tirupa Level 1 of the Dungeon (17, 13, D:1) a +0 dagger 2 stones a kobold skeleton (21, -6, D:1) an inkwell talisman (34, -6, D:1) a bat corpse (skeletalised by now) (39, 34, D:1) a +4 whip (39, 35, D:1) a hobgoblin skeleton (40, 10, D:1) a +0 leather armour (40, 25, D:1) a jackal skeleton (45, -6, D:1) a bat corpse (skeletalised by now) (46, 15, D:1) a +0 dagger a goblin skeleton (47, 10, D:1) a ball python skeleton (47, 15, D:1) a quokka skeleton (50, 9, D:1) a +0 mace a hobgoblin skeleton (52, 7, D:1) a staff of cold (53, 2, D:1) a +0 dagger a kobold skeleton (54, 8, D:1) a +0 dagger a goblin skeleton (57, 4, D:1) a bat skeleton (63, 8, D:1) a +0 club Level 2 of the Dungeon [Shop] Essinuck's Armour Emporium a +0 robe (11 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 chain mail (78 gold) a +0 helmet (58 gold) a +3 leather armour of fire resistance (312 gold) a +0 robe (11 gold) the +2 robe "Zaugeic" {Str+2} (287 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. (1, 6, D:2) 13 gold pieces (4, 5, D:2) a +0 club a goblin corpse (5, 6, D:2) a ribbon worm corpse (6, 6, D:2) a +0 club (still there?) a +2 dagger of protection (still there?) (6, 15, D:2) a +0 dagger a +0 dagger a +0 club a hobgoblin corpse (6, 16, D:2) a +0 hand axe a +0 war axe an orc corpse an orc corpse (6, 18, D:2) 2 stones (6, 20, D:2) 2 stones (7, 6, D:2) a +0 short sword a kobold corpse (7, 7, D:2) a +0 club a goblin corpse (8, 11, D:2) the +4 falchion "Meakionute" {drain, Fly rF+ Dex+4} Fly: It grants you flight. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +9. (11, 3, D:2) 6 gold pieces (52, 25, D:2) a frilled lizard corpse (skeletalised by now)