Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 10064647845960573836 13 tankmage the Tinkerer (level 2, 0/20 HPs) Began as a Mountain Dwarf Forgewright on June 22, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (242 turns). tankmage the Tinkerer (Mountain Dwarf Forgewright) Turns: 242, Time: 00:01:35 Health: 0/20 AC: 2 Str: 12 XL: 2 Next: 24% Magic: 0/4 EV: 10 Int: 15 God: Gold: 31 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated, hasted (expiring), very quick A: runic magic, artefact enchanting, wild magic 1, devolution 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 hammer d - a +0 dagger (weapon) Armour b - a +0 robe (worn) g - a +0 ring mail Scrolls f - a scroll of identify {unknown} j - a scroll of revelation {unknown} Skills: - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting + Level 5.5 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 6% 2 Launch Clockwork Bee Frge 23% N/A 11% 3 Forge Blazeheart Golem Fire/Frge 12% N/A 67% 4 Forge Lightning Spire Air/Frge 12% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5770 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Your spells are a little harder to cast, but a little more powerful. You have hidden genetic defects. Message History You take 2 HP, and have [6/20] HP You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 HP, and have [4/20] HP Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 70% to hit) You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal misses you. You feel less attractive to monsters. You lose 1MP, and have [0/4] MP You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 HP, and have [2/20] HP You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. You barely miss the jackal. The jackal is severely wounded. Your extra speed is starting to run out. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... #.#..#.# #......#P.# #.#.##.# ####.#.#..# #.#....# #.#.#..# #.###### #...# # #......# ##..# .# ######.#### ##..#..# #....#.#..# #(..#PP #.##.#.##.# #.#.#..# #.#..#.##.###@..#..# #.#.##.#..†Sh##.# .# #.#....#..##.# .# ## ##.######..#...... ###.......#.##+++++.# ....##.####h#.+ .# ######.####...+ ### #........+ ..####........+++++.# You could see a jackal and a ball python. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tankmage the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 111 | D:1 | Reached skill level 5 in Forgecraft 211 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/4 215 | D:1 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 215 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 242 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_cross, hellmonk_ecumenical_altar_heavens_door, serial_aquarium, aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_3, aquarium_window_fake, aquarium_window_fake, aquarium_window_fake, aquarium_view_2a, aquarium_view_2c, aquarium_balcony_1b, patterned_corridor Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.5 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 40 Mace || 1 Cast: Kinetic Grapnel || 14 Use: Potion || 4 Armour: Robe || 28 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 228 | 228 | 0 | 2 | 7 | 1 | 228.0 | Dungeon | 228 | 228 | 0 | 2 | 7 | 1 | 228.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 228 daAuts