taewoen Level 1 of the Dungeon (1, 9, D:1) a rat skeleton (5, 36, D:1) a +0 dagger (6, 36, D:1) a rat corpse (skeletalised by now) (11, 32, D:1) a +0 spear (11, 40, D:1) a ball python corpse (skeletalised by now) (12, 35, D:1) a +0 whip (23, 33, D:1) a +0 short sword 3 stones (24, 13, D:1) a +0 dagger a goblin skeleton (26, 16, D:1) a +0 club (26, 25, D:1) a +0 robe (27, 38, D:1) a +0 short sword (30, 9, D:1) a +0 rapier 2 poisoned darts (35, 9, D:1) a rat skeleton (35, 16, D:1) a +0 dagger a goblin skeleton (35, 30, D:1) a rat corpse (skeletalised by now) (37, 15, D:1) a bat skeleton (38, 30, D:1) a +1 dagger of pain 2 stones (48, 11, D:1) a +0 leather armour (51, 43, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 1, D:2) an adder corpse (skeletalised by now) (9, -26, D:2) a +0 short sword 5 stones (12, 2, D:2) a +0 falchion a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, 4, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (14, -27, D:2) a +0 club (21, -19, D:2) 5 poisoned darts (22, 2, D:2) a bat corpse (skeletalised by now) (25, 8, D:2) a ball python corpse (skeletalised by now) (27, 11, D:2) a +0 quarterstaff (31, 8, D:2) a parchment of Awaken Armour (35, -3, D:2) a quokka skeleton (35, 19, D:2) a bat corpse (skeletalised by now) (46, -16, D:2) a bat corpse (skeletalised by now) (53, -35, D:2) a +0 dagger a stone (54, -4, D:2) a +0 chain mail (56, -34, D:2) a +0 ring mail (57, -7, D:2) a +4 long sword Level 3 of the Dungeon [Shop] Deichu Cyove's Jewellery Shop the amulet "Wasuvoq" {Regen+ Str+2} (494 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). a blade talisman (180 gold) an amulet of alchemy (unknown) (360 gold) a ring of positive energy (unknown) (240 gold) a medusa talisman (150 gold) an amulet of dissipation (unknown) (360 gold) a +6 ring of strength (unknown) (432 gold) [Shop] Gozag's Platinum Reserve the +8 dagger of Kueph {drain, Will+} (5620 gold) Will+: It increases your willpower. It cannot be enchanted further. the cold staff "Zikkopn" {+Blink rC+ rCorr Str+4 Stlth+ Ice} (5580 gold) [staff of cold] +Blink: It lets you blink. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. the ring "Kiler" {rElec rF+ Will+ Str+6 Stlth-} (6120 gold) [ring of strength] rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. the ring "Gocsamn" {rN+ Will+ Wiz Str+3 Int+3} (5940 gold) [ring of wizardry] rN+: It protects you from negative energy. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). the +4 leather armour of the Volcano {rC+ Dex+3} (4230 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Limastu" {rPois rC+ Will+} (4320 gold) [ring of willpower] rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. the ring "Jaucil" {rF++ rN+ MP+9 Slay-2} (4030 gold) [ring of magical power] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). the +4 ring mail of Summer {rC+ Str+6 Dex-5} (4010 gold) rC+: It protects you from cold. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +1 leather armour "Ireaxo" {^Drain rC+ Slay+3} (2800 gold) ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the earth staff "Zuoc" {rC- rN++ rCorr SInv Earth} (4530 gold) [staff of earth] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. the +2 robe of True Grit {rC+ Archmagi} (3890 gold) rC+: It protects you from cold. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +3 whip "Meuc" {elec, rPois rN+ Int+3 Stlth+} (4570 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 short sword of the Abyss {vamp, rF+ Stlth+} (2580 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the sanguine talisman of Indecent Exposure {Will++} (11370 gold) [sanguine talisman] Will++: It greatly increases your willpower. the +0 whip of Turmoil {freeze, rN++} (2200 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +0 leather armour of the Black Moon {rElec rC- Str+2 Stlth+} (1600 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 mace of the Endless Expanse {elec, *Rage Str+4 Dex+5} (6630 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Str+4: It affects your strength (+4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +5 spear of a bailey {venom, +Blink rPois rN+ Will+} (5660 gold) +Blink: It lets you blink. