themusmus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (2, 26, D:1) a +0 robe (3, 2, D:1) a +0 dagger (6, 19, D:1) a +0 club (12, 3, D:1) a +0 club (18, 1, D:1) a bat skeleton (19, 30, D:1) a quokka skeleton (39, 28, D:1) a +0 sling (40, 24, D:1) a rat skeleton (42, -1, D:1) a ball python corpse (skeletalised by now) (42, 30, D:1) a +0 whip (45, 16, D:1) a +0 leather armour Level 2 of the Dungeon (2, 13, D:2) a +0 club (11, -11, D:2) a +0 mace a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (11, -10, D:2) a +1 heavy spear (12, -3, D:2) a +0 club (37, 12, D:2) a quokka corpse (skeletalised by now) (43, 8, D:2) an adder skeleton (45, 7, D:2) a +0 short sword (47, -29, D:2) a rat skeleton (54, -25, D:2) a +0 giant club an ogre corpse (skeletalised by now) (55, 8, D:2) a quokka skeleton Level 3 of the Dungeon (0, 11, D:3) a +0 ring mail (1, -16, D:3) the +0 ring mail "Bysyfede" {-Tele +Inv rPois Will+++} -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rPois: It protects you from poison. Will+++: It greatly increases your willpower. (1, -1, D:3) a +0 dagger (2, -25, D:3) a +0 dagger (2, -16, D:3) a +0 dagger a goblin corpse (skeletalised by now) (3, 9, D:3) a +0 hand axe a +0 chain mail the human corpse of Terence (skeletalised by now) (6, -2, D:3) a +0 chain mail (13, -7, D:3) a +0 ring mail (16, -8, D:3) a +0 dagger a +2 sling of flaming a goblin corpse (skeletalised by now) (21, 6, D:3) a +0 trident (24, -23, D:3) a jackal skeleton a jackal skeleton (25, -23, D:3) a jackal skeleton (25, -10, D:3) a +0 whip (25, 14, D:3) the orb "Zyafuon" {Mesmerism, Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (30, 17, D:3) a ball python skeleton (30, 18, D:3) a hobgoblin skeleton (36, 2, D:3) a +0 ring mail (37, -21, D:3) a jackal skeleton (43, -11, D:3) a +0 dagger a +0 ring mail an orc skeleton (45, -3, D:3) a +0 war axe a +0 dagger a boomerang (45, -2, D:3) a +0 club a +0 dagger a +0 robe an orc skeleton an orc skeleton (46, -7, D:3) a +0 dagger a +0 ring mail an orc skeleton (50, 0, D:3) a +0 sling (50, 1, D:3) a +0 dagger (52, -21, D:3) a +1 heavy flail a +0 chain mail a +0 flail a +0 flail a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 sling (11, -3, D:4) a +0 great sword (12, 1, D:4) a +0 dagger a goblin corpse (skeletalised by now) (15, -35, D:4) a +1 whip of freezing a +2 robe of cold resistance (19, -24, D:4) a +0 dagger (21, -13, D:4) a +1 dire flail of protection a +0 scale mail the human corpse of Edmund (skeletalised by now) (24, -45, D:4) a +0 short sword (35, -12, D:4) a +0 plate armour (38, -25, D:4) a +0 dagger a +0 dagger a goblin skeleton an orc skeleton (45, -44, D:4) a +0 falchion an orc skeleton (45, -24, D:4) a +0 whip 2 stones (46, -23, D:4) a +0 flail (49, -56, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 whip (6, 6, D:5) a +0 flail (7, 9, D:5) a +0 heavy scythe a +0 robe (9, 9, D:5) a +0 chain mail (11, -26, D:5) a hound corpse (skeletalised by now) (22, -8, D:5) a +0 robe (26, 12, D:5) a +0 spear a gnoll skeleton (26, 13, D:5) a +0 spear a +0 whip (26, 14, D:5) a +0 spear