Dungeon Crawl Stone Soup version 0.34-a0-100-g98ae272499 (webtiles) character file. Game seed: 1975799757135848257 93 thedarkestone the Conjurer (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on June 3, 2025. Mangled by Terence ... wielding a +1 flail of venom (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1191 turns). thedarkestone the Conjurer (Deep Elf Conjurer) Turns: 1191, Time: 00:01:31 Health: -8/24 AC: 2 Str: 4 XL: 4 Next: 37% Magic: 1/13 EV: 11 Int: 25 God: Gold: 31 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . c - staff of air rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-8 -> -18) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons f - a +1 whip of electrocution Armour a - a +0 robe (worn) d - a +0 buckler Magical Staves c - a staff of air (weapon) Scrolls e - 2 scrolls of immolation {unknown} g - a scroll of fog {unknown} h - a scroll of poison {unknown} i - a scroll of vulnerability {unknown} j - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting + Level 5.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray misses Terence. You finish channelling your searing ray. Terence barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 flail of venom and wearing a +0 chain mail (severely wounded, 86% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. A hobgoblin comes into view. Terence closely misses you. The searing ray misses Terence. Terence hits you with a +1 flail of venom! The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +1 flail of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 flail of venom and wearing a +0 chain mail (severely wounded, 86% to hit) The searing ray misses Terence. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. A kobold comes into view. It is wielding a +0 dagger. Terence hits you with a +1 flail of venom! Ouch! That really hurt! You die... Terence says, "And stay out!" ###.#.....[.###...........# #.<...#.....# ####........# .<..####....# ##.......# ..### ###### #.......# ..# #.......# ... # ######.......# .## ...##.......♣.♣..# . K.?........#♣.♣### # ...g...@....♣.♣ .....?@.....♣ ............♣ ............♣ ............♣ ............♣ ............♣ ...##.....#.. You could see Terence, a hobgoblin and a kobold. Vanquished Creatures Natasha (twice) (D:2) 3 dart slugs (D:1) 5 endoplasms (D:1) 5 giant cockroaches (D:1) A hobgoblin (D:1) 3 jackals (D:1) 4 quokkas A ball python (D:1) 3 bats 7 frilled lizards 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thedarkestone the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 186 | D:1 | Learned a level 2 spell: Searing Ray 623 | D:1 | Reached skill level 5 in Conjurations 623 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 803 | D:1 | Found a faded altar of an unknown god. 1006 | D:2 | Noticed Natasha 1010 | D:2 | Killed Natasha 1092 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1108 | D:2 | Noticed Natasha 1115 | D:2 | Killed Natasha 1163 | D:2 | Reached skill level 5 in Spellcasting 1179 | D:2 | Noticed Terence 1191 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_rooms, serial_forest, infiniplex_forest_side_room, infiniplex_forest_straight_1, infiniplex_forest_end_2, infiniplex_forest_end_2, infiniplex_forest_straight_3, nicolae_wormholes, uniq_natasha, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 7 || 70 Searing Ray | 3 | 5 || 8 Armour: Robe | 1 | 3 || 4 Dodge: Dodged | 1 | 4 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1190 | 1171 | 19 | 33 | 971 | 2 | 595.0 | Dungeon | 1190 | 1171 | 19 | 33 | 971 | 2 | 595.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 986 daAuts D:2: 203 daAuts