Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 12577148571951545195 153 teemo131 the Conjurer (level 5, -1/27 (28) HPs) Began as a Deep Elf Conjurer on Sept 19, 2025. Slain by a hell rat (18 damage) ... in a sewer. The game lasted 00:21:31 (2092 turns). teemo131 the Conjurer (Deep Elf Conjurer) Turns: 2092, Time: 00:21:32 HP: -1/27 (28) AC: 2 Str: 2 XL: 5 Next: 12% MP: 8/13 EV: 11 Int: 25 God: Gold: 157 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . o - +7 falchion "Worm's Wrath" {flame, rElec rPois Str-2} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 157 gold pieces. Inventory: Hand Weapons o - the +7 falchion "Worm's Wrath" (weapon) {flame, rElec rPois Str-2} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Str-2: It affects your strength (-2). Armour a - a +0 robe (worn) Wands d - a wand of paralysis (5) Scrolls e - 7 scrolls of identify f - 2 scrolls of fog i - a scroll of brand weapon j - a scroll of fear {unknown} l - 3 scrolls of teleportation {unknown} n - a scroll of noise {unknown} Potions b - 2 potions of magic c - a potion of attraction {unknown} g - a potion of enlightenment {unknown} h - a potion of brilliance {unknown} k - a potion of resistance {unknown} m - a potion of curing {unknown} p - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 6.7 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Iskenderun's Battles Conj/Frge 21% 2d9 22% 4 d - Fulminant Prism Conj/Alch 10% 3d8 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 21% 2d6 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Fireball Conj/Fire 10% 3d6 54% 5 Conjure Ball Lightning Conj/Air 10% 3x3d6 98% 6 Orb of Destruction Conj 19% 9d8 99% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:3 2 transporters Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A hell rat comes into view. Found six items. Found a gate leading back out of this place. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (asleep, 100% to hit) You focus your ray upon the hell rat. The searing ray hits the hell rat! The hell rat is heavily wounded. (Press . to maintain the ray.) The searing ray hits the hell rat! The hell rat is almost dead. The searing ray misses the hell rat. The searing ray hits the hell rat but does no damage. The hell rat is almost dead. You finish channelling your searing ray. The hell rat bites you! You feel drained. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (almost dead, 100% to hit) The magic dart hits the hell rat but does no damage. The hell rat is almost dead. The hell rat bites you!! Ouch! That really hurt! You die... ###~..### #~~~†~..# ##.~~~...## #..~###.~.# ##.†## ##.~## #.~.# ~.#..~# #~†##~~?##~~# #~.#~~~!!#~.# #~@r~~~?∩#∩∩# #~.#~~~!?#~.# #~.##~~!##~.# #.~~# .~#.~.# ##.~## ##~~## #..~###~..# ##~~.~~..## #.~~~.~~# ###..~### You could see a hell rat. Vanquished Creatures Jessica (D:3) Ijyb (D:3) A gnoll (D:1) 4 adders A river rat (Sewer) 4 endoplasms 2 giant cockroaches 6 hobgoblins 4 quokkas 3 ball pythons 7 bats A frilled lizard (D:2) 6 goblins 11 kobolds 14 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | teemo131 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 388 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 424 | D:1 | Learned a level 2 spell: Searing Ray 427 | D:1 | Reached skill level 5 in Conjurations 703 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1063 | D:2 | Reached skill level 6 in Conjurations 1467 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/10 1484 | D:3 | Learned a level 4 spell: Iskenderun's Battlesphere 1587 | D:3 | Noticed Jessica 1590 | D:3 | Killed Jessica 1628 | D:3 | Identified the +7 falchion "Worm's Wrath" {flame, rElec | rPois Str-2} 1737 | D:3 | Found a transporter. 1748 | D:3 | Found a transporter. 1776 | D:3 | Found a faded altar of an unknown god. 1790 | D:3 | Noticed Ijyb 1797 | D:3 | Killed Ijyb 1977 | D:3 | Found a glowing drain. 1982 | D:3 | Reached XP level 5. HP: 23/28 MP: 8/12 1990 | Sewer | Entered a sewer 1997 | Sewer | Learned a level 4 spell: Fulminant Prism 2092 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring, minmay_distorted D:2: layout_basic, minmay_misc_feat_encased D:3: gammafunk_steamed_eel, layout_basic, portal_sewer_entry_d, shapermc_ecumenical_altar_totnotflames, uniq_jessica, uniq_ijyb Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.7 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 79 | 29 || 108 Searing Ray | 5 | 5 || 10 Use: Scroll | 2 | || 2 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 3 | 2 || 5