taewoen Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (8, 28, D:1) 3 stones (10, -3, D:1) a +0 spear (12, 16, D:1) a +0 robe a human skeleton (24, 8, D:1) a jackal skeleton (25, 39, D:1) a +0 short sword a kobold corpse (skeletalised by now) (26, 6, D:1) a +0 club (38, 5, D:1) a ball python corpse (skeletalised by now) (42, 6, D:1) a quokka corpse (skeletalised by now) (43, 17, D:1) a +0 chain mail (45, 26, D:1) a +0 hand axe (51, 39, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 barding (5, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, 40, D:2) a +0 club (6, 32, D:2) a +0 quarterstaff (7, 28, D:2) a rat corpse (skeletalