Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 4790999200602031403 13 tlatlagkaus the Chopper (level 2, 15/22 HPs) Began as a Demonspawn Gladiator on Sept 29, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:18 (44 turns). tlatlagkaus the Chopper (Demonspawn Gladiator) Turns: 44, Time: 00:00:19 Health: 15/22 AC: 4 Str: 14 XL: 2 Next: 24% Magic: 2/2 EV: 11 Int: 8 God: Gold: 9 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (15 -> 13) A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.0 Fighting + Level 3.4 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You see here a ball python corpse. You open the door. There is an open door here. There is an open door, spattered with blood here. You see here a ball python corpse. There is an open door here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. The hobgoblin shouts! The goblin shouts! Found 9 gold pieces and a whip. You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Your Axes skill increases to level 3! No target in view! You now have 9 gold pieces. An adder comes into view. The adder bites you but does no damage. You slash the adder! The adder is almost dead. The adder bites you but does no damage. The adder closely misses you. You barely miss the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you. You slash the adder! You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#...†.....# #..#..)......# #..#.......### #..#.......### #..#.......... #..#.......### #............. #..#.##....... #..#@# #.##### #..#.†...... #........... #..#......... #..###....... #.. ....## #. ....# # ....# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ball python (D:1) A goblin (D:2) A hobgoblin (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 30 | D:2 | Reached skill level 3 in Axes 44 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 44 | D:2 | Reached XP level 2. HP: 15/22 MP: 2/2 44 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring, serial_shops, nicolae_shop_crystal, minmay_heptomino_l4 D:2: layout_basic, minmay_pentomino_pile Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.4 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: War axe || 11 Armour: Leather armour || 14 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 0 | 2 | 23.5 | Dungeon | 47 | 47 | 0 | 0 | 0 | 2 | 23.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts D:2: 21 daAuts