Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 9550757932388439570 165 thedarkestone the Magician (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on June 29, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:03:24 (2038 turns). thedarkestone the Magician (Deep Elf Conjurer) Turns: 2038, Time: 00:03:25 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 22% Magic: 0/16 EV: 12 Int: 25 God: Gold: 156 SH: 0 Dex: 19 Spells: 15/18 levels left rFire . . . c - +1 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ h - +4 ring of slaying HPRegen 0.24/turn d - +6 ring of dexterity MPRegen 0.30/turn %: no passive effects @: lethally poisoned (0 -> -22), enlightened, flying, very slightly contaminated A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons c - a +1 dagger of speed (weapon) Armour a - a +0 robe (worn) j - a +0 buckler Magical Staves i - a staff of cold Jewellery d - a +6 ring of dexterity (worn) h - a +4 ring of slaying (worn) Scrolls e - 2 scrolls of fear {unknown} g - 2 scrolls of revelation {unknown} k - a scroll of identify {unknown} l - a scroll of enchant weapon {unknown} n - 2 scrolls of teleportation {unknown} o - a scroll of amnesia {unknown} p - a scroll of noise {unknown} q - a scroll of brand weapon {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.4 Spellcasting - Level 4.3 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 18% 2d3 10% 2 Ensorcelled Hibernation Hex/Ice 18% N/A 10% 2 Frozen Ramparts Ice 18% 1d3 19% 3 Fugue of the Fallen Necr 9% N/A 19% 3 Launch Clockwork Bee Frge 9% N/A 19% 3 Ozocubu's Armour Ice 9% N/A 19% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Anguish Hex/Necr 4% N/A 54% 4 Forge Blazeheart Golem Fire/Frge 9% N/A 54% 4 Metabolic Englaciation Hex/Ice 4% N/A 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Shops: D:1 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of curing. You feel better. The scorpion closely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! Okay, then. You closely miss the scorpion. The scorpion is heavily wounded. You feel sick. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 79% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 79% to hit) The searing ray hits the scorpion! The scorpion is almost dead. (Press . to maintain the ray.) You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (almost dead, 100% to hit) Okay, then. The searing ray hits the scorpion! You kill the scorpion! You die... #.[~~~~~~ $... #.#~~~~~~ .... ##...~~~~~ ..... .....#~.~# ..[.. .............. #..#....#.. #........# #.....@# #....#.# ##### #^....)########...(# .....##...##...##....# ##.. #..........#....# ....................# ...#................# #. #................# . ..#...............# There were no monsters in sight! Vanquished Creatures A scorpion (D:4) An orc priest (D:3) An orc wizard (D:3) 4 adders 3 dart slugs 4 orcs 5 ribbon worms 6 endoplasms 6 giant cockroaches 4 hobgoblins A quokka (D:4) 10 ball pythons 9 bats 3 frilled lizards 5 goblins 4 kobolds 6 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thedarkestone the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 60 | D:1 | Found Ryuv's Jewellery Shop. 301 | D:1 | Reached skill level 4 in Spellcasting 301 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 380 | D:1 | Learned a level 2 spell: Searing Ray 569 | D:2 | Reached skill level 5 in Spellcasting 569 | D:2 | Reached XP level 3. HP: 15/19 MP: 3/11 1161 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/13 1225 | D:3 | Reached skill level 6 in Spellcasting 1375 | D:3 | Found an iron altar of Okawaru. 1474 | D:3 | Reached skill level 7 in Spellcasting 1475 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/16 2038 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, serial_shops, shop D:2: layout_rooms, minmay_tetromino_t2 D:3: layout_basic, marbit_many_paths D:4: layout_rooms, kennysheep_little_box, serial_shops, shop_statue, cheibrodos_sewer_entry_drain, uniq_grinder, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 7 | 7.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | 3 || 4 Cast: Magic Dart | 71 | 52 || 123 Searing Ray | 2 | 7 || 9 Use: Potion | | 2 || 2 Armour: Robe | 5 | 6 || 11 Dodge: Dodged | 9 | 5 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2033 | 1981 | 52 | 52 | 1604 | 4 | 508.2 | Dungeon | 2033 | 1981 | 52 | 52 | 1604 | 4 | 508.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 837 daAuts D:2: 593 daAuts D:1: 506 daAuts D:4: 96 daAuts