Dungeon Crawl Stone Soup version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 1801401301194348277 9 tlatlagkaus the Tinkerer (level 2, 13/13 HPs) Began as a Felid Forgewright on Apr 22, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:14 (142 turns). tlatlagkaus the Tinkerer (Felid Forgewright) Turns: 142, Time: 00:01:15 Health: 13/13 AC: 1 Str: 6 XL: 2 Next: 6% Magic: 6/6 EV: 16 Int: 18 God: Gold: 28 SH: 0 Dex: 14 Spells: 4/5 levels left Lives: 0 Deaths: 1 rFire + . . (no amulet) rCold . . . d - ring of protection from fire rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 28 gold pieces. Inventory: Jewellery d - a ring of protection from fire (worn) Scrolls b - a scroll of enchant weapon {unknown} Talismans e - an inkwell talisman Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting + Level 3.8 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 5% 2 Launch Clockwork Bee Frge 16% N/A 11% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 61% 4 Forge Lightning Spire Air/Frge 9% 3d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You kill the orc! The endoplasm quivers. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You have reached level 2! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, slightly transparent, 67% to hit) The kinetic grapnel hits the orc wizard. The orc wizard is moderately wounded. The orc wizard closely misses you. The grapnel guides your strike. You scratch the orc wizard but do no damage. The orc wizard is moderately wounded. The orc wizard closely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, slightly transparent, 67% to hit) The kinetic grapnel misses the orc wizard. The kinetic grapnel hits the orc but does no damage. The orc wizard misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, slightly transparent, 67% to hit) The kinetic grapnel hits the orc wizard. The orc wizard is heavily wounded. The orc wizard misses you. The grapnel guides your strike. You scratch the orc wizard. Your off-hand claw misses the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. You die... You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# #.# #.## ...# #..# #..# #..# #@.# #..# ##.# .# .# .# .. .. There were no monsters in sight! Vanquished Creatures 3 orcs (D:3) A ball python (D:2) 2 bats (D:2) An endoplasm (D:2) A goblin (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Felid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 91 | D:3 | Noticed a +0 falchion 91 | D:3 | Noticed a +0 short sword 91 | D:3 | Noticed a +0 dagger 91 | D:3 | Noticed a +0 spear 91 | D:3 | Noticed a +0 falchion 91 | D:3 | Noticed a +0 short sword 91 | D:3 | Noticed a +0 spear 91 | D:3 | Noticed a +0 dagger 119 | D:3 | Noticed an orc wizard 137 | D:3 | Reached XP level 2. HP: 2/13 MP: 6/6 141 | D:3 | Slain by an orc wizard 141 | D:3 | Lost a life (0 lives remaining) 142 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_cross D:2: layout_basic, kennysheep_boxes D:3: layout_loops_ring, nicolae_uskayaw_en_pointe, lemuel_coloured_pillars_altar Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Kinetic Grapnel || 16 Use: Potion || 2 Stab: Sleeping || 1 Armour: Skin || 6 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 141 | 141 | 0 | 0 | 0 | 3 | 47.0 | Dungeon | 141 | 141 | 0 | 0 | 0 | 3 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 73 daAuts D:3: 50 daAuts D:1: 17 daAuts