tkmong Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -1, D:1) a jackal corpse (skeletalised by now) (5, 7, D:1) a ball python corpse (skeletalised by now) (5, 15, D:1) a +0 short sword (5, 17, D:1) a ball python corpse (skeletalised by now) (6, -3, D:1) a jackal skeleton (10, 22, D:1) a rat corpse (skeletalised by now) (18, -1, D:1) a rat skeleton (18, 9, D:1) a frilled lizard corpse (skeletalised by now) (19, 6, D:1) a +0 robe (22, 25, D:1) a +0 sling (30, 17, D:1) a +0 sling (32, -7, D:1) a +0 club 2 stones a kobold skeleton (36, 14, D:1) a rat skeleton (37, 26, D:1) a quokka skeleton (38, 22, D:1) a -2 hand axe (40, -4, D:1) a rat corpse (skeletalised by now) (52, -6, D:1) a granite talisman Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (0, 1, D:2) a potion of heal wounds (1, -1, D:2) a +0 mace (2, -2, D:2) a scroll of identify (2, 0, D:2) a scroll of brand weapon (3, -1, D:2) a +0 ring mail (3, 0, D:2) a +0 dagger 5 stones (5, -6, D:2) a +0 robe