblin corpse (skeletalised by now) (24, -5, D:3) a ball python corpse (skeletalised by now) (37, -28, D:3) a +0 whip (39, -25, D:3) a medusa talisman Level 4 of the Dungeon (0, 0, D:4) a potion of enlightenment (4, -25, D:4) a +0 mace (5, 15, D:4) an adder corpse (skeletalised by now) (10, -30, D:4) a potion of ambrosia (15, -7, D:4) a +0 ring mail (31, -25, D:4) a +0 robe Level 5 of the Dungeon (5, 14, D:5) the +1 dagger of Dock {pain, *Noise rElec rC+++ Will-} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. (unseen) (9, 8, D:5) a +0 falchion a +0 robe (9, 9, D:5) a +0 dagger a +0 robe (9, 10, D:5) a +0 long sword (12, 7, D:5) a parchment of Kinetic Grapnel (15, -20, D:5) a +0 flail a hound corpse (skeletalised by now) (16, -21, D:5) a +0 robe (28, 24, D:5) a potion of curing (41, 0, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a hound corpse (skeletalised by now) (2, 9, D:6) 9 gold pieces (2, 10, D:6) 4 gold pieces (3, -19, D:6) a potion of heal wounds (3, 9, D:6) 10 gold pieces (3, 10, D:6) 11 gold pieces (3, 11, D:6) 13 gold pieces (4, 9, D:6) 13 gold pieces (4, 10, D:6) 7 gold pieces (6, -26, D:6) a +0 leather armour (12, -12, D:6) a potion of enlightenment (13, -23, D:6) a +0 leather armour (14, 8, D:6) a +0 flail (20, -28, D:6) a potion of lignification (21, -6, D:6) an adder corpse (skeletalised by now) (22, 8, D:6) a +0 robe (25, 6, D:6) a hound corpse (skeletalised by now) (26, -28, D:6) a +0 robe (27, -10, D:6) a +0 barding Level 7 of the Dungeon (0, 0, D:7) a condenser vane (4, 18, D:7) 2 poisoned darts (6, -2, D:7) a potion of invisibility (6, 0, D:7) a +0 war axe (25, -1, D:7) a water moccasin corpse (33, 22, D:7) a poisoned dart (36, 18, D:7) a ring of see invisible