Dungeon Crawl Stone Soup version 0.34-a0-617-gae34898536 (webtiles) character file. Game seed: 2052873798103450337 107 thedarkestone the Magician (level 4, -7/24 HPs) Began as a Deep Elf Conjurer on Aug 14, 2025. Mangled by a sleepcap (8 damage) ... on level 4 of the Dungeon. The game lasted 00:02:42 (2436 turns). thedarkestone the Magician (Deep Elf Conjurer) Turns: 2436, Time: 00:02:43 Health: -7/24 AC: 4 Str: 4 XL: 4 Next: 56% Magic: 8/14 EV: 11 Int: 25 God: Gold: 152 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . (100%) f - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons f - a +2 dagger of venom (weapon) Missiles b - 8 poisoned darts e - 6 boomerangs Armour a - a +0 robe (worn) d - a +1 helmet (worn) Jewellery c - a +4 ring of slaying (worn) g - a ring of willpower Scrolls c - a scroll of identify {unknown} d - a scroll of enchant weapon {unknown} e - 2 scrolls of vulnerability {unknown} h - 2 scrolls of fog {unknown} k - a scroll of teleportation {unknown} l - a scroll of poison {unknown} m - a scroll of amnesia {unknown} o - a scroll of brand weapon {unknown} u - a scroll of immolation {unknown} Potions g - 3 potions of magic f - a potion of mutation {unknown} j - a potion of might {unknown} n - a potion of enlightenment {unknown} p - a potion of brilliance {unknown} q - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.6 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 d - Fulminant Prism Conj/Alch 9% 3d6 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 76% 2d11 2% 1 Momentum Strike Conj/Tloc 38% 3d9 4% 2 Rending Blade Conj/Frge 19% 2d7 28% 4 Vhi's Electric Charge Tloc/Air 16% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A sleepcap comes into view. A sleepcap is nearby! A sleepcap is nearby! The magic dart hits the sleepcap. The sleepcap is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap barely misses you. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you! You die... #.# #.# #.# #.# #######.######### ................# .#######.#######.# .................# .#.####@#######..# #....f.......#..# ######.#####.#..# #.# #.#..# #.# #.#..# #.#.###.#..# #.#.....#..# #.#....<#..# #..........# You could see a sleepcap. Vanquished Creatures Jessica (D:2) Robin (D:2) An adder (D:3) A dart slug (D:3) 7 endoplasms 3 giant cockroaches 9 hobgoblins 4 jackals (D:3) 5 quokkas 5 ball pythons 4 bats 2 frilled lizards 15 goblins A kobold (D:3) 3 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thedarkestone the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached skill level 4 in Spellcasting 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 207 | D:1 | Learned a level 2 spell: Searing Ray 542 | D:1 | Found Yschol's Weapon Shoppe. 940 | D:2 | Noticed Jessica 950 | D:2 | Killed Jessica 951 | D:2 | Reached skill level 5 in Spellcasting 951 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/12 1015 | D:2 | Noticed Robin 1043 | D:2 | Killed Robin 1044 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/13 1096 | D:1 | Learned a level 4 spell: Iskenderun's Mystic Blast 1101 | D:1 | Learned a level 4 spell: Fulminant Prism 1110 | D:2 | Reached skill level 6 in Spellcasting 2435 | D:4 | HP: 1/24 [sleepcap (19)] 2436 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, serial_shops, shop, minmay_misc_feat_more_columns D:2: layout_loops_cross, uniq_robin, uniq_jessica D:3: layout_loops_ring D:4: layout_basic, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 6 | 6.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 51 | 26 || 77 Searing Ray | 4 | 10 || 14 Armour: Robe | 4 | 15 || 19 Dodge: Dodged | 8 | 3 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2436 | 2336 | 100 | 159 | 1878 | 4 | 609.0 | Dungeon | 2436 | 2336 | 100 | 159 | 1878 | 4 | 609.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 847 daAuts D:3: 810 daAuts D:2: 743 daAuts D:4: 35 daAuts