Dungeon Crawl Stone Soup version 0.34-a0-1707-g0303b11c4a (webtiles) character file. Game seed: 3878998008515315981 34 tkmong the Poker (level 3, -6/28 HPs) Began as a Merfolk Gladiator on Dec 8, 2025. Mangled by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon on Dec 10, 2025. The game lasted 00:03:36 (1020 turns). tkmong the Poker (Merfolk Gladiator) Turns: 1020, Time: 00:03:36 Health: -6/28 AC: 4 Str: 16 XL: 3 Next: 31% Magic: 4/4 EV: 12 Int: 7 God: Gold: 23 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: wizardry (x1) @: confused A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet f - a +0 helmet (worn) Jewellery g - a ring of wizardry (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} Skills: * Level 2.5 Fighting * Level 4.8 Polearms - Level 2.0 Throwing * Level 4.4 Dodging * Level 1.3 Stealth * Level 0.8 Spellcasting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 21% 1 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Something hits you. It was a potion of magic. Magic courses through your body. The rat bites you. The jackal closely misses you. Okay, then. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the rat. Something hits you! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The rat bites you but does no damage. You closely miss the rat. The jackal misses you. Something completely misses you. The rat barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barks! You puncture the rat! You kill the rat! The jackal closely misses you. You hear some strange, mumbled words. You are confused. You bump into the rock wall. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. The jackal closely misses you. x2 You're too confused to move! The jackal barely misses you. The jackal bites you but does no damage. You bump into the rock wall. The jackal closely misses you. The jackal barely misses you. Something hits you! You die... ###.###.>........# . ##...[####.# #. ##...### ...## #.# #..#...####..# ... ###..###.......# .###.####.....##........ ...|.................... .......hh.......#.....## ###{†@.####..#.....# #......#### ##.####### #...##. #.# ... .. #.# . ... #.# ##.. #.# ... .# ... You could see 2 jackals. Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) 6 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 2 bats (D:1) 2 frilled lizards 3 goblins (D:1) 3 kobolds (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tkmong the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Upgraded the game from 0.34-a0-1600-g5710f06dab to | 0.34-a0-1707-g0303b11c4a 22 | D:1 | Reached XP level 2. HP: 15/23 MP: 2/2 299 | D:1 | Reached skill level 1 in Stealth 465 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1004 | D:2 | Encountered Sigmund 1020 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.3 Fighting | | 2.5 Polearms | | 4.8 Throwing | | 2.0 Dodging | | 4.4 Spellcasting | | 0.8 Action || total ---------------------------++------- Attack: Normal || 78 Melee: Trident || 78 Drink: Magic || 1 Stab: Sleeping || 6 Armour: Leather armour || 34 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1024 | 935 | 89 | 0 | 735 | 2 | 512.0 | Dungeon | 1024 | 935 | 89 | 0 | 735 | 2 | 512.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 966 daAuts D:2: 58 daAuts DLua errors: