tkql Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 1, D:1) a +1 dagger of electrocution a ball python corpse (skeletalised by now) (2, -13, D:1) a +0 hand axe (8, -18, D:1) a +0 dagger (9, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -4, D:1) a +0 club (12, -3, D:1) a hobgoblin corpse (skeletalised by now) (17, -15, D:1) a dwarf skeleton (17, 19, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (20, 20, D:1) a bat corpse (skeletalised by now) (21, 8, D:1) a frilled lizard skeleton (21, 17, D:1) a +0 short sword a stone (22, -23, D:1) a dwarf skeleton (22, 8, D:1) a quokka skeleton (23, -23, D:1) a dwarf skeleton (25, -23, D:1) a +0 robe (29, -18, D:1) a dwarf skeleton (32, 9, D:1) a rat corpse (skeletalised by now) (33, -8, D:1) a rat corpse (skeletalised by now) (33, 13, D:1) a +0 whip (35, 7, D:1) a scroll of identify (35, 8, D:1) a scroll of identify (41, 10, D:1) 14 gold pieces Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 32, D:2) a +0 robe (4, -4, D:2) a +0 club a gnoll corpse (6, 6, D:2) a +0 club a kobold corpse (8, 1, D:2) a +0 spear (8, 6, D:2) a +0 club 4 stones (12, -3, D:2) 3 gold pieces (18, 21, D:2) a frilled lizard corpse (18, 22, D:2) a hobgoblin corpse (23, 37, D:2) a rat corpse