Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 17424476863259563379 159 taewoen the Poker (level 5, -4/38 HPs) Began as a Merfolk Gladiator on Feb 12, 2026. Slain by Edmund ... wielding a +3 flail of protection (10 damage) ... on level 4 of the Dungeon. The game lasted 00:03:35 (2515 turns). taewoen the Poker (Merfolk Gladiator) Turns: 2515, Time: 00:03:36 Health: -4/38 AC: 5 Str: 14 XL: 5 Next: 40% Magic: 5/5 EV: 19 Int: 7 God: Gold: 134 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +0 trident rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) i - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of protection from cold HPRegen 0.26/turn g - +5 ring of evasion MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) i - a +0 cloak (worn) Jewellery f - a ring of protection from cold (worn) g - a +5 ring of evasion (worn) h - a +6 ring of intelligence j - the ring of the Mage {Wiz Archmagi} (You found it on level 3 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of enchant armour {unknown} e - a scroll of summoning {unknown} h - a scroll of torment {unknown} m - a scroll of vulnerability {unknown} o - 2 scrolls of identify {unknown} q - 2 scrolls of noise {unknown} u - a scroll of poison {unknown} Potions f - a potion of enlightenment {unknown} j - a potion of resistance {unknown} l - a potion of haste {unknown} n - 2 potions of curing {unknown} p - a potion of might {unknown} s - a potion of invisibility {unknown} t - a potion of mutation {unknown} Skills: - Level 2.1 Fighting + Level 6.8 Polearms - Level 2.0 Throwing + Level 6.2 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 52% 1 Grave Claw Necr 0% 2d7 65% 2 Fugue of the Fallen Necr 0% N/A 87% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 87% 3 Summon Ice Beast Ice/Summ 0% N/A 87% 3 Tukima's Dance Hex 0% N/A 87% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Edmund barely misses you. You hit Edmund but do no damage. Edmund is lightly wounded. Edmund closely misses you. You hit Edmund but do no damage. Edmund is lightly wounded. Edmund closely misses you. You completely miss Edmund. Edmund is lightly wounded. Edmund barely misses you. You hit Edmund but do no damage. Edmund is lightly wounded. Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" Edmund completely misses you. You barely miss Edmund. Edmund is lightly wounded. Edmund completely misses you. You hit Edmund. Edmund is lightly wounded. Edmund barely misses you. You barely miss Edmund. Edmund is lightly wounded. Edmund hits you with a +3 flail of protection! * * * LOW HITPOINT WARNING * * * You feel much better. Edmund closely misses you. You hit Edmund. Edmund is moderately wounded. Edmund hits you with a +3 flail of protection. You hit Edmund. Edmund is moderately wounded. Edmund completely misses you. You hit Edmund but do no damage. Edmund is moderately wounded. Edmund hits you with a +3 flail of protection! * * * LOW HITPOINT WARNING * * * You completely miss Edmund. Edmund is moderately wounded. Edmund hits you with a +3 flail of protection! You die... Edmund whines, "They better pay attention to me now!" ..........###.#### .................. ##.......####.... ####.......# . #..........# #).........# #..........# .. #..........#.... #.......@....... #.......@....... ########........ #......). #........ #.....!.. #(....... #(######: .# You could see Edmund. Vanquished Creatures An iguana (D:4) 7 gnolls An adder (D:3) 4 dart slugs 2 orcs 10 endoplasms 8 hobgoblins 2 jackals (D:2) 2 quokkas 3 ball pythons 5 bats 4 frilled lizards 2 goblins (D:3) 4 kobolds 2 rats (D:2) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | taewoen the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 224 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 474 | D:1 | Reached skill level 5 in Polearms 988 | D:2 | Reached XP level 3. HP: 21/27 MP: 3/3 1521 | D:3 | Found a faded altar of an unknown god. 1529 | D:3 | Reached skill level 5 in Dodging 1752 | D:3 | Found the ring of the Mage {Wiz Archmagi} 1866 | D:3 | Got the ring of the Mage {Wiz Archmagi} 1919 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1927 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2017 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 2487 | D:4 | Encountered Edmund 2515 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: layout_loops_ring, chequers_arboretum, wad_floor_pattern_2, moated_statue D:3: layout_loops_corners, lemuel_round_altar, ebering_ecumenical_altar_mist D:4: layout_basic, mainiacjoe_overflow_paths, nicolae_elyvilon_temple_path, minmay_temple_entry_glassed_door, roderic_batcave, grunt_ministairs_13, uniq_ijyb, uniq_grinder, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 5 6 | 6.8 Dodging | 5 6 | 6.2 Fighting | | 2.1 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 125 | 71 || 196 Melee: Trident | 125 | 71 || 196 Throw: Throwing net | | 6 || 6 Javelin | | 1 || 1 Drink: Heal wounds | | 3 || 3 Stab: Sleeping | 5 | 4 || 9 Distracted | 1 | || 1 Held in net/web | | 3 || 3 Armour: Leather armour | 41 | 16 || 57 Dodge: Dodged | 78 | 35 || 113 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2519 | 2418 | 101 | 2 | 1986 | 4 | 629.8 | Dungeon | 2519 | 2418 | 101 | 2 | 1986 | 4 | 629.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 886 daAuts D:2: 789 daAuts D:1: 690 daAuts D:4: 153 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+