tkmong Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (1, 0, D:1) a quokka corpse (skeletalised by now) (2, -5, D:1) a +0 sling (2, 11, D:1) a frilled lizard corpse (skeletalised by now) (9, 6, D:1) a rat corpse (skeletalised by now) (11, 7, D:1) a +0 club a kobold corpse (skeletalised by now) (12, -14, D:1) a +1 hat of intelligence (23, -9, D:1) a +0 club (29, -18, D:1) 5 stones (35, 11, D:1) a +0 dagger (41, 7, D:1) a ball python corpse (skeletalised by now) (41, 9, D:1) a +0 club a kobold corpse (skeletalised by now) (42, -11, D:1) a +0 dagger a rat skeleton (43, -17, D:1) a rat skeleton (45, 11, D:1) a +0 club (46, -18, D:1) a +0 club a goblin skeleton (48, -26, D:1) a rat skeleton (57, 13, D:1) a bat corpse (skeletalised by now) (57, 14, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (5, 0, D:2) a +0 short sword a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (8, -4, D:2) a +0 ring mail (9, 13, D:2) a +0 long sword (24, 23, D:2) a bat skeleton (25, 41, D:2) a +0 club a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (35, 13, D:2) a +0 leather armour (39, 19, D:2) an adder skeleton (48, 24, D:2) a ball python skeleton Level 3 of the Dungeon (1, 4, D:3) a hobgoblin corpse (skeletalised by now) (12, -1, D:3) a rat skeleton (14, 12, D:3) the +2 robe of Curiosity {-Tele ^Contam rElec Str+8} -Tele: It prevents most forms of teleportation. ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+8: It affects your strength (+8). It cannot be enchanted further. (15, 26, D:3) a bat corpse (skeletalised by now) (18, 5, D:3) a hobgoblin corpse (skeletalised by now) (18, 8, D:3) a hound skeleton (18, 9, D:3) a bat skeleton (18, 22, D:3) a +0 club a goblin corpse (skeletalised by now) (25, -2, D:3) a +0 leather armour (26, 19, D:3) a hobgoblin corpse (skeletalised by now) (26, 42, D:3) a +0 morningstar a +0 ring mail (26, 45, D:3) a +0 dagger (26, 46, D:3) a +0 whip a +0 leather armour (28, 26, D:3) a +0 short sword (29, 26, D:3) a +0 flail a +0 scale mail (38, -2, D:3) a +0 quarterstaff a +0 leather armour (39, 1, D:3) a +0 club a goblin skeleton (39, 26, D:3) a +0 dagger a +0 robe an orc skeleton (40, -6, D:3) a +0 club (40, 22, D:3) a quill talisman (43, 2, D:3) a frilled lizard skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse