taewoen Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, 22, D:1) a +0 dagger a goblin skeleton (20, 30, D:1) a +0 robe (21, 9, D:1) 6 stones (25, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 33, D:1) a bat corpse (skeletalised by now) (33, 24, D:1) a +0 chain mail (40, 3, D:1) a +0 ring mail (41, 24, D:1) a frilled lizard skeleton (44, 19, D:1) a bat skeleton (47, -3, D:1) a quokka corpse (skeletalised by now) (47, 4, D:1) an inkwell talisman (52, 12, D:1) a +0 scale mail (62, 11, D:1) an inkwell talisman (63, 30, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (2, 36, D:2) a rat corpse (skeletalised by now) (3, 2, D:2) a bat corpse (skeletalised by now) (5, -8, D:2) a frilled lizard corpse (skeletalised by now) (6, 17, D:2) an adder corpse (skeletalised by now) (7, -1, D:2) a scarf of repulsion (17, 33, D:2) a +0 leather armour (19, 2, D:2) a +0 ring mail (19, 25, D:2) a +0 club a goblin skeleton (23, 41, D:2) a +0 hammer (24, 12, D:2) a +0 leather armour (26, 40, D:2) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (28, 25, D:2) a +0 hand axe a +0 chain mail (32, 10, D:2) a +0 dagger (34, 40, D:2) a +0 hammer (34, 41, D:2) a +0 hammer (35, 39, D:2) a +0 hammer (36, 0, D:2) a +0 long sword (36, 29, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (41, -1, D:2) a +0 spear (42, 2, D:2) a +0 dagger (43, 34, D:2) a +0 club (48, 26, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the spore talisman of Boredom {rPois rCorr MP+11 Str-2} [spore talisman] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP+11: It affects your magic capacity (+11). Str-2: It affects your strength (-2). (10, 17, D:3) a +0 hand axe an orc skeleton (11, 31, D:3) a +0 mace (22, 15, D:3) a +0 hand axe a +0 leather armour (22, 16, D:3) a +0 whip a +0 leather armour a +1 orcbow of flaming a centaur corpse (skeletalised by now) (23, 16, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (25, 4, D:3) a +0 mace (25, 12, D:3) a +0 club a goblin skeleton (29, 15, D:3) a frilled lizard skeleton (36, 7, D:3) a +0 club a +0 chain mail of willpower the goblin corpse of Ijyb (skeletalised by now) (37, 19, D:3) a +0 short sword a +3 leather armour a +0 short sword a +0 leather armour a +0 morningstar an orc skeleton a frilled lizard skeleton an orc skeleton (37, 21, D:3) a +0 club (38, -4, D:3) a +0 dagger (39, -2, D:3) a +0 pair of boots (40, 4, D:3) a +0 dagger (40, 5, D:3) a frilled lizard skeleton (45, -12, D:3) an adder skeleton (51, 32, D:3) a +2 heavy hand axe a +0 ring mail (52, 31, D:3) a +0 short sword a +0 ring mail a +0 club an orc corpse (skeletalised by now) (53, 15, D:3) an adder skeleton (53, 31, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (62, 21, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Qapyvy Rifa's Assorted Antiques a condenser vane (720 gold) the +2 morningstar of Certain Death {protect, rPois rF++} (826 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. It cannot be enchanted further. a sack of spiders (720 gold) a +0 leather armour (36 gold) a +0 dagger (36 gold) (7, -8, D:4) a +0 leather armour (15, -19, D:4) a +0 club (22, 6, D:4) a +0 club (30, 4, D:4) a +0 sling (34, 13, D:4) a +0 club (44, 34, D:4) a +0 long sword (47, 18, D:4) a kobold skeleton (48, 20, D:4) a kobold skeleton (49, 16, D:4) an orc skeleton (50, 13, D:4) a +0 club (51, 20, D:4) a hound skeleton (56, 13, D:4) a +0 scale mail (59, 9, D:4) a +0 robe Level 5 of the Dungeon (15, 25, D:5) 4 boomerangs (20, -7, D:5) an inkwell talisman (30, 8, D:5) a +2 dire flail of draining a +1 ring mail of fire resistance (30, 44, D:5) a +0 shortbow (34, 42, D:5) a parchment of Ozocubu's Armour (37, 4, D:5) a +0 giant club (48, -3, D:5) a +0 pair of gloves (51, 9, D:5) a +0 ring mail (53, 14, D:5) a +0 dagger a +0 robe (57, 11, D:5) a +0 club (57, 12, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a throwing net (1, 1, D:6) 20 gold pieces a +0 halberd (3, 0, D:6) 6 gold pieces a +0 whip a poisoned dart (5, 0, D:6) 3 gold pieces a +0 spear a poisoned dart (6, -1, D:6) 5 gold pieces a +0 club a +0 robe (6, 0, D:6) a throwing net a poisoned dart (7, 10, D:6) a staff of necromancy (unseen) (8, -8, D:6) a +0 robe Level 7 of the Dungeon (1, -2, D:7) 2 boomerangs (1, -1, D:7) 2 boomerangs (2, -1, D:7) 2 boomerangs (8, -7, D:7) a +0 dagger the +1 ring mail "Mucaym" {MP+8 Int+3} MP+8: It affects your magic capacity (+8). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (9, -7, D:7) a +0 short sword a +0 chain mail a bailey (0, 0, Bailey) an orc skeleton (1, -1, Bailey) an orc skeleton (1, 0, Bailey) an orc skeleton (2, 0, Bailey) an orc skeleton (8, 5, Bailey) a +0 broad axe (13, 18, Bailey) a +0 scale mail of willpower (15, 0, Bailey) 8 gold pieces (17, 1, Bailey) a staff of fire (unseen) (17, 2, Bailey) a potion of might (17, 5, Bailey) 2 potions of heal wounds (17, 6, Bailey) a +1 chain mail of cold resistance (18, 3, Bailey) a parchment of Yara's Violent Unravelling (18, 4, Bailey) a potion of heal wounds