Dungeon Crawl Stone Soup version 0.35-a0-1015-gbe08bfc2e8 (webtiles) character file. Game seed: 14072869862015231220 404 thedarkestone the Chopper (level 7, 0/53 HPs) Began as a Formicid Fighter on Sept 13, 2026. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:05:15 (3137 turns). thedarkestone the Chopper (Formicid Fighter) Turns: 3137, Time: 00:05:16 Health: 0/53 AC: 11 Str: 23 XL: 7 Next: 12% Magic: 7/7 EV: 7 Int: 7 God: Gold: 177 SH: 5 Dex: 13 Spells: 6/6 levels left rFire . . . (100%) a - +0 battleaxe rCold . . . (100%) c - +0 buckler rNeg + . . (50%) b - +0 chain mail rPois . (100%) g - +0 cloak rElec . (100%) d - +0 pair of gloves {Stlth+} rCorr . (100%) (no gloves) SInv + (no boots) Will ..... e - amulet of regeneration Stlth h - ring of positive energy HPRegen 1.08/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> 0), attractive A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons a - a +0 battleaxe (weapon) i - a +0 dagger of draining j - a +2 dire flail of holy wrath Missiles k - a boomerang Armour b - a +0 chain mail (worn) c - a +0 buckler (worn) d - a +0 pair of gloves of stealth (worn) g - a +0 cloak (worn) Jewellery e - an amulet of regeneration (worn) f - the amulet of the Will of the Gods {-Tele Harm Acrobat rF++ SInv} (You found it on level 2 of the Dungeon) [amulet of the acrobat] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. rF++: It greatly protects you from fire. SInv: It lets you see invisible. h - a ring of positive energy (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions m - 3 potions of might d - a potion of enlightenment {unknown} f - 2 potions of heal wounds {unknown} j - a potion of haste {unknown} k - a potion of mutation {unknown} A - a potion of attraction o - a potion of curing {unknown} n - a potion of lignification {unknown} Skills: + Level 3.8 Fighting + Level 6.2 Axes + Level 3.9 Armour + Level 4.7 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 97% 1 Grave Claw Necr 0% 2d7 99% 2 Sublimation of Blood Necr 0% N/A 99% 2 Inner Flame Hex/Fire 0% N/A 100% 3 Detonation Catalyst Fire/Alch 0% 2d9 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You block the water moccasin's attack. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You barely miss the water moccasin. You feel extremely sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! The water moccasin bites you. You slash the water moccasin! The water moccasin is heavily wounded. You feel extremely sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. You are too injured to fight recklessly! You miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. You block the water moccasin's attack. x2 You completely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin completely misses you. x2 It was a potion of attraction. You feel attractive to monsters. l -> A - a potion of attraction You feel sick. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You feel very sick. You block the water moccasin's attack. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you! You die... .~ .### ..... ..... .....# #+######.....# .. #.....#......+ ..##.....@S.....# .........##.....# ..........# ##### ..##...†..# ######.....## #...##......# #....#......# { #....#......# #'####.....######## You could see a water moccasin. Vanquished Creatures Edmund (D:4) 2 hounds A jelly (D:5) 2 clockroaches An orc wizard (D:4) 3 adders (D:2) 2 ufetubi (D:4) 2 dart slugs 15 endoplasms 8 hobgoblins 6 jackals (D:1) 12 orcs 2 quokkas (D:2) 8 ball pythons 5 bats 7 frilled lizards 6 goblins 8 kobolds 3 rats (D:1) 94 creatures vanquished. Vanquished Creatures (others) An orc (D:3) 1 creature vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thedarkestone the Formicid Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 62 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 221 | D:1 | Reached skill level 3 in Axes 325 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 980 | D:2 | Reached skill level 4 in Axes 980 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1003 | D:2 | Found a faded altar of an unknown god. 1231 | D:2 | Identified the amulet of the Will of the Gods {-Tele Harm | Acrobat rF++ SInv} 1317 | D:3 | Found an opulent altar of Gozag. 1846 | D:4 | Reached XP level 5. HP: 17/41 MP: 5/5 1852 | D:4 | Reached skill level 5 in Axes 2389 | D:4 | Encountered Edmund 2401 | D:4 | Killed Edmund 2402 | D:4 | Reached skill level 6 in Axes 2402 | D:4 | Reached XP level 6. HP: 25/47 MP: 6/6 3066 | D:5 | Entered Level 5 of the Dungeon 3082 | D:5 | Reached XP level 7. HP: 53/53 MP: 7/7 3137 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_rooms, minmay_misc_feat_tower D:2: layout_basic, angelslayer_ecumenical_altar_simple_liquid, minmay_tall_x D:3: layout_rooms, nicolae_gozag_cash_rules_everything_around_me D:4: layout_cave_pools, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_b, co_window_cross_1, co_window_corner_a, co_window_2corner, co_window_broadway_c, co_window_cross_2, co_window_broadway_b, co_window_of_opportunity_c, co_window_corner_b, co_window_paths_d, co_window_sun, glass_columns_c, uniq_edmund D:5: layout_gridville, elyvilon_altar_4, temple_hall, index_necropolis_entry_open_halls Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 3 4 6 | 6.2 Fighting | | 3.8 Armour | | 3.9 Shields | | 4.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 142 | 131 | 18 || 291 Melee: War axe | 54 | | || 54 Battleaxe | 108 | 158 | 18 || 284 Evoke: Wand of iceblast | | 2 | || 2 Drink: Attraction | | | 1 || 1 Armour: Scale mail | 117 | 115 | || 232 Chain mail | | 13 | 16 || 29 Dodge: Dodged | 77 | 79 | 10 || 166 Block: Buckler | 43 | 43 | 11 || 97 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3275 | 3194 | 81 | 256 | 2130 | 5 | 655.0 | Dungeon | 3275 | 3194 | 81 | 256 | 2130 | 5 | 655.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1253 daAuts D:1: 781 daAuts D:2: 603 daAuts D:3: 555 daAuts D:5: 81 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+