Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 6194543421680857868 77 taewoen the Poker (level 4, 0/33 HPs) Began as a Merfolk Gladiator on Feb 3, 2026. Slain by a vampire bat (4 damage) ... on level 4 of the Dungeon. The game lasted 00:03:08 (1920 turns). taewoen the Poker (Merfolk Gladiator) Turns: 1920, Time: 00:03:08 Health: 0/33 AC: 8 Str: 16 XL: 4 Next: 33% Magic: 13/13 EV: 13 Int: 9 God: Gold: 141 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +1 trident (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) i - +2 helmet of Gravitas {rElec Int+2} rElec + (33%) f - +0 cloak rCorr . (100%) (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth + h - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: weakened A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons a - a +1 trident of electrocution (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) f - a +0 cloak (worn) g - a +0 pair of boots (worn) i - the +2 helmet of Gravitas (worn) {rElec Int+2} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Jewellery h - a ring of magical power (worn) Scrolls w - a scroll of enchant weapon Potions d - 2 potions of heal wounds {unknown} f - 2 potions of ambrosia {unknown} j - a potion of enlightenment {unknown} k - 2 potions of brilliance {unknown} l - a potion of lignification {unknown} c - 3 potions of curing o - a potion of attraction {unknown} p - 2 potions of mutation {unknown} Skills: - Level 2.1 Fighting + Level 6.0 Polearms - Level 2.0 Throwing + Level 5.4 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 45% 1 Construct Spike Launche Frge 0% 2d3 58% 2 Lesser Beckoning Tloc 0% N/A 58% 2 Confusing Touch Hex 0% N/A 83% 3 Inner Flame Hex/Fire 0% N/A 83% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The bat zombie attacks as it pursues you! The bat zombie closely misses you. The bat zombie hits you but does no damage. The bat zombie misses you. The bat zombie hits you but does no damage. The bat zombie hits you. * * * LOW HITPOINT WARNING * * * The bat zombie leaves your sight. You encounter 2 vampire bats. The bat zombie barely misses you. The bat zombie misses you. The bat zombie barely misses you. x2; The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The bat zombie closely misses you. The bat zombie closely misses you. The bat zombie hits you but does no damage. The bat zombie hits you but does no damage. x2 The bat zombie misses you. The bat zombie hits you but does no damage. x2 The vampire bat bites you but does no damage. The bat zombie misses you. The bat zombie hits you but does no damage. There is a dry fountain here. The bat zombie attacks as it pursues you! The bat zombie closely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat closely misses you. The bat zombie closely misses you. The bat zombie closely misses you. The vampire bat closely misses you. The bat zombie completely misses you. The bat zombie leaves your sight. The gnoll is no longer moving quickly. The vampire bat barely misses you. The bat zombie barely misses you. The vampire bat closely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The bat zombie closely misses you. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The vampire bat bites you. You die... #.# ## #.# #####$#.#.## ))###...#.⌠.#.⌠.## ..##.#.#.#.#.#.#.## ..#.⌠.#.⌠.#.⌠.#...# #.B..#.#Z#.#.#.⌠.⌠# #s'j#.⌠.#.⌠.#j.._.# .j'.O#.#.#.#.#j⌠b⌠# .j#jj.#.j.#.⌠.#b@.# .j##.#j#j#b#b#O#Z## #.###...#ZO.#Z⌠.## ### ######Z#j#.## ####### You could see an ogre, a gnoll bouda, 2 vampire bats, 2 gnolls and 2 bat zombies. Vanquished Creatures An adder (D:3) 4 dart slugs 3 orcs 7 hobgoblins 4 jackals (D:1) 4 quokkas 5 ball pythons 4 bats A bat zombie (D:4) 7 endoplasms 5 frilled lizards 6 goblins 4 kobolds 6 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | taewoen the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 85 | D:1 | You fall into a shaft and drop 1 floor! 150 | D:2 | Reached XP level 2. HP: 15/22 MP: 2/2 226 | D:2 | Reached skill level 5 in Polearms 308 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 319 | D:1 | Found Lotuquta's Antique Armour Shoppe. 455 | D:1 | Reached skill level 5 in Dodging 1478 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1529 | D:3 | Identified the +2 helmet of Gravitas {rElec Int+2} 1570 | D:3 | Reached skill level 6 in Polearms 1901 | D:4 | Encountered an ogre 1913 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 1920 | D:4 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, serial_shops, nicolae_shop_bimaterial_pillars D:2: layout_basic, kennysheep_cluttered_room, kennysheep_generic_room_2, minmay_randomly_rotated_circles D:3: layout_loops_ring D:4: layout_gridville, regret_index_yred_scorched_prison, kennysheep_vampire_church, serial_shops, nicolae_stop_n_shop_2, nicolae_ossuary_entry_catacombs Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 | 6.0 Dodging | 5 | 5.4 Fighting | | 2.1 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 143 | 33 || 176 Melee: Trident | 143 | 33 || 176 Read: Identify | | 1 || 1 Teleportation | | 1 || 1 Enchant weapon | | 1 || 1 Torment | | 1 || 1 Fog | | 1 || 1 Brand weapon | | 1 || 1 Poison | | 1 || 1 Stab: Sleeping | 5 | 3 || 8 Armour: Leather armour | 53 | 35 || 88 Dodge: Dodged | 77 | 52 || 129 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1923 | 1847 | 76 | 0 | 1416 | 4 | 480.8 | Dungeon | 1923 | 1847 | 76 | 0 | 1416 | 4 | 480.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 739 daAuts D:1: 601 daAuts D:3: 545 daAuts D:4: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+