Dungeon Descent DCSS version 0.32-a0-2162-gfda3adbe32 (webtiles) character file. Game seed: 13458413924814160586 1 talaria1q23 the Trooper (level 1, -8/19 HPs) Began as a Ghoul Monk on Aug 20, 2024. Engulfed by a cloud of flame (27 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (37 turns). talaria1q23 the Trooper(Ghoul Monk) Turns: 37, Time: 00:00:25 Health: -8/19 AC: 2 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . - Unarmed rCold + . . c - orb {light} rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Potions b - a potion of ambrosia Skills: + Level 3.3 Fighting + Level 2.7 Dodging + Level 3.3 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Welcome, talaria1q23 the Ghoul Monk. [Dungeon Descent] Will you be the one to descend and find the wondrous Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You're in a travel-excluded area, stopping travel. You open the door. There is an open door here. You open the door. A hobgoblin comes into view. The hobgoblin shouts! You scratch the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You scratch the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin misses you. You scratch the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin completely misses you. You scratch the hobgoblin. The hobgoblin is almost dead. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You scratch the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You scratch the hobgoblin. You kill the hobgoblin! There is an open door, spattered with blood here. You see here a hobgoblin corpse. You open the door. There is an open door here. Why would you want to do that? Why would you want to do that? You are engulfed in blazing flames. Ouch! That really hurt! You die... ########### #....<....# #.........#.# #.........#.# #..#...#..#.# #.........#.# #.........#.# #..#...#..#.# . #..○.@....#.# ......○.≈.....###.# ..#..#.ß.#..#.....# #.........#.##..# ####+#'####.# .... #.†.'..# .. #.###### #.# ..# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | talaria1q23 the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 37 | D:1 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, serial_glass, glass_columns_b, glass_columns_c Action || total ---------------------------++------- Melee: Unarmed || 7 Armour: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 16 | 20 | 0 | 0 | 1 | 36.0 | Dungeon | 36 | 16 | 20 | 0 | 0 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts