tankmage Level 1 of the Dungeon [Shop] Purchonlo's General Store a scroll of noise (10 gold) a scroll of fear (unknown) (40 gold) a scroll of immolation (40 gold) a phial of floods (400 gold) a scroll of identify (unknown) (20 gold) a ring of protection from fire (unknown) (250 gold) a scroll of amnesia (unknown) (40 gold) a phantom mirror (400 gold) a +0 barding (230 gold) a tin of tremorstones (2/2) (400 gold) [Shop] Lecein's Jewellery Emporium the maw talisman of the Cartwright {rC+ Int+4} (1293 gold) [maw talisman] rC+: It protects you from cold. Int+4: It affects your intelligence (+4). a +6 ring of dexterity (unknown) (396 gold) a +6 ring of intelligence (unknown) (396 gold) a ring of resist corrosion (unknown) (220 gold) a ring of magical power (unknown) (220 gold) a ring of flight (unknown) (192 gold) an inkwell talisman (220 gold) an amulet of the acrobat (330 gold) the amulet of Vitality {Regen++ RegenMP++} (1100 gold) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. [Shop] Zoixuppa's Assorted Antiques a phial of floods (800 gold) a scroll of acquirement (1040 gold) a +0 sling (30 gold) 2 flux baubles (100 gold) a ring of protection from fire (500 gold) a +0 spear (60 gold) a potion of enlightenment (100 gold) a potion of curing (60 gold) a +0 ring mail (80 gold) a phial of floods (800 gold) a scroll of identify (40 gold) a scroll of identify (40 gold) (0, 0, D:1) a +2 dagger of venom (3, 15, D:1) a hobgoblin corpse (skeletalised by now) (10, -9, D:1) an inkwell talisman (11, 2, D:1) a +0 dagger a jackal skeleton (15, 11, D:1) 5 stones (17, -7, D:1) a +0 spear (19, 18, D:1) a dwarf skeleton (19, 19, D:1) a dwarf skeleton (20, 24, D:1) an orb of mayhem (20, 27, D:1) a +0 spear a gnoll corpse (skeletalised by now) (21, 25, D:1) a +0 club (21, 26, D:1) a +0 whip a gnoll corpse (skeletalised by now) (24, -4, D:1) 5 stones (26, 15, D:1) a dwarf skeleton (27, 28, D:1) a +0 ring mail (29, -13, D:1) a +0 leather armour (29, 15, D:1) a dwarf skeleton (33, -5, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (36, 22, D:1) a bat corpse (skeletalised by now) (41, -7, D:1) a +0 club (44, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 21, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 7 stones (8, -4, D:2) a jackal skeleton (8, -3, D:2) a jackal skeleton (8, -2, D:2) a jackal skeleton (10, 8, D:2) a +0 chain mail a +0 club (12, 4, D:2) a +0 flail (16, -5, D:2) an adder skeleton (16, -4, D:2) a stone a +0 short sword a kobold skeleton (17, -4, D:2) a quokka skeleton (21, 0, D:2) a +0 vampiric spear a gnoll corpse (skeletalised by now) (25, -19, D:2) a +0 short sword (28, 14, D:2) a stone (30, -4, D:2) a +0 club (36, -11, D:2) a +0 dagger 3 stones (41, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a ribbon worm corpse (10, 0, D:3) 7 stones