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. the amulet "Isi Uqioge" {Dissipate rElec Dex+3} (5030 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). the ring of Fenuunwa {rElec MP+9} (3400 gold) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). (1, -4, D:3) a rat corpse (skeletalised by now) (16, -2, D:3) the felid corpse of Natasha (skeletalised by now) (16, 29, D:3) a frilled lizard corpse (skeletalised by now) (18, 9, D:3) a +0 dagger (19, -3, D:3) a +0 short sword (19, 10, D:3) a +0 dagger 2 stones (21, 20, D:3) an adder corpse (skeletalised by now) (28, 13, D:3) the felid corpse of Natasha (skeletalised by now) (29, 19, D:3) a +0 short sword (43, 3, D:3) a +0 ring mail (55, 12, D:3) a +1 heavy hand axe (57, 21, D:3) a +0 dagger a goblin corpse (skeletalised by now) (57, 32, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon [Shop] Fashritiwn's Book Emporium a parchment of Sublimation of Blood (113 gold) a parchment of Orb of Destruction (302 gold) a parchment of Teleport Other (151 gold) a parchment of Sigil of Binding (151 gold) a parchment of Anguish (189 gold) a parchment of Ignite Poison (189 gold) a parchment of Malign Gateway (302 gold) a parchment of Tukima's Dance (151 gold) a parchment of Ignition (340 gold) [Shop] Mizo's Antique Armour Shoppe a +1 plate armour of resonance (780 gold) a +0 leather armour (52 gold) a +0 robe (23 gold) a +0 scale mail (104 gold) a +0 robe (23 gold) a +0 pair of gloves (117 gold) a +1 scale mail of death (416 gold) a +0 leather armour (52 gold) a +0 chain mail (156 gold) a +0 ring mail (104 gold) [Shop] Pahem's Magic Scroll Boutique a scroll of identify (20 gold) a scroll of amnesia (unknown) (40 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) (0, 0, D:4) a +0 club a +0 sling (0, 3, D:4) a +0 hand axe (1, -4, D:4) a +0 dagger (1, 3, D:4) a +0 club a +0 short sword a +0 robe (1, 7, D:4) a +0 dagger a +0 robe (6, -28, D:4) a +0 robe (19, -12, D:4) a +0 dagger (23, 11, D:4) a +0 robe (24, -1, D:4) a +0 club a +0 sling (31, -30, D:4) a +0 pair of gloves (31, -7, D:4) a +0 club (38, -11, D:4) a +1 long sword of freezing (60, -6, D:4) a +0 club 8 poisoned darts Level 5 of the Dungeon (7, -18, D:5) the +7 falchion of World's End {drain, Str+2 Int+3 Dex-5} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (9, -7, D:5) a +0 spear (12, -5, D:5) a +0 spear (13, -32, D:5) a +0 robe (22, -4, D:5) a +0 leather armour (26, -35, D:5) a +0 sling (35, -7, D:5) a +0 club (42, -11, D:5) a +0 flail (43, -19, D:5) a +0 club (47, -10, D:5) a +0 quarterstaff of speed (52, -19, D:5) a +0 orcbow Level 6 of the Dungeon (0, 0, D:6) a +0 flail (3, -1, D:6) a +0 robe (7, 13, D:6) a +0 ring mail (19, 13, D:6) a +0 long sword (22, -10, D:6) a +1 dire flail a +0 robe (23, -10, D:6) a +4 scimitar a +0 robe (27, -4, D:6) a +3 quarterstaff (30, -5, D:6) a +4 trident a +0 robe (32, -8, D:6) a +0 pair of gloves (34, 34, D:6) a +0 leather armour (37, 5, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of draining a +0 leather armour a +0 war axe (1, 0, D:7) a +0 short sword a +0 chain mail a +0 falchion (2, 0, D:7) a +0 mace a +0 scale mail (5, -14, D:7) a +0 dagger (5, -11, D:7) a +0 dagger a +0 robe (6, -16, D:7) a +0 leather armour (8, -6, D:7) a +0 dagger (10, -5, D:7) a +0 giant club (21, -9, D:7) a +0 dagger a +0 robe (24, -10, D:7) a +0 dagger a +1 robe of willpower (25, -6, D:7) a +0 leather armour (26, -26, D:7) a +0 battleaxe (27, -6, D:7) a +0 leather armour a +0 club (27, -5, D:7) a +0 robe a +0 dagger (27, 0, D:7) a +0 club (28, -34, D:7) a +0 ring mail (29, 0, D:7) a +0 short sword 5 stones a +0 short sword 4 poisoned darts a +0 short sword (30, 0, D:7) 3 stones a +0 whip (31, -1, D:7) a +0 ring mail a +0 hand axe (31, 0, D:7) a +0 robe a +0 dagger (31, 1, D:7) a +0 dagger (34, -31, D:7) a +0 falchion (36, -17, D:7) a parchment of Slow (36, -13, D:7) a +3 mace a +0 robe (42, -25, D:7) a +0 trident (50, -20, D:7) a +0 club a +0 leather armour (52, -20, D:7) a +0 dagger a +0 chain mail a +0 whip a +0 ring mail (53, -19, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon (4, 14, D:8) the +10 tower shield of Ignorance {rN+ Int-4} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (unseen) (7, -10, D:8) a +0 buckler (23, -4, D:8) a +0 trident (24, 6, D:8) a +0 sling (30, -6, D:8) a +0 spear (30, 17, D:8) a +0 dagger (30, 25, D:8) a +0 robe a +0 halberd (31, 25, D:8) a +0 robe a +2 trident (32, 26, D:8) a +0 robe a +0 short sword (33, 26, D:8) a +2 scimitar a +0 robe a +3 long sword a +0 robe (36, 21, D:8) a +0 trident (38, 19, D:8) a +0 short sword a +0 ring mail a +0 club (39, 19, D:8) a +1 long sword of protection a +0 chain mail (40, 23, D:8) a +0 dagger a +0 scale mail a +0 club (40, 24, D:8) a +0 robe a +0 dagger (41, 23, D:8) a +0 robe a +4 falchion (42, 4, D:8) a +0 trident (42, 23, D:8) a +0 robe a +0 scimitar a +0 robe a +1 dagger of draining (54, 35, D:8) a +0 leather armour (56, -7, D:8) a +0 whip Level 9 of the Dungeon (2, 8, D:9) 6 large rocks (5, -13, D:9) 18 gold pieces (7, 15, D:9) a +0 orcbow (8, -13, D:9) 22 gold pieces (9, 16, D:9) a +1 scimitar of flaming (15, 17, D:9) a +0 morningstar +0 swamp dragon scales (21, 20, D:9) a +0 giant spiked club a +0 giant club (27, -8, D:9) a +0 ring mail (29, 5, D:9) a +0 rapier (31, -20, D:9) a +0 chain mail (32, 22, D:9) a +0 pair of boots (35, 11, D:9) a +0 sling (36, 11, D:9) a medusa talisman (39, 7, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a wand of charming (4) (4, 5, D:10) a +0 broad axe