tirupa Level 1 of the Dungeon (2, 0, D:1) a +0 club (2, 27, D:1) a rat corpse (skeletalised by now) (3, 15, D:1) a +0 dagger (6, 16, D:1) a +0 ring mail (12, 16, D:1) a ball python skeleton (13, 18, D:1) a +0 dagger (13, 28, D:1) a +0 mace (13, 33, D:1) a +0 club (23, -9, D:1) a ball python corpse (skeletalised by now) (24, 20, D:1) a jackal corpse (skeletalised by now) (29, 11, D:1) a +0 short sword (29, 20, D:1) a +0 short sword a ball python corpse (skeletalised by now) (30, -7, D:1) a quill talisman (32, -1, D:1) a +0 ring mail (33, -8, D:1) a quokka corpse (skeletalised by now) (34, 21, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 35, D:1) a +0 dagger (50, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (57, 14, D:1) a +0 trident (60, 17, D:1) a +0 sling (60, 28, D:1) a +0 ring mail Level 2 of the Dungeon (10, -18, D:2) a +0 dagger a +0 ring mail (11, -33, D:2) 3 poisoned darts (12, -35, D:2) a +0 short sword a kobold corpse (skeletalised by now) (17, -38, D:2) the +4 ring mail of Watopn {^Drain Str+3 Int+2} ^Drain: It drains your maximum health when unequipped. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (17, -23, D:2) a parchment of Passwall (20, -24, D:2) a +0 leather armour (20, -10, D:2) a quokka corpse (skeletalised by now) (20, -7, D:2) a +0 whip a stone (23, -35, D:2) a +0 sling a +0 dagger (23, -34, D:2) a +0 glaive (23, -23, D:2) a quokka skeleton (28, -14, D:2) a +0 club (34, 5, D:2) a quokka corpse (skeletalised by now) (40, -11, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (49, 6, D:2) a bat corpse (skeletalised by now) (53, -14, D:2) the +5 plate armour of the Slightly Bent {rN+ MP+10 Str-4 Int+3} rN+: It protects you from negative energy. MP+10: It affects your magic capacity (+10). Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (8, -6, D:3) a +0 chain mail (8, 32, D:3) an eel talisman (11, -6, D:3) a parchment of Sublimation of Blood (28, 0, D:3) a rat corpse (skeletalised by now) (28, 31, D:3) a +0 club a goblin corpse (skeletalised by now) (29, 18, D:3) a ball python skeleton (36, -5, D:3) a +0 whip a +0 ring mail (38, -5, D:3) a +0 short sword (38, 26, D:3) a +0 club a kobold skeleton (39, -5, D:3) a +0 hand axe a +0 ring mail a rat skeleton an orc skeleton (40, -5, D:3) a +0 hand axe an orc skeleton (47, 34, D:3) a +0 hammer (51, 5, D:3) a +0 ring mail (54, 2, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 4 of the Dungeon [Shop] Uhurhum's Information Kiosk a scroll of revelation (unknown) (97 gold) 2 scrolls of revelation (unknown) (195 gold) (16, -4, D:4) an adder corpse (20, -1, D:4) a +0 club (22, -9, D:4) a +0 robe (25, 4, D:4) a +0 short sword a kobold corpse (25, 5, D:4) a +0 club the Ecumenical Temple