Dungeon Crawl Stone Soup version 0.35-a0-188-gb759490ca2 (webtiles) character file. Game seed: 11232411130826570047 721 tifii the Changeling (level 7, -6/72 HPs) Began as an Octopode Shapeshifter on Mar 14, 2026. Mangled by Edmund ... wielding a +2 flail of protection (7 damage) ... on level 4 of the Dungeon. The game lasted 00:14:52 (3541 turns). tifii the Changeling (Octopode Shapeshifter) Turns: 3541, Time: 00:14:53 Health: -6/72 AC: 23 Str: 15 XL: 7 Next: 70% Magic: 7/7 EV: 2 Int: 19 God: Gold: 282 SH: 0 Dex: 11 Spells: 6/6 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) c - amulet of the acrobat rElec . (100%) f - ring of wizardry rCorr . (100%) g - +6 ring of intelligence SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) a - melded quill talisman %: acrobat, wizardry (x1) @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, amphibious, 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 282 gold pieces. Inventory: Hand Weapons e - a +0 short sword of speed h - the +0 sling of Offence {chaos, ^Drain rF++ Int+4 Dex+3} (You found it on level 3 of the Dungeon) ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Jewellery c - an amulet of the acrobat (worn) f - a ring of wizardry (worn) g - a +6 ring of intelligence (worn) Talismans a - a quill talisman (worn) b - a protean talisman d - the medusa talisman "Tuaghutu" {Dex+3 SInv} (You found it on level 1 of the Dungeon) [medusa talisman] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. i - a serpent talisman Wands p - a wand of polymorph (4) Scrolls c - a scroll of enchant weapon {unknown} e - 2 scrolls of poison {unknown} t - 3 scrolls of teleportation k - a scroll of immolation {unknown} l - a scroll of blinking {unknown} m - a scroll of fog {unknown} o - a scroll of enchant armour {unknown} q - a scroll of vulnerability {unknown} Potions L - a potion of lignification h - a potion of haste d - 2 potions of curing {unknown} A - a potion of attraction M - a potion of mutation f - 2 potions of moonshine {unknown} Baubles a - 3 flux baubles Skills: + Level 4.0 Fighting - Level 2.0 Dodging + Level 5.0 Stealth + Level 4.7 Unarmed Combat + Level 0.8 Evocations * Level 5.5 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 9% 1 Shock Conj/Air 0% 1d3 9% 1 Teleport Other Tloc 0% N/A 24% 3 Iskenderun's Battlesphe Conj/Frge 0% 2d7 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Ossuary (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Cheibriados Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Wu Jian Zin The Shining One Annotations: D:4 Edmund, Grinder Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History You closely miss Edmund. You grab Edmund. You constrict Edmund. Edmund hits you with a +2 flail of protection! You bludgeon Edmund! You squeeze Edmund. Edmund is moderately wounded. You constrict Edmund. Edmund closely misses you. You tentacle-slap Edmund. Edmund is moderately wounded. You constrict Edmund. Edmund hits you with a +2 flail of protection! You tentacle-slap Edmund but do no damage. Edmund is heavily wounded. You constrict Edmund. You tentacle-slap Edmund. Edmund is severely wounded. You constrict Edmund. Edmund hits you with a +2 flail of protection! You tentacle-slap Edmund but do no damage. Edmund is severely wounded. You constrict Edmund, but do no damage. Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You tentacle-slap Edmund but do no damage. Edmund is severely wounded. You constrict Edmund. Edmund closely misses you. You tentacle-slap Edmund. Edmund is almost dead. You constrict Edmund. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Your quills recede back into your body. You turn into a tree. Your roots penetrate the ground. You lose your grip on Edmund. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You barely miss Edmund. Edmund is almost dead. Edmund says, "People accused me of being a cutpurse!" Edmund hits you with a +2 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" ....#...