Dungeon Crawl Stone Soup version 0.34-a0-1959-ge88a74dfdf (webtiles) character file. Game seed: 17087931725667941688 30 taewoen the Slasher (level 3, 0/28 HPs) Began as a Demonspawn Gladiator on Jan 8, 2026. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (1386 turns). taewoen the Slasher (Demonspawn Gladiator) Turns: 1386, Time: 00:02:35 Health: 0/28 AC: 10 Str: 14 XL: 3 Next: 3% Magic: 3/3 EV: 11 Int: 14 God: Gold: 126 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of resist corrosion HPRegen 0.24/turn g - +6 ring of intelligence MPRegen 0.08/turn %: no passive effects @: mighty, sanguine armoured A: powered by pain 1, sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - a throwing net (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of resist corrosion (worn) g - a +6 ring of intelligence (worn) Scrolls i - 2 scrolls of identify c - a scroll of revelation {unknown} e - a scroll of teleportation {unknown} Potions C - a potion of cancellation f - a potion of enlightenment {unknown} j - a potion of curing {unknown} d - a potion of mutation {unknown} k - a potion of moonshine {unknown} Skills: + Level 2.8 Fighting + Level 3.3 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 50% 2 Frozen Ramparts Ice 0% 1d1 73% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 73% 3 Anguish Hex/Necr 0% N/A 98% 4 Bombard Conj/Erth 0% 9d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. When seriously injured, your blood forms armour. (AC +6) Message History You see here a +0 leather armour. There is a stone staircase leading up here. Sigmund comes into view. Sigmund shouts! Sigmund hits you with a +0 scythe. Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (54% to hit) You throw a throwing net. The throwing net hits Sigmund. Sigmund is caught in the net! Sigmund struggles against the net. You hit Sigmund. Sigmund is lightly wounded. Sigmund struggles against the net. You catch the helpless Sigmund completely off-guard! You slash Sigmund! Sigmund is heavily wounded. Sigmund struggles against the net. You hit Sigmund. Sigmund is heavily wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something wriggles in the net. You hit something. Something wriggles in the net. All of a sudden the net rips apart! You hit something but do no damage. Something hits you! You focus on the pain. You feel very mighty all of a sudden. Your blood congeals into armour. You miss something. Something hits you. You miss something. You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Throw: 2 throwing nets Press: ? - help, Shift-Dir - straight line You throw a throwing net. Something hits you but does no damage. You miss something. Something hits you. You die... #####<................. #.......####.#....##### #........#........# #........#......†.# #........#.......###### #........#............# ###...........#.......# #............#.......# #....@.......######### #....{....... #............ #............ #.......####. #.......# #.....### #....(# There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 2 endoplasms (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas 4 ball pythons (D:1) 4 bats A frilled lizard (D:1) 2 goblins (D:2) 6 kobolds (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | taewoen the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 103 | D:1 | Reached skill level 3 in Long Blades 113 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 113 | D:1 | Reached XP level 2. HP: 5/23 MP: 2/2 1241 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 1241 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/3 1291 | D:2 | Encountered Sigmund 1325 | D:2 | Found a faded altar of an unknown god. 1386 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_corners D:2: layout_basic, dreamdust_ecumenical_altar_statues, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.3 Fighting | | 2.8 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 94 Melee: Long sword || 94 Throw: Throwing net || 3 Read: Identify || 1 Stab: Held in net/web || 2 Sleeping || 2 Armour: Leather armour || 56 Dodge: Dodged || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1408 | 1359 | 49 | 0 | 1079 | 2 | 704.0 | Dungeon | 1408 | 1359 | 49 | 0 | 1079 | 2 | 704.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1066 daAuts D:2: 342 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+