a +2 leather armour of positive energy a +0 whip a gnoll skeleton (26, 15, D:5) a +0 flail (28, -4, D:5) a +0 ring mail (32, -4, D:5) a +0 dagger (37, -21, D:5) a +0 dagger (37, -20, D:5) a +0 flail an orc corpse (skeletalised by now) (38, 4, D:5) a +0 whip (39, -21, D:5) a +0 trident an orc corpse (skeletalised by now) (40, -17, D:5) a kobold corpse (skeletalised by now) (42, 9, D:5) a +0 helmet Level 6 of the Dungeon (5, 19, D:6) a +0 leather armour a +0 war axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (6, 17, D:6) a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 dagger (6, 18, D:6) a +0 chain mail a +0 short sword (8, 20, D:6) an adder skeleton (10, -4, D:6) a parchment of Iskenderun's Battlesphere (10, 10, D:6) a +0 ring mail a +0 flail (16, 3, D:6) 5 darts of disjunction (17, 21, D:6) a +0 long sword +0 swamp dragon scales (18, 4, D:6) a +0 giant club (18, 9, D:6) a +0 orcbow (21, 0, D:6) a +0 dagger (33, 1, D:6) a +0 hand axe a +0 hand axe (33, 3, D:6) a +0 dagger a +0 leather armour a +0 short sword a +0 chain mail (35, 8, D:6) a +0 war axe a +0 plate armour (35, 9, D:6) a +0 flail (36, 10, D:6) a +1 short sword of protection a +0 scale mail (36, 12, D:6) a +0 club a +0 leather armour a +0 dagger a +0 ring mail (39, 4, D:6) a +0 partisan Level 7 of the Dungeon (2, -5, D:7) a +0 mace (2, -4, D:7) a +0 robe a +0 dagger an orc skeleton (3, -3, D:7) a +0 hand axe (5, 2, D:7) a +0 robe of willpower a +0 dagger (8, 0, D:7) a +0 leather armour (8, 5, D:7) a +2 trident of draining a +0 robe an orb of mesmerism (10, -2, D:7) a +0 dagger a +0 robe (10, -1, D:7) a +0 dagger of electrocution a +0 robe (11, -2, D:7) a +0 club (12, -2, D:7) a +0 dagger a +0 robe (12, 1, D:7) a +0 leather armour a +0 short sword an iguana skeleton a yak skeleton a yak skeleton the elf skeleton of Duvessa (28, 7, D:7) a bullfrog skeleton (38, 6, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 flail 3 boomerangs a +0 chain mail (4, 8, D:8) a +0 dagger a +0 leather armour (6, 7, D:8) a +0 short sword (14, -1, D:8) a +0 robe (16, 20, D:8) a +0 hand axe a +0 leather armour (19, -1, D:8) a +0 dire flail the +4 plate armour of the Furies {Will+ Slay+4} Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (26, 17, D:8) a +0 dire flail a +0 plate armour a +0 short sword a +0 leather armour (26, 18, D:8) a +0 whip a curare-tipped dart a +0 hand axe a +0 leather armour (27, 11, D:8) a +0 short sword (27, 19, D:8) a +0 flail a +0 club (27, 20, D:8) a +0 whip a stone (27, 22, D:8) a +0 dagger a +0 leather armour (27, 27, D:8) a +0 short sword (29, 13, D:8) a +0 short sword (42, 20, D:8) a +0 dagger (43, 2, D:8) a +0 dire flail a +0 robe a +0 morningstar a +0 robe a +0 halberd a +0 robe a +4 short sword a +0 robe (43, 22, D:8) a +0 ring mail (52, 2, D:8) a +0 trident (55, 34, D:8) a +3 spear Level 9 of the Dungeon (3, 15, D:9) a +0 giant club a +0 giant club (5, 20, D:9) a +2 ring mail of poison resistance (5, 27, D:9) a gnoll skeleton (11, 27, D:9) a troll skeleton (16, 8, D:9) a +0 quarterstaff a +0 sling a +0 leather armour (16, 22, D:9) a +0 shortbow (20, 40, D:9) a +0 halberd (20, 41, D:9) a +0 flail a +0 spear (21, 40, D:9) a +0 whip (21, 41, D:9) a +0 flail (22, 40, D:9) a +0 club a +0 robe (29, -6, D:9) a +0 short sword a +0 cloak (29, 32, D:9) the +3 mace of Midsummer {freeze, Str+4} Str+4: It affects your strength (+4). (36, 18, D:9) a +0 rapier (40, 37, D:9) a +0 whip a +0 leather armour (41, 37, D:9) a +0 whip (42, 37, D:9) a +0 mace a +0 arbalest a +0 chain mail (44, 39, D:9) a +0 flail a +0 scale mail (51, 24, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club a +0 giant club (4, 25, D:10) the +3 scale mail of the World {rElec Int-2 Stlth+} rElec: It insulates you from electricity. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. (5, -11, D:10) a +0 war axe (10, -9, D:10) a +0 club a +0 ring mail a +0 mace a +0 orcbow a +0 chain mail (13, -2, D:10) a +0 mace (16, -3, D:10) a +0 mace a +0 chain mail (16, -1, D:10) a +0 hand axe (17, -2, D:10) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour a +0 dagger (17, -1, D:10) a +0 hand axe a +0 hand axe a +0 flail a +0 ring mail (17, 30, D:10) a +0 scale mail (35, 20, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (2, -11, D:11) a +0 sling (5, 11, D:11) a scarab talisman (5, 22, D:11) a parchment of Ensorcelled Hibernation (10, 27, D:11) a +0 giant club a +0 giant spiked club (11, 8, D:11) a +0 war axe (11, 21, D:11) 6 large rocks (15, 12, D:11) a +0 long sword (17, 14, D:11) a +0 plate armour (20, 22, D:11) a +0 short sword 2 stones (22, 23, D:11) a +0 hand axe (22, 24, D:11) a +0 dagger a +0 dagger 7 poisoned darts (23, 23, D:11) a +0 dagger (25, 23, D:11) a +0 dagger a +0 robe (26, 23, D:11) a +0 hand axe (29, -10, D:11) a +0 club (29, -8, D:11) a +0 scale mail a +2 short sword of electrocution a +0 leather armour a +0 short sword (30, -8, D:11) a +0 robe a +0 dagger (33, 21, D:11) a +0 spear (35, 10, D:11) a +0 club (37, -13, D:11) a +0 flail (40, -6, D:11) a +0 short sword a +0 ring mail (41, -9, D:11) a +0 club (41, 11, D:11) a +0 leather armour (42, -9, D:11) a +0 flail (42, -8, D:11) a +0 whip a +0 ring mail a +4 spear of freezing (42, -7, D:11) a +0 spear (42, 4, D:11) a +0 long sword Level 12 of the Dungeon [Shop] Xadi's Antique Weapon Shop a +0 dagger (50 gold) a +2 rapier of venom (465 gold) a +0 halberd (100 gold) a +0 battleaxe (250 gold) a +0 spear (75 gold) the +1 orcbow "Oruyts" {holy, rElec Will+ Int+3 Dex-2} (847 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). a +0 shortbow (75 gold) a +0 dagger of venom (110 gold) a +0 long sword (87 gold) (9, 21, D:12) a +0 dagger (17, 23, D:12) a +3 trident (21, 3, D:12) a +0 mace (22, -16, D:12) a +0 club (22, -15, D:12) a +0 halberd a +0 orcbow a +0 plate armour (23, -11, D:12) a +0 dagger a +0 robe (23, -10, D:12) a +0 dagger a +0 robe (23, 14, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) 6 gold pieces a +0 whip 3 stones (1, 2, D:13) a +1 dagger of draining a +0 robe a +0 club 5 stones (1, 3, D:13) 9 gold pieces a +0 dagger a stone (1, 5, D:13) 5 gold pieces (1, 6, D:13) 11 gold pieces the Ecumenical Temple