Dungeon Crawl Stone Soup version 0.34-a0-542-g6b1eaea29a (webtiles) character file. Game seed: 3000775422564311524 16 tlatlagkaus the Conjurer (level 2, -1/19 HPs) Began as a Mummy Conjurer on Aug 4, 2025. Slain by Terence ... wielding a +0 flail of holy wrath (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (264 turns). tlatlagkaus the Conjurer (Mummy Conjurer) Turns: 264, Time: 00:02:26 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 37% Magic: 1/6 EV: 11 Int: 17 God: Gold: 11 SH: 0 Dex: 10 Spells: 4/7 levels left rFire x . . (150%) c - +2 sling (drain) rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons c - a +2 sling of draining (weapon) Missiles b - 3 poisoned darts Armour a - a +0 robe (worn) d - an orb of attunement Scrolls c - 4 scrolls of identify {unknown} d - a scroll of immolation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 3.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of holy wrath and wearing a +0 scale mail (lightly wounded, heavily drained, 79% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is severely wounded. The searing ray hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence closely misses you. Fire: c) +2 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of holy wrath and wearing a +0 scale mail (almost dead, heavily drained, 58% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail of holy wrath! You convulse! * * * LOW HITPOINT WARNING * * * Fire: c) +2 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of holy wrath and wearing a +0 scale mail (almost dead, heavily drained, 58% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. x2 Fire: c) +2 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of holy wrath and wearing a +0 scale mail (almost dead, heavily drained, 58% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ...$..#..#.# .........#.###### .................# # ..P..PP..#######.# #.##P..##P........# ..........######.# .........# #####.#####!## #.....@@.....# #.#.......#..# #.#####.#..# # #.#..# #.#..# #.#..[ #.##.## #.##.# #.# You could see Terence (very drained). Vanquished Creatures 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 3 ball pythons 3 endoplasms A frilled lizard (D:2) 4 goblins 2 kobolds A rat (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 21 | D:1 | You fall into a shaft and drop 1 floor! 142 | D:1 | Reached XP level 2. HP: 18/19 MP: 4/6 146 | D:1 | Learned a level 2 spell: Searing Ray 255 | D:2 | Noticed Terence 264 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_cross, shapermc_ecumenical_altar_mp_vishouse, st_stairs_4, minmay_misc_feat_four_crosses D:2: cheibrodos_old_hovel, layout_basic, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.3 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.5 Action || total ---------------------------++------- Fire: Sling || 32 Cast: Magic Dart || 6 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 275 | 275 | 0 | 0 | 0 | 2 | 137.5 | Dungeon | 275 | 275 | 0 | 0 | 0 | 2 | 137.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 181 daAuts D:2: 94 daAuts