teemo131 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (2, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -16, D:1) a +0 dagger (17, 10, D:1) a +0 club (17, 18, D:1) 6 stones (18, 14, D:1) a +6 ring of intelligence (23, -44, D:1) a +0 club (23, -32, D:1) a +3 short sword a kobold corpse (skeletalised by now) (25, -34, D:1) the inkwell talisman of the Wilderness {rElec rN+ Will- Dex+2} [inkwell talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). (29, -13, D:1) a hobgoblin skeleton (31, -41, D:1) the medusa talisman of Dithmenos's Envy {+Blink} [medusa talisman] +Blink: It lets you blink. (39, -20, D:1) a +1 vampiric dagger a goblin skeleton (41, -11, D:1) a bat skeleton (42, -14, D:1) a rat skeleton (42, -7, D:1) a +0 mace (43, -13, D:1) a +0 dagger a goblin skeleton (43, -8, D:1) a +0 leather armour (44, -9, D:1) a hobgoblin skeleton (54, -14, D:1) a +0 animal skin Level 2 of the Dungeon (16, 5, D:2) 3 boomerangs (19, -17, D:2) a book of Cantrips (26, 19, D:2) a +0 sling (27, 31, D:2) a rat corpse (skeletalised by now) (29, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (29, 24, D:2) a +0 scale mail (45, 14, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) the +9 long sword of the Coward {drain, rN+ Int+5} rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). (unseen) (12, 7, D:3) a +0 club (13, 8, D:3) a bat corpse (14, 8, D:3) a hobgoblin corpse Level 4 of the Dungeon (0, 0, D:4) 2 potions of curing (6, 2, D:4) a +0 ring mail