tkql Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 5, D:1) a +0 dagger a goblin skeleton (6, 1, D:1) a bat skeleton (12, -10, D:1) a quokka skeleton (15, -22, D:1) a +0 spear (20, 15, D:1) a +0 mace (29, -3, D:1) a +0 leather armour (33, -24, D:1) a rat corpse (skeletalised by now) (34, -24, D:1) a +0 club (38, 10, D:1) a jackal corpse (skeletalised by now) (40, 15, D:1) a +0 ring mail (42, -10, D:1) a +0 dagger (46, -10, D:1) a jade talisman (47, -19, D:1) a +0 dagger (47, 4, D:1) a +0 scale mail (53, -24, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (6, -32, D:2) a +0 dagger (9, -35, D:2) a rat corpse (skeletalised by now) (21, -22, D:2) a +0 robe (22, -19, D:2) a jackal skeleton (22, -18, D:2) a +0 club (25, -27, D:2) a +0 spear (30, -39, D:2) a +0 whip a kobold skeleton (30, -19, D:2) a frilled lizard skeleton (31, -37, D:2) a +0 short sword a kobold skeleton (31, -35, D:2) an adder skeleton (43, -41, D:2) a +0 club (43, -13, D:2) a +0 club (48, 3, D:2) a +0 hammer (53, -14, D:2) a +0 sling (55, -38, D:2) a bat skeleton (56, -44, D:2) a ball python corpse (skeletalised by now) (58, -14, D:2) a +0 hand axe