Dungeon Crawl Stone Soup version 0.35-a0-431-g733b4dd77d (webtiles) character file. Game seed: 541806080193227242 193 thedarkestone the Magician (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on June 1, 2026. Killed by nerve-wracking pain ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:47 (2588 turns). thedarkestone the Magician (Deep Elf Conjurer) Turns: 2588, Time: 00:02:48 Health: -1/28 AC: 3 Str: 4 XL: 5 Next: 43% Magic: 6/17 EV: 11 Int: 25 God: Gold: 141 SH: 0 Dex: 13 Spells: 8/19 levels left rFire + . . (50%) e - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons e - a +0 dagger of venom (weapon) Missiles b - 7 poisoned darts Armour a - a +0 robe (worn) f - a +0 helmet (worn) Jewellery c - a ring of protection from fire (worn) d - a ring of protection from fire Scrolls c - a scroll of fear {unknown} e - a scroll of revelation {unknown} h - a scroll of immolation {unknown} k - a scroll of summoning {unknown} m - a scroll of identify {unknown} n - a scroll of vulnerability {unknown} o - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - 2 potions of heal wounds {unknown} j - 2 potions of might {unknown} l - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.7 Spellcasting - Level 4.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 d - Fulminant Prism Conj/Alch 10% 3d9 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 80% 1d8 2% 1 Forge Blazeheart Golem Fire/Frge 9% N/A 52% 4 Passage of Golubria Tloc 9% N/A 52% 4 Hellfire Mortar Fire/Erth/Frge 4% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (press Y on the ability menu to convert to Beogh) As you close the door, it creaks loudly! Okay, then. You start resting. An orc priest opens the door. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! There is an open door here. You hit the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. Your magical contamination has completely faded away. You hit the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. You barely miss the orc priest. The orc priest is moderately wounded. The orc priest misses you. You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is poisoned. The orc priest is moderately wounded. The orc priest closely misses you. You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger (heavily wounded, poisoned, 79% to hit) The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... ### ### #.######.# #.[......# #.######.# #.# #.# ### #.# ###.## ..#### #.# #....# . .....# #.# #...@####.:.. ..##.###.# #....o))))... .........# #.)..####.... ...#.##### #....# . .#.#)############# )..)........ .#...###.... .##### ## .. You could see an orc priest (poisoned). Vanquished Creatures An orc wizard (D:3) Natasha (D:3) Robin (D:3) A gnoll (D:2) 6 adders A dart slug (D:2) 9 orcs (D:3) 6 hobgoblins 2 jackals (D:2) 5 quokkas 7 ball pythons 5 bats 7 endoplasms 2 frilled lizards 13 goblins 2 kobolds (D:1) 4 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thedarkestone the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 250 | D:1 | Reached skill level 4 in Spellcasting 250 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 281 | D:1 | Learned a level 2 spell: Searing Ray 1281 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/11 1334 | D:2 | Reached skill level 5 in Spellcasting 1837 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/13 1837 | D:3 | Encountered Natasha 1842 | D:3 | Killed Natasha 1843 | D:3 | Reached skill level 6 in Spellcasting 1978 | D:3 | Encountered Robin 2132 | D:3 | Killed Robin 2133 | D:3 | Reached skill level 7 in Spellcasting 2161 | D:3 | Reached XP level 5. HP: 27/28 MP: 11/16 2198 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2203 | D:3 | Learned a level 4 spell: Fulminant Prism 2557 | D:3 | Identified the +0 sling of the Jumping Tortoise {heavy, | rElec rC+ Dex+3} 2588 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic D:2: layout_loops_cross, cheibrodos_gnoll_hut D:3: layout_basic, grunt_temple_overflow_holy_war, st_stairs_7, serial_park_square3 [serial_park_minivault_5x5_6], kennysheep_pointless_box, uniq_robin, uniq_natasha, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 7 | 7.7 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 6 || 6 Melee: Dagger | | 6 || 6 Cast: Magic Dart | 76 | 27 || 103 Searing Ray | 2 | 17 || 19 Armour: Robe | 7 | 14 || 21 Dodge: Dodged | 6 | 15 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2588 | 2466 | 122 | 135 | 2017 | 3 | 862.7 | Dungeon | 2588 | 2466 | 122 | 135 | 2017 | 3 | 862.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1063 daAuts D:2: 881 daAuts D:3: 643 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+