Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 11823765716801173654 38 thedarkestone the Magician (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on June 4, 2026. Slain by Sigmund ... wielding a +4 scythe of protection (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (1829 turns). thedarkestone the Magician (Deep Elf Conjurer) Turns: 1829, Time: 00:02:37 Health: -5/19 AC: 3 Str: 4 XL: 3 Next: 25% Magic: 3/11 EV: 11 Int: 24 God: Gold: 19 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) b - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons b - a +0 rapier (weapon) Missiles d - 2 boomerangs Armour a - a +0 robe (worn) c - a +0 helmet (worn) Jewellery e - an amulet of the acrobat Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of lignification {unknown} j - a potion of curing {unknown} k - a potion of enlightenment {unknown} l - a potion of berserk rage {unknown} n - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting - Level 4.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 12% 2d5 13% 2 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Ignite Poison Fire/Alch 6% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 (**= Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start waiting. Done waiting. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. You start waiting. Sigmund comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +4 scythe of protection and wearing a +0 robe (wandering, hasn't noticed you, 77% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something but does no damage. Something tries to affect you, but you resist. The searing ray hits something. The searing ray hits something. You finish channelling your searing ray. A magic dart appears from out of thin air! The magic dart hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) A puff of flame appears from out of thin air! The puff of flame hits you! The searing ray hits something. The searing ray hits something. Something hits you! Ouch! That really hurt! You die... '#####'######### #†@.......# #..######.# #..#....#@# #..#.##.#.# #.%#.##.#.# #..#.##.#.# #..#.##.#.# #..#.#@.#.# #..#.####.# #..#......# #..######## #..# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 4 hobgoblins (D:1) 5 quokkas (D:1) 2 ball pythons (D:1) 3 bats A frilled lizard (D:1) 4 kobolds A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thedarkestone the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 213 | D:1 | Found Hafev's Jewellery Boutique. 368 | D:1 | Reached skill level 4 in Spellcasting 368 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 371 | D:1 | Learned a level 2 spell: Searing Ray 868 | D:1 | Found Qeininon's Antique Weapon Emporium. 893 | D:1 | Found Ybromnig's General Store. 1050 | D:1 | Found Gufiolos's Antique Weapon Boutique. 1198 | D:1 | Found Vent's General Store. 1234 | D:2 | Encountered Sigmund 1379 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/11 1433 | D:2 | Reached skill level 5 in Spellcasting 1829 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_corners, serial_shops, nicolae_shop_stone, nicolae_shop_waterfront, shop, nicolae_shop_real_fake_doors, nicolae_shopburst, minmay_misc_feat_room, moated_statue D:2: layout_basic, uniq_jessica, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 49 Searing Ray || 7 Armour: Robe || 13 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1828 | 1689 | 139 | 283 | 1181 | 2 | 914.0 | Dungeon | 1828 | 1689 | 139 | 283 | 1181 | 2 | 914.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1515 daAuts D:2: 313 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+