Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 16254899831252372026 344 thedarkestone the Thaumaturge (level 6, -8/32 HPs) Began as a Deep Elf Conjurer on June 27, 2025. Mangled by Edmund ... wielding a +3 flail of venom (12 damage) ... on level 4 of the Dungeon. The game lasted 00:04:38 (3738 turns). thedarkestone the Thaumaturge (Deep Elf Conjurer) Turns: 3738, Time: 00:04:39 Health: -8/32 AC: 2 Str: 4 XL: 6 Next: 31% Magic: 12/20 EV: 11 Int: 25 God: Gold: 15 SH: 0 Dex: 13 Spells: 12/23 levels left rFire . . . e - +2 dagger (venom) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... w - amulet of regeneration Stlth ++ s - ring of poison resistance HPRegen 1.05/turn t - ring of positive energy MPRegen 0.34/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 163 gold pieces. You spent 148 gold pieces at shops. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Magical Staves m - the staff "Impslayer" {^Fragile rPois rC+ Dex+3 Earth Alch} (You found it on level 2 of the Dungeon) [staff of alchemy] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. Jewellery s - a ring of poison resistance (worn) t - a ring of positive energy (worn) w - an amulet of regeneration (worn) Wands k - a wand of charming (5) n - a wand of flame (19) v - a wand of iceblast (6) Scrolls c - a scroll of vulnerability {unknown} g - a scroll of teleportation {unknown} i - 7 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} p - 2 scrolls of fear {unknown} q - 3 scrolls of fog {unknown} r - 2 scrolls of blinking {unknown} Potions b - a potion of magic d - 2 potions of curing f - 3 potions of enlightenment h - a potion of resistance {unknown} l - 2 potions of haste {unknown} o - 3 potions of ambrosia {unknown} u - a potion of heal wounds x - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 9.0 Spellcasting + Level 4.5 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 d - Fulminant Prism Conj/Alch 11% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 44% N/A 5% 1 Martyr's Knell Necr/Summ 11% N/A 47% 4 Death Channel Necr 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Sif Muna Shops: D:1 * Annotations: D:4 Edmund D:5 Blorkula the orcula Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading up here. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. Blorkula the Orcula shouts! Found 12 gold pieces. There is a stone staircase leading up here. Edmund barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 flail of venom and wearing a +0 chain mail (86% to hit) The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) Edmund hits you with a +3 flail of venom! The searing ray misses Edmund. Edmund hits you with a +3 flail of venom. The searing ray hits Edmund. Edmund is lightly wounded. Edmund hits you with a +3 flail of venom. The searing ray hits Edmund but does no damage. Edmund is lightly wounded. You finish channelling your searing ray. Edmund hits you with a +3 flail of venom! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. You are caught in a violent explosion! * * * LOW HITPOINT WARNING * * * Edmund hits you with a +3 flail of venom! You die... Edmund says, "I'd like to see a scythe do that!" ...............#.............>.#' ..............##.####.#.#####.... ..........#..###.# #.#.#####.... ..........#..# #.####.#.......... ######.####..# #.#....#######.... # #.####..###................. # #.........#...##########.... # ######....#...# ##### # #....@@#.# # # #######...####.# # # #.........####.###### # #####.........##........# # .....................†..# # #####......###.#........# # # #......[.....######## # ########...........# ....# ##........#.# You could see Edmund. Vanquished Creatures A black bear (D:4) A kobold brigand (Sewer) Jessica (D:2) 5 adders 3 river rats (Sewer) A dart slug (D:3) A ribbon worm (D:2) 5 endoplasms 5 hobgoblins 10 jackals 11 orcs 6 quokkas 5 ball pythons 4 bats (D:2) 2 frilled lizards 6 giant cockroaches 4 goblins 9 kobolds 12 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thedarkestone the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 206 | D:1 | Reached skill level 4 in Spellcasting 206 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 209 | D:1 | Learned a level 2 spell: Searing Ray 371 | D:1 | Found Cocwetunu's Assorted Antiques. 375 | D:1 | Bought a coppery potion for 19 gold pieces 680 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/11 839 | D:2 | Reached skill level 5 in Spellcasting 1321 | D:2 | Identified the staff "Impslayer" {^Fragile rPois rC+ Dex+3 | Earth Alch} 1422 | D:2 | Noticed Jessica 1424 | D:2 | Killed Jessica 1425 | D:2 | Reached skill level 6 in Spellcasting 1425 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/14 1467 | D:2 | Found a faded altar of an unknown god. 1492 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1497 | D:2 | Learned a level 4 spell: Fulminant Prism 2464 | D:4 | Noticed a black bear 2474 | D:4 | Killed a black bear 2475 | D:4 | Reached skill level 7 in Spellcasting 2475 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/17 2590 | D:4 | Reached skill level 8 in Spellcasting 2623 | D:4 | Found a glowing drain. 2634 | Sewer | Entered a sewer 2792 | Sewer | Reached XP level 6. HP: 31/32 MP: 9/19 2836 | Sewer | Found a glowing silver altar of Zin. 2954 | D:4 | Found a shimmering blue altar of Sif Muna. 2976 | D:4 | Reached skill level 9 in Spellcasting 3661 | D:1 | Bought a polished robe for 129 gold pieces 3661 | D:1 | Identified the +3 robe "Mirujar" {rF+ rN+ Int-5} (You | bought it in a shop on level 1 of the Dungeon) 3731 | D:5 | Entered Level 5 of the Dungeon 3731 | D:5 | Noticed Blorkula the Orcula 3731 | D:5 | Noticed Edmund 3738 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, serial_shops, shop D:2: kennysheep_six_static_rooms, layout_basic, angelslayer_ecumenical_altar_simple_liquid, nicolae_underground_beach, uniq_jessica D:3: layout_basic, columned_hall_lemuel, minmay_cut_off D:4: layout_basic, lemuel_round_altar, mainiacjoe_sewer_entry_somewhere_in_here_1 D:5: layout_basic, nicolae_overflow_two_pavilions, nicolae_eternal_life, minmay_bent, uniq_blorkula_the_orcula, uniq_eustachio, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 6 7 8 9 | 9.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 56 || 131 Searing Ray | 1 | 16 || 17 Armour: Robe | 3 | 15 || 18 Dodge: Dodged | 8 | 16 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3767 | 3587 | 180 | 90 | 3048 | 6 | 627.8 | Dungeon | 3500 | 3320 | 180 | 15 | 2902 | 5 | 700.0 | Sewer | 266 | 266 | 0 | 75 | 145 | 1 | 266.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 984 daAuts D:4: 940 daAuts D:1: 853 daAuts D:3: 720 daAuts Sewer: 266 daAuts D:5: 1 daAuts