thedarkestone Level 1 of the Dungeon (0, 0, D:1) a quill talisman (0, 27, D:1) a +0 dagger a bat corpse (skeletalised by now) (2, 37, D:1) a frilled lizard corpse (skeletalised by now) (9, 38, D:1) a +0 sling (13, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 34, D:1) a quokka corpse (skeletalised by now) (19, -1, D:1) a hobgoblin corpse (skeletalised by now) (20, 3, D:1) a +0 short sword (26, 36, D:1) a rat skeleton (40, 23, D:1) a +0 leather armour (40, 32, D:1) a +0 ring mail (41, 54, D:1) a quokka corpse (skeletalised by now) (44, 47, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (15, -19, D:2) a +0 dagger 4 stones a kobold skeleton (26, -28, D:2) a bat skeleton (28, 3, D:2) a +2 antimagic sling (30, -12, D:2) a rat skeleton (40, -14, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (51, -1, D:2) a +0 scale mail a +0 hand axe the human skeleton of Terence Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (17, 4, D:3) a +0 club a kobold skeleton (23, 4, D:3) an electric eel corpse (skeletalised by now) (33, 25, D:3) an adder corpse (skeletalised by now) (41, 32, D:3) a +0 hand axe (46, 19, D:3) a +0 flail a +0 ring mail (49, 11, D:3) a +0 robe (58, 13, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (5, -1, D:4) a quokka corpse (skeletalised by now) (13, -3, D:4) a +0 dagger a +0 sling (19, -6, D:4) an amulet of magic regeneration (19, 7, D:4) a +0 sling (22, -5, D:4) a ring of see invisible (25, -3, D:4) a hobgoblin skeleton (27, -2, D:4) a +0 dagger (37, -8, D:4) a ball python corpse (skeletalised by now) (39, 12, D:4) a +0 sling (46, -8, D:4) a +0 giant club an ogre corpse (skeletalised by now) (47, 25, D:4) a +0 robe (50, -4, D:4) a +0 helmet (51, -6, D:4) a +2 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 whip (2, 9, D:5) a staff of alchemy (3, 18, D:5) a jackal skeleton (8, 4, D:5) a +0 scale mail a +0 dagger (10, 31, D:5) a +0 long sword (11, 9, D:5) a +0 leather armour a +1 rapier of protection the human skeleton of Eustachio (13, -18, D:5) a +0 falchion (20, 30, D:5) a +0 orcbow (32, -5, D:5) a +0 hand axe (34, 22, D:5) a +0 leather armour a +0 war axe a +0 flail a +0 scale mail a +0 hand axe an orc skeleton Level 6 of the Dungeon [Shop] Dapug's Assorted Antiques a +0 giant spiked club (54 gold) a +0 robe (18 gold) a +0 scimitar (126 gold) a staff of fire (525 gold) a condenser vane (840 gold) the +5 scale mail of the Eight Boll Weevils {rN+ rCorr Dex-5} (741 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). (0, 0, D:6) a +0 robe (22, 6, D:6) a +0 dagger (22, 10, D:6) a +0 trident a +1 mace of protection (23, 9, D:6) an orb of mesmerism a +0 robe of willpower (31, -7, D:6) a +0 giant club a +0 ring mail a +0 club (36, -3, D:6) a +2 trident of draining a +0 hand axe (36, -1, D:6) +2 steam dragon scales the human skeleton of Maggie (49, -18, D:6) a +0 flail (50, 0, D:6) a +0 cloak (51, 7, D:6) a +0 leather armour (52, -4, D:6) a +0 sling Level 7 of the Dungeon [Shop] Tuodeph's Serpentskin Sales a medusa talisman (375 gold) a staff of alchemy (375 gold) a +2 scale mail of poison resistance (270 gold) the Codex of Reformation (450 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Sticky Flame Fire/Alchemy 4 c - Alistair's Intoxication Alchemy 5 a +0 leather armour of poison resistance (90 gold) 2 poisoned darts (18 gold) (0, 0, D:7) a +0 spear (5, -14, D:7) a +0 short sword of draining 5 stones (6, -14, D:7) a +0 short sword a kobold corpse (skeletalised by now) (7, -14, D:7) a +0 short sword a kobold corpse (skeletalised by now) (7, -13, D:7) a +0 dagger a +0 club a kobold corpse (skeletalised by now) (28, -13, D:7) an inkwell talisman (32, -9, D:7) a +2 morningstar (still there?) a +0 robe (still there?) (40, -13, D:7) a scarab talisman (46, -18, D:7) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (46, -14, D:7) a +0 scale mail (46, 18, D:7) a +0 hand axe (47, 17, D:7) a +0 hand axe (47, 19, D:7) a +0 hand axe (48, 18, D:7) a +0 hand axe (51, 13, D:7) a +1 hand axe of electrocution the Ecumenical Temple (16, 17, Temple) an adder corpse (skeletalised by now) a bailey (0, 0, Bailey) a boomerang a kobold corpse (1, -1, Bailey) a +0 war axe 2 poisoned darts a kobold corpse (1, 0, Bailey) a boomerang (2, -1, Bailey) a boomerang