tankmage Level 1 of the Dungeon (7, -8, D:1) a goblin corpse (skeletalised by now) (12, 0, D:1) a +0 whip (15, -29, D:1) a +0 club (16, -29, D:1) a +0 dagger a goblin skeleton (17, -12, D:1) a +0 giant club (23, -23, D:1) a +0 hand axe (29, 11, D:1) a +0 leather armour (32, 5, D:1) a hobgoblin skeleton (37, -18, D:1) a +0 ring mail (39, -35, D:1) a frilled lizard corpse (skeletalised by now) (40, 9, D:1) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (45, -17, D:1) a bat corpse (skeletalised by now) (47, -24, D:1) a quokka corpse (skeletalised by now) (52, -8, D:1) a quokka corpse (skeletalised by now) (54, -13, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Putos's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 0, D:2) a ball python skeleton (3, -2, D:2) a +0 whip a gnoll skeleton (3, 8, D:2) a +0 mace (4, -2, D:2) a +0 spear a +0 spear (4, 27, D:2) a +0 rapier (5, 29, D:2) a +0 dagger (6, 42, D:2) a +0 chain mail (7, 29, D:2) a +1 mace of draining (13, 30, D:2) a +0 dagger a goblin skeleton (21, 38, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (29, -1, D:2) a +0 short sword (29, 4, D:2) a +0 dagger (29, 16, D:2) 4 stones a +0 short sword a kobold skeleton (30, 3, D:2) a +0 whip (31, -3, D:2) a bat skeleton (50, 8, D:2) a +0 short sword (53, 27, D:2) a +0 leather armour (55, 14, D:2) a +0 short sword (59, 7, D:2) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (15, -25, D:3) an adder skeleton (15, -22, D:3) a +0 short sword a kobold skeleton (16, -22, D:3) a +0 club a goblin skeleton (18, -7, D:3) a black bear corpse (skeletalised by now) (27, 2, D:3) a +0 spear (30, -20, D:3) a +0 sling (32, -8, D:3) a +0 leather armour 2 boomerangs a +0 club (33, -24, D:3) a rat corpse (skeletalised by now) (35, -13, D:3) a +1 dagger of protection a +0 robe a goblin corpse (skeletalised by now) (37, 3, D:3) a rat corpse (skeletalised by now) (40, -22, D:3) a +0 morningstar (50, -2, D:3) an adder corpse (skeletalised by now) (52, -5, D:3) a +0 whip (53, -5, D:3) a rat corpse (skeletalised by now) (57, -27, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip 4 stones a kobold corpse (skeletalised by now) (11, -3, D:4) a parchment of Sublimation of Blood (13, -13, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (14, -5, D:4) a +0 club (15, -15, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, -13, D:4) a +0 war axe an orc corpse (skeletalised by now) (15, -12, D:4) a +0 hand axe a +0 leather armour (16, -16, D:4) a +0 hand axe an orc corpse (skeletalised by now) (19, 7, D:4) a hobgoblin corpse (skeletalised by now) (20, 5, D:4) a parchment of Petrify (23, -26, D:4) a +0 robe (25, -8, D:4) a +0 scale mail a +0 club (25, -7, D:4) a hobgoblin corpse (skeletalised by now) (26, -33, D:4) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (26, -9, D:4) a +0 spear 4 stones a kobold corpse (skeletalised by now) (29, -24, D:4) a +0 short sword (30, -29, D:4) a +0 ring mail (30, -1, D:4) a +0 giant club an ogre corpse (skeletalised by now) (30, 2, D:4) a +0 whip (34, 12, D:4) a +0 hand axe (36, 16, D:4) a +0 dagger (38, -36, D:4) a +0 club 3 stones (41, -35, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (42, -9, D:4) a +0 chain mail a +0 falchion an orc corpse (skeletalised by now) (44, -34, D:4) a +0 club an orc corpse (skeletalised by now) (45, -29, D:4) a +0 dagger (46, -7, D:4) a +0 scale mail a +0 war axe Level 5 of the Dungeon [Shop] Tufo Ywo's Antique Weapon Boutique a +0 short sword (72 gold) a +0 rapier (132 gold) a +0 quarterstaff (120 gold) a +0 rapier (132 gold) a +3 hand axe of freezing (537 gold) a +0 trident (84 gold) a +0 long sword (84 gold) a +0 scimitar (144 gold) the +10 war axe "Oxuyrch" {venom, ^Fragile rElec rPois Str+7} (1956 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+7: It affects your strength (+7). It cannot be enchanted further. (18, -1, D:5) a +6 ring of strength (36, 25, D:5) a +0 club an orc corpse (skeletalised by now) (44, -7, D:5) a +0 whip a gnoll corpse (skeletalised by now) (45, -5, D:5) a +0 whip of distortion (46, 9, D:5) a +0 whip (48, 37, D:5) a gold piece Level 6 of the Dungeon (11, 27, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 flail of draining a +0 club an orc skeleton (12, 28, D:6) a +0 leather armour a +0 flail (16, 7, D:6) a +0 robe an adder corpse (skeletalised by now) (17, 37, D:6) a +6 ring of dexterity a +6 ring of strength (19, 25, D:6) a +1 long sword of distortion (19, 30, D:6) a +0 chain mail (22, 40, D:6) a +0 short sword a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (23, 40, D:6) a +0 dagger 3 stones (25, 31, D:6) a hound corpse (skeletalised by now) (30, 25, D:6) a +0 robe a +2 short sword of freezing a +0 robe a +2 dagger a +0 robe a +0 great sword (33, 27, D:6) a +0 robe (still there?) a +1 short sword (still there?) (35, 26, D:6) an adder skeleton (41, 26, D:6) a +0 robe a +0 hand axe (50, 19, D:6) a +0 halberd a +0 spear a +0 vampiric trident a +0 ring mail a gnoll corpse (skeletalised by now) (50, 31, D:6) a +0 spear (55, 26, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (4, -10, D:7) a parchment of Rending Blade (7, 4, D:7) a howler monkey skeleton (20, -16, D:7) a +0 quarterstaff (24, -9, D:7) a potion of moonshine (26, -17, D:7) a +0 leather armour (26, -14, D:7) a +0 trident Level 8 of the Dungeon [Shop] Ofeun's Jewellery Boutique the ring of Xeid {Fly rF- rCorr Int+7 Stlth-} (424 gold) [ring of resist corrosion] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). Stlth-: It makes you less stealthy. a ring of resist corrosion (unknown) (240 gold) a +5 ring of evasion (432 gold) the amulet of the Fifty Beds {Dissipate Int-5 Dex+4} (418 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). a ring of protection from cold (unknown) (300 gold) a ring of resist corrosion (unknown) (240 gold) (0, 0, D:8) a +0 dagger (3, 18, D:8) a +0 leather armour (5, 29, D:8) a +3 flail (still there?) a +0 robe (still there?) (13, 37, D:8) a +3 scimitar a +0 robe (18, 0, D:8) a +0 broad axe a +0 plate armour (28, -7, D:8) a +0 hand axe a +0 leather armour a hobgoblin corpse (skeletalised by now) (30, 3, D:8) a parchment of Stone Arrow (31, 0, D:8) 6 boomerangs a goblin skeleton (33, 25, D:8) a +0 club (38, 15, D:8) a +0 glaive a +0 plate armour (39, -6, D:8) a +0 long sword (40, 12, D:8) a +0 leather armour a +0 hand axe (41, 12, D:8) a +0 robe a +3 battleaxe a +0 club an orc skeleton (42, 13, D:8) a +0 quarterstaff a +0 leather armour a +0 trident (43, 12, D:8) a +0 orcbow (45, 23, D:8) a +0 dagger (54, 25, D:8) a +0 morningstar (64, -2, D:8) a +0 broad axe Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 leather armour "Seloa" {Will++} (2300 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. the ring "Muediseh" {Fly rElec Wiz Slay-3 SInv} (3770 gold) [ring of wizardry] Fly: It grants you flight. rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. the air staff "Eklugioh" {rElec rN++ Air} (4250 gold) [staff of air] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Air: It increases the power of your Air spells. the +1 robe "Ontyphanga" {Str+2 Int+3} (2340 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the necromancy staff of Dodoma {rElec rC+ rN+ Int-3 Necro Earth} (4530 gold) [staff of necromancy] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the alchemy staff of the Protecting Tick {^Contam rPois Int+7 Dex-3 Alch} (3480 gold) [staff of alchemy] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). Alch: It increases the power of your Alchemy spells. the +0 dagger "Killer Bee's Peril" {drain, rElec rPois Str-4 Dex+2} (1760 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the blade talisman of Sif Muna's Reproof {rN+ rCorr Int+2} (6000 gold) [blade talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). the serpent talisman "Ucousch" {rC+ rN++ Str-4 Stlth-} (4650 gold) [serpent talisman] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). Stlth-: It makes you less stealthy. the fire staff "Poptawk" {rElec rF+ rC- Int+6 Fire} (4460 gold) [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Fire: It increases the power of your Fire spells. the +1 helmet "Hynem" {rPois rCorr Int-4 Dex+4} (2630 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +6 dagger "Rynguhot" {devious, rPois rF- rN+} (4040 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. It cannot be enchanted further. the +4 dagger "Opsugogi" {protect, *Noise Dex+4 SInv} (3850 gold) *Noise: It may make a loud noise when swung. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. the granite talisman "Mun Ufyt" {Rampage rC+ Int-2} (7200 gold) [granite talisman] Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). the granite talisman "Xepaikle" {rN+} (7800 gold) [granite talisman] rN+: It protects you from negative energy. the ring "Ozonut" {rC+ rN+} (3400 gold) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. the ring "Mafaunt" {rF- Will+ Dex+5 Slay+4} (5210 gold) [ring of slaying] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of the Orange Skies {rPois Will+ Dex+2} (3680 gold) [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). the amulet "Siomm" {^Contam Rampage rC++ Regen+ Int+2} (5310 gold) [amulet of regeneration] ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). the conjuration staff of the Dwarven Hall {Will+ Conj} (3760 gold) [staff of conjuration] Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. (0, 0, D:9) a +0 rapier (3, 10, D:9) a +0 scale mail (4, 0, D:9) a +0 quarterstaff (10, -10, D:9) a hound corpse (skeletalised by now) (10, -9, D:9) a hound corpse (skeletalised by now) (11, -23, D:9) a +0 halberd (17, -5, D:9) a wolf corpse (skeletalised by now) (19, -23, D:9) a yak corpse (skeletalised by now) (21, -21, D:9) an amulet of faith (24, -23, D:9) a wolf corpse (skeletalised by now) (24, -22, D:9) a +0 hand axe (26, -27, D:9) a yak corpse (skeletalised by now) a hound corpse (skeletalised by now) (29, -3, D:9) a hound corpse (skeletalised by now) (32, -19, D:9) a +0 ring mail (37, -6, D:9) the maw talisman "Egary" {rPois} [maw talisman] rPois: It protects you from poison. (unseen) (50, 17, D:9) a +4 falchion of freezing a +0 falchion a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (55, 18, D:9) a +0 dagger an orc corpse (skeletalised by now) (56, 15, D:9) a +0 flail a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a basilisk corpse (2, 3, D:10) a +0 giant club a +0 giant spiked club (3, 3, D:10) a +0 dagger a +0 robe a kobold skeleton (5, 3, D:10) a +0 shortbow a +0 dagger a +0 robe a +0 short sword a kobold skeleton (7, 8, D:10) a +0 whip (12, 1, D:10) a ring of protection from fire (14, -8, D:10) a +0 long sword (15, 15, D:10) 4 poisoned darts (16, 13, D:10) a scroll of identify (16, 15, D:10) the air staff "Hydraslayer" {+Blink rElec rN+ Air} [staff of air] +Blink: It lets you blink. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. (unseen) (17, 36, D:10) a +0 robe a +0 dagger the orc corpse of Nergalle (17, 37, D:10) a +0 plate armour (18, 32, D:10) a +3 hand axe of freezing a +0 robe a +1 scimitar a +0 robe (19, 8, D:10) a +2 long sword of valour a +0 scale mail a gnoll skeleton (21, 7, D:10) a +0 chain mail (22, -4, D:10) a +0 dagger a +0 robe (22, 31, D:10) a +3 short sword (still there?) a +0 robe (still there?) (27, -15, D:10) a +0 dire flail a +0 chain mail (27, -13, D:10) a +0 short sword a +0 chain mail (28, -14, D:10) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (29, -13, D:10) a +0 flail a +0 leather armour (39, -11, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) the Ecumenical Temple