thedarkestone Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 4, D:1) a frilled lizard corpse (skeletalised by now) (12, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 9, D:1) a +0 spear (14, 28, D:1) a frilled lizard corpse (skeletalised by now) (15, 28, D:1) a ball python corpse (skeletalised by now) (16, 16, D:1) a +0 rapier (17, 8, D:1) a +0 club (19, 13, D:1) 6 stones (20, 4, D:1) a bat skeleton (24, 22, D:1) a +0 whip (24, 26, D:1) a +0 whip (29, -8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 29, D:1) a +0 whip 2 stones (35, -10, D:1) a frilled lizard corpse (skeletalised by now) (47, 4, D:1) a +0 club (47, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (4, -36, D:2) a ball python corpse (skeletalised by now) (4, -19, D:2) an adder corpse (skeletalised by now) (12, -16, D:2) a +0 ring mail (25, -31, D:2) the +1 ring mail "Gecyvint" {Harm Str-5 Int+3 SInv} Harm: It increases damage dealt and taken. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a hobgoblin skeleton (26, -19, D:2) a hound corpse (skeletalised by now) (28, -24, D:2) an adder skeleton (40, -25, D:2) a rat corpse (skeletalised by now) (55, -40, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling (2, -6, D:3) a ball python corpse (skeletalised by now) (2, -1, D:3) a +0 club 2 stones (12, 5, D:3) a rat corpse (skeletalised by now) (13, 5, D:3) a +0 spear (14, 5, D:3) a +0 robe (14, 6, D:3) a ball python corpse (skeletalised by now) (19, -8, D:3) a scarf of repulsion (20, -1, D:3) a +0 short sword (28, -1, D:3) a +0 falchion a +0 scale mail (38, 19, D:3) a +0 dagger (39, 18, D:3) a +0 club a hobgoblin corpse (41, 17, D:3) a +0 club a kobold corpse (47, -14, D:3) a parchment of Call Canine Familiar (48, 6, D:3) a +0 club (50, 7, D:3) a +0 short sword a kobold corpse