tkmong Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -1, D:1) a +0 falchion (4, -16, D:1) a rat skeleton (6, -44, D:1) a +0 dagger (7, 1, D:1) a frilled lizard corpse (skeletalised by now) (11, -7, D:1) a bat skeleton (13, -11, D:1) a frilled lizard skeleton (19, -50, D:1) a frilled lizard skeleton (26, -9, D:1) a +0 dagger a goblin skeleton (28, -9, D:1) a +0 robe (33, -23, D:1) a +0 mace (37, -49, D:1) a +0 short sword 4 stones (37, -21, D:1) a +0 leather armour (37, -9, D:1) a rat corpse (skeletalised by now) (38, -10, D:1) a +0 dagger (38, -9, D:1) a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (50, -52, D:1) a rat corpse (skeletalised by now) (55, -38, D:1) a +0 ring mail Level 2 of the Dungeon (8, -13, D:2) a quokka corpse (skeletalised by now) (10, -14, D:2) a +0 club a goblin corpse (skeletalised by now) (25, 38, D:2) the +2 ice dragon scales "Icykh" {rF- rC+++ Regen+} rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (33, -3, D:2) a quill talisman (36, 6, D:2) a +0 dagger (47, 15, D:2) a scarab talisman