tkmong Level 1 of the Dungeon (13, 0, D:1) a +0 robe (20, 24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 31, D:1) a bat skeleton (38, 37, D:1) a +0 short sword (42, 2, D:1) a quokka corpse (skeletalised by now) (43, -8, D:1) a rat skeleton (44, 32, D:1) a hobgoblin corpse (skeletalised by now) (45, 9, D:1) a +0 whip 3 stones (48, 13, D:1) a rat skeleton (55, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (65, -3, D:1) a +0 helmet of ice Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (4, -5, D:2) a +0 hand axe (5, -5, D:2) a +0 club a +0 chain mail (18, -10, D:2) a +0 club a goblin corpse (35, -12, D:2) a +0 mace (45, -12, D:2) an adder corpse (49, 24, D:2) a +0 short sword (52, 9, D:2) a +0 club a rat corpse (skeletalised by now) (55, 5, D:2) a +0 robe (61, 15, D:2) the +2 mace "Lifebane" {flame, rElec rCorr Int-4} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (61, 28, D:2) an adder corpse (skeletalised by now)