tkql Level 1 of the Dungeon (5, 10, D:1) a +0 ring mail (9, 8, D:1) a +0 flail (16, 12, D:1) a +0 short sword 4 stones (18, 9, D:1) a bat skeleton (19, -6, D:1) a quokka skeleton (25, 1, D:1) a +0 dagger a bat skeleton (28, 27, D:1) a hobgoblin corpse (30, 9, D:1) a rat skeleton (36, 19, D:1) a bat skeleton (42, 9, D:1) a hobgoblin corpse (skeletalised by now) (43, 10, D:1) a frilled lizard skeleton (47, 27, D:1) a +0 dagger Level 2 of the Dungeon (6, -8, D:2) the +10 whip of Proximity {reap, rF+} rF+: It protects you from fire. It cannot be enchanted further. (31, -9, D:2) a +0 robe