tkmong Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, -10, D:1) a +0 dagger (2, -10, D:1) a frilled lizard corpse (skeletalised by now) (8, -22, D:1) a +0 club (18, -4, D:1) a +0 ring mail (18, 1, D:1) a +0 dagger a goblin skeleton (21, -11, D:1) a hobgoblin skeleton (22, -17, D:1) a bat skeleton (27, 6, D:1) a +0 chain mail (35, -12, D:1) a +0 dagger (46, 12, D:1) a hobgoblin corpse (skeletalised by now) (47, -13, D:1) a hobgoblin skeleton (49, -12, D:1) a +0 whip a kobold skeleton (49, 3, D:1) a quokka corpse (skeletalised by now) (49, 4, D:1) a rat corpse (skeletalised by now) (50, 4, D:1) a +0 dagger (53, 13, D:1) a +1 short sword of protection (55, 11, D:1) a rat corpse (skeletalised by now) (58, 7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail (6, 2, D:2) a bat skeleton (13, 5, D:2) a +0 ring mail (13, 15, D:2) a +0 club a kobold skeleton (35, -17, D:2) a +0 hand axe a +0 chain mail the human corpse of Terence (skeletalised by now) (37, 10, D:2) a +0 dagger (38, -6, D:2) a +0 dagger (39, 5, D:2) a +0 dagger (41, 12, D:2) 4 boomerangs (44, -7, D:2) the +7 spear of the Queen {antimagic, rPois rC+ Int+3} rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (54, -8, D:2) a +0 plate armour (56, -14, D:2) a +0 short sword (57, -12, D:2) a bat skeleton (59, -18, D:2) a rat corpse (skeletalised by now) (62, -26, D:2) a rat corpse (skeletalised by now) (62, -23, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (1, -3, D:3) a ball python corpse (5, -2, D:3) a +0 rapier (8, -4, D:3) a frilled lizard corpse (14, 5, D:3) a +0 leather armour (15, 12, D:3) a parchment of Launch Clockwork Bee (15, 15, D:3) a +0 mace (16, -12, D:3) a +0 whip (16, 7, D:3) 13 gold pieces (17, 6, D:3) 16 gold pieces