####.................)... ...###........####.##.#.#........ ......>...#....# #.#....#.......# ...###.##..###'###...####.......# ...# #.##..#....ß###########.#### ...# #.....#.#'#.#...........# # ...# #.###.'.#>#.'.########### # #### #.....#.###.##..<....# # #.#...#ß..@♣#..#.###.# # #.#...###'####.#.#.†.# ## ######.#.......##...#.#.### #. #...........##.######...# #. #............#@# ##### #. #............#.# #. †.#####........# #. #.########.#..###### #. #........#.......@... ## You could see Edmund. Vanquished Creatures A weeping skull (Ossuary) 2 scorpions (D:4) A human zombie (Ossuary) An elf zombie (Ossuary) A bombardier beetle (D:4) A hound (D:4) 2 orc priests (D:4) A clockroach (D:4) An orc wizard (D:4) A crocodile zombie (Ossuary) 2 centaur zombies (Ossuary) 4 mummies A killer bee zombie (Ossuary) 6 adders 4 hound zombies (Ossuary) 5 adder zombies (Ossuary) 4 dart slugs A gnoll zombie (Ossuary) 2 orcs A ribbon worm (D:2) 8 endoplasms 8 hobgoblins 5 jackals 5 quokkas 7 ball pythons 6 ball python zombies (Ossuary) 6 bats 2 frilled lizards 5 goblins 5 jackal zombies (Ossuary) 13 kobolds 2 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 4 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tifii the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 6 | D:1 | Encountered a killer bee 6 | D:1 | Encountered a mana viper 6 | D:1 | Encountered a hog 7 | D:1 | Encountered a six-headed hydra 7 | D:1 | Encountered a snapping turtle 165 | D:1 | Identified the medusa talisman "Tuaghutu" {Dex+3 SInv} 300 | D:1 | Reached skill level 1 in Stealth 313 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 514 | D:1 | Found a faded altar of an unknown god. 589 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 1503 | D:3 | Reached XP level 4. HP: 27/30 MP: 4/4 2107 | D:3 | Identified the +0 sling of Offence {chaos, ^Drain rF++ | Int+4 Dex+3} 2299 | D:4 | Encountered Edmund 2336 | D:4 | Reached XP level 5. HP: 36/36 MP: 5/5 2432 | D:4 | Found a staircase to the Ecumenical Temple. 2432 | D:4 | Found a statue of an orb of entropy. 2433 | D:4 | Found a statue of an orb of entropy. 2439 | D:4 | Reached XP level 6. HP: 42/42 MP: 6/6 2442 | Temple | Entered the Ecumenical Temple 2517 | D:4 | Found a sand-covered staircase. 2526 | Ossuary | Entered an ossuary 2734 | Ossuary | Reached skill level 5 in Shapeshifting 2734 | Ossuary | Reached XP level 7. HP: 39/46 MP: 7/7 3262 | D:4 | Found a shimmering blue altar of Sif Muna. 3499 | D:4 | Reached skill level 5 in Stealth 3519 | D:4 | Encountered Grinder 3540 | D:4 | HP: 1/72 [Edmund/+2 flail of protection (6)] 3541 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, chequers_ecumenical_altar_simple_redux, dreamdust_mushroom_princess, glass_columns_c, minmay_nonomino_d4 D:2: layout_rooms D:3: layout_loops_ring, minmay_quantized D:4: layout_basic, nicolae_overflow_lobbying_the_gods, minmay_temple_entry_glassed_door, gup_ossuary_entry_pyramid, uniq_edmund, uniq_grinder Temple: nicolae_temple_hex_pool Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 1 2 3 4 5 | 5.0 Shapeshifting | 4 5 | 5.5 Fighting | 3 4 | 4.0 Unarmed Combat | 4 | 4.7 Dodging | | 2.0 Evocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 80 | 105 | 80 || 265 Melee: Unarmed | 80 | 105 | 80 || 265 Constrict | 16 | 22 | 22 || 60 Tentacles | 14 | 20 | 21 || 55 Punch | 4 | 3 | 6 || 13 Drink: Lignification | | | 1 || 1 Read: Identify | | | 3 || 3 Teleportation | | | 1 || 1 Stab: Sleeping | 14 | 8 | 10 || 32 Distracted | | | 3 || 3 Armour: None | 11 | 34 | 30 || 75 Dodge: Dodged | 37 | 57 | 28 || 122 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3523 | 3201 | 322 | 262 | 1741 | 6 | 587.2 | Dungeon | 2808 | 2486 | 322 | 143 | 1693 | 4 | 702.0 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | Ossuary | 712 | 712 | 0 | 119 | 48 | 1 | 712.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 920 daAuts D:3: 820 daAuts Ossuary: 712 daAuts D:2: 535 daAuts D:4: 532 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+