tirupa Level 1 of the Dungeon (0, 0, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (2, -5, D:1) a hobgoblin corpse (skeletalised by now) (4, 16, D:1) a ball python skeleton (4, 17, D:1) a +0 dagger (10, -2, D:1) a rat skeleton (12, -3, D:1) a +0 leather armour (12, 27, D:1) a goblin corpse (skeletalised by now) (13, 27, D:1) a hobgoblin corpse (skeletalised by now) (14, 9, D:1) a +0 whip (16, -9, D:1) a rat skeleton (17, -16, D:1) a +0 robe (17, -1, D:1) a +0 scale mail (19, 5, D:1) a ball python corpse (skeletalised by now) (24, 17, D:1) a +0 leather armour (28, 4, D:1) 3 datura-tipped darts (40, -9, D:1) a +0 club (44, 19, D:1) a +0 club (44, 20, D:1) a +4 short sword a stone (45, 15, D:1) a bat skeleton (46, 17, D:1) a hobgoblin skeleton (48, 17, D:1) a +0 ring mail (54, 13, D:1) a +0 pair of gloves (55, 6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, -23, D:2) an adder corpse (skeletalised by now) (7, -20, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (7, 12, D:2) a bat skeleton (21, -19, D:2) a rat corpse (skeletalised by now) (26, -2, D:2) a +0 chain mail (26, -1, D:2) an orb of pyromania (27, 22, D:2) an inkwell talisman (28, -14, D:2) a +0 long sword (32, -7, D:2) a +0 dagger (33, 21, D:2) a +0 robe (36, -21, D:2) a frilled lizard corpse (skeletalised by now) (37, -21, D:2) a +0 whip (39, -21, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Bam Sim's One-of-a-Kind Rings a +2 ring of protection (unknown) (110 gold) a +3 ring of dexterity (unknown) (110 gold) a +3 ring of strength (110 gold) a +3 ring of intelligence (unknown) (110 gold) a +9 ring of dexterity (unknown) (858 gold) the ring "Syataid" {+Blink rCorr Dex+5 Clar} (643 gold) [ring of resist corrosion] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). Clar: It protects you from confusion, rage, mesmerisation and fear. [Shop] Maydef's Distillery a potion of attraction (36 gold) a potion of attraction (36 gold) a potion of enlightenment (60 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) 2 potions of might (96 gold) a potion of curing (36 gold) a potion of berserk rage (60 gold) (0, 0, D:3) a +0 chain mail (2, -4, D:3) a ball python skeleton (4, -4, D:3) a frilled lizard skeleton (8, -9, D:3) a +0 robe (21, 28, D:3) a +0 whip a stone (23, 18, D:3) a ball python skeleton (25, -10, D:3) a rat skeleton (25, -5, D:3) a +0 leather armour (27, -11, D:3) a hobgoblin corpse (skeletalised by now) (34, 25, D:3) a +0 short sword (44, -2, D:3) a rat skeleton (52, 9, D:3) an inkwell talisman (54, -4, D:3) a +0 dagger (62, 5, D:3) a sanguine talisman Level 4 of the Dungeon (4, -2, D:4) a +0 falchion (24, 7, D:4) a +0 robe (27, -21, D:4) a +0 flail a +0 trident an orc skeleton (29, -18, D:4) a +0 dagger a +0 robe (31, -17, D:4) a +0 spear (31, 29, D:4) a +0 cloak (41, -12, D:4) a quokka corpse (skeletalised by now) (54, -26, D:4) a +0 dagger a kobold corpse (skeletalised by now) (55, 26, D:4) 6 poisoned darts (59, -16, D:4) a +0 dagger (61, -12, D:4) a +0 flail (62, -11, D:4) a +0 spear a gnoll skeleton (63, -10, D:4) a +0 spear (63, 18, D:4) a hound skeleton (66, -1, D:4) a +0 spear a gnoll skeleton Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (1, -9, D:5) an iguana corpse (skeletalised by now) (1, -7, D:5) a +0 whip (7, 12, D:5) a hound skeleton (9, 14, D:5) a hound skeleton (12, -16, D:5) 6 boomerangs (18, -4, D:5) a +0 chain mail a +0 short sword a +0 short sword an orc skeleton an adder skeleton (19, -3, D:5) a +0 scale mail a +0 whip a +0 leather armour a +0 short sword an orc skeleton (26, -9, D:5) a +0 dagger (27, -12, D:5) a +0 scale mail (37, -2, D:5) a +0 ring mail (44, -8, D:5) 4 javelins (45, 10, D:5) a +0 leather armour (46, -12, D:5) a +0 robe an orc skeleton (46, -10, D:5) 3 poisoned darts (50, 21, D:5) a +0 shortbow (50, 22, D:5) a quokka skeleton (51, 18, D:5) a +0 scale mail Level 6 of the Dungeon (3, -9, D:6) 2 boomerangs (8, -16, D:6) a +0 robe a +0 dagger an orc skeleton (8, -1, D:6) a +0 sling (11, -6, D:6) a +0 short sword a +0 leather armour (11, -3, D:6) a +0 flail a gnoll skeleton (12, -3, D:6) a +0 club a gnoll skeleton (12, -2, D:6) a +0 club a +0 whip a +0 leather armour a gnoll skeleton a gnoll skeleton (12, -1, D:6) a +0 club (13, -5, D:6) a +0 whip a +0 spear a gnoll skeleton (13, -3, D:6) a +0 club an orc skeleton (19, 15, D:6) a +0 dagger a +0 robe a kobold skeleton (20, -5, D:6) a +0 ring mail (30, 27, D:6) a +0 robe (51, 28, D:6) a +0 giant club an ogre corpse (skeletalised by now) (62, 4, D:6) a +0 robe Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 short sword of Okawaru's Pride {holy, +Blink} (1940 gold) +Blink: It lets you blink. It cannot be enchanted further. the ring "Loefint" {rN++ Str+8} (5770 gold) [ring of strength] rN++: It greatly protects you from negative energy. Str+8: It affects your strength (+8). the riddle talisman of Jisheff {rElec Int+3} (11170 gold) [riddle talisman] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). the +1 dagger "Heotz" {freeze, +Blink Int+2} (2680 gold) +Blink: It lets you blink. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the amulet "Ukaxappa" {rF++ rN+ RegenMP+ Stlth+} (6150 gold) [amulet of magic regeneration] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Stlth+: It makes you more stealthy. the +7 spear of the Gnashing Butterfly {drain, rCorr Str+3 SInv Stlth+} (6630 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Epatasust" {Fly rCorr Str+3} (3540 gold) [ring of resist corrosion] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the +2 dagger "Cuduosav" {pain, Str+5} (3250 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the +2 leather armour of Kathenotheism {Regen+ Slay+2} (2740 gold) Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +5 robe of Xule {rC+++} (6790 gold) rC+++: It renders you almost immune to cold. It cannot be enchanted further. the spider talisman of the Bagpipe {Fly rC+} (4010 gold) [spider talisman] Fly: It grants you flight. rC+: It protects you from cold. the +12 dagger "Elotasm" {flame, Bane Fly rN++ Int+2} (8740 gold) Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +5 sling "Imp's Peril" {drain, rPois rC+} (4590 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. the ring "Takextur" {rPois rCorr} (3260 gold) [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the conjuration staff of Indomitability {rPois rF++ Conj} (5370 gold) [staff of conjuration] rPois: It protects you from poison. rF++: It greatly protects you from fire. Conj: It increases the power of your Conjurations spells. the ring of the Invisible Hand {rElec Will+ Wiz SInv} (5380 gold) [ring of wizardry] rElec: It insulates you from electricity. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. SInv: It lets you see invisible. the ring of Ackuarips {rF+ EV+5 Int+4} (5840 gold) [ring of evasion] rF+: It protects you from fire. EV+5: It affects your evasion (+5). Int+4: It affects your intelligence (+4). the ring of Locwocw {Str+6 Dex+5} (5350 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+5: It affects your dexterity (+5). the +1 cloak of Notoisk {rElec rPois rC- Int+4} (2910 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +0 pair of gloves of Fortitude {-Tele rPois Dex+7} (2340 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (3, -28, D:7) a +0 dagger a +0 leather armour (3, -27, D:7) a +0 mace an orc corpse (skeletalised by now) (4, -25, D:7) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (8, -8, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (17, -28, D:7) a +0 hammer (17, -23, D:7) a +0 hand axe a +0 leather armour (17, -20, D:7) a +0 club (18, -11, D:7) 4 poisoned darts (19, -21, D:7) a +0 dagger a +0 robe an orc skeleton (20, -22, D:7) a +2 dagger of speed (22, -25, D:7) a +0 dagger a +0 robe a kobold skeleton (34, -2, D:7) a +0 short sword a +0 leather armour an orc skeleton (34, -1, D:7) a bullfrog skeleton (39, -13, D:7) a +0 mace a +0 leather armour (39, -12, D:7) a +0 giant club an ogre skeleton (39, -10, D:7) a +0 club (40, -13, D:7) a +0 dagger a kobold skeleton (40, -11, D:7) a +0 dagger 6 poisoned darts a bullfrog skeleton a kobold skeleton (41, -16, D:7) a +0 mace an orc skeleton (41, -12, D:7) a +0 dagger a +0 hand axe a +0 ring mail (42, -15, D:7) a +0 whip (42, -10, D:7) a +0 dagger a +0 robe an orc skeleton (45, -33, D:7) 3 curare-tipped darts Level 8 of the Dungeon (0, 0, D:8) a +0 falchion a +0 robe a +3 flail a +0 robe (0, 1, D:8) a +1 scimitar a +0 robe (1, -8, D:8) a +2 long sword a +0 robe (2, -7, D:8) a +4 dagger a +0 robe (12, -14, D:8) a +0 robe (15, -14, D:8) a +0 plate armour (19, 1, D:8) a +0 club a +0 scale mail a +0 scimitar a +0 chain mail a +0 short sword an orc skeleton an orc skeleton an orc skeleton (19, 2, D:8) a +1 flail of holy wrath a boomerang (23, -36, D:8) a yak skeleton (23, -35, D:8) a yak skeleton a yak skeleton (29, -23, D:8) a +0 chain mail (29, -3, D:8) a +0 dagger a +0 robe (34, -23, D:8) 4 boomerangs (35, -37, D:8) a water moccasin corpse (skeletalised by now) (35, -23, D:8) 3 poisoned darts (35, -16, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +0 robe (8, 0, D:9) a +4 morningstar of protection (9, 0, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, 0, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 0, D:9) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (11, 18, D:9) a +0 great mace (12, 19, D:9) a +0 scale mail (14, -2, D:9) 2 silver javelins (14, 25, D:9) a +0 flail a +0 flail a +0 plate armour a +0 long sword an orc skeleton an orc skeleton an orc skeleton (19, -14, D:9) a troll corpse (skeletalised by now) (21, -15, D:9) a +0 war axe (25, 32, D:9) a +1 dagger of holy wrath a curare-tipped dart a +0 dagger 4 stones (25, 34, D:9) a +0 dagger 3 poisoned darts (27, 33, D:9) a +0 whip a kobold corpse (skeletalised by now) (27, 34, D:9) a +0 short sword a kobold corpse (skeletalised by now) (35, 11, D:9) a +0 dagger a +0 ring mail (39, 10, D:9) a +0 mace an orc skeleton (40, 11, D:9) a +0 club a +0 dagger a +0 robe an orc skeleton (41, 15, D:9) a yak skeleton (42, 11, D:9) a +0 club a +0 chain mail an orc skeleton a yak skeleton (42, 15, D:9) a yak skeleton (43, 31, D:9) a +0 pair of gloves (44, 15, D:9) a +0 spear a goblin skeleton (45, 11, D:9) a yak skeleton a howler monkey skeleton (45, 13, D:9) a +0 spear (45, 15, D:9) a +0 spear (46, 15, D:9) a +0 spear (48, -13, D:9) 4 poisoned darts (56, -12, D:9) a +0 ring mail Level 10 of the Dungeon (3, 2, D:10) a yak skeleton (3, 3, D:10) a yak skeleton (9, 23, D:10) 6 poisoned darts (10, 10, D:10) a steam dragon skeleton (23, 23, D:10) a +0 ring mail a +0 war axe (27, 23, D:10) a wolf skeleton (28, 24, D:10) a +0 dire flail (29, 24, D:10) a +0 robe a +0 dagger (30, 23, D:10) a +0 chain mail a +0 heavy war axe an orc skeleton (30, 24, D:10) a +0 robe a +0 dagger an orc skeleton (30, 25, D:10) a +0 leather armour a +0 club an orc skeleton (31, 25, D:10) a wolf skeleton (32, -3, D:10) 4 large rocks (34, 31, D:10) a +0 leather armour a +0 club (37, 28, D:10) a +0 robe (39, 9, D:10) a +0 shortbow (44, -10, D:10) 4 poisoned darts (52, 40, D:10) a howler monkey skeleton (52, 41, D:10) a howler monkey skeleton (52, 47, D:10) a fortress talisman (54, 38, D:10) a howler monkey skeleton Level 11 of the Dungeon (0, 0, D:11) a +0 helmet of intelligence (4, -9, D:11) a +0 club an orc skeleton (5, -8, D:11) a +0 robe a +0 dagger of venom (6, -11, D:11) a +0 short sword an orc skeleton (11, 3, D:11) 5 large rocks (12, 6, D:11) a +0 short sword (16, 23, D:11) the +0 pair of boots of Tiasuw {+Blink Will- rCorr Str+3} +Blink: It lets you blink. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (17, 25, D:11) a yak skeleton (18, 24, D:11) a +0 orcbow a +0 shortbow (18, 25, D:11) a +0 shortbow a +0 orcbow a centaur skeleton a yak skeleton (19, 24, D:11) a +0 shortbow a +0 orcbow a centaur skeleton (21, 19, D:11) a +0 cloak (25, -1, D:11) 4 poisoned darts (40, 31, D:11) a rimehorn talisman (45, 5, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a staff of earth (1, -8, D:12) 3 large rocks a cyclops skeleton (2, -6, D:12) a +0 flail a +0 giant club a +0 giant club (7, 10, D:12) a staff of alchemy (unseen) (8, 10, D:12) a shapeshifter corpse (8, 11, D:12) 4 large rocks (9, -8, D:12) a parchment of Cause Fear (10, 6, D:12) 25 gold pieces (10, 14, D:12) a book of Storms (12, 28, D:12) a +0 whip (13, 1, D:12) a +0 barding a +2 longbow of flaming (14, -4, D:12) the centaur corpse of Nessos (skeletalised by now) (33, 19, D:12) 5 large rocks Level 13 of the Dungeon (3, -10, D:13) 6 large rocks the Ecumenical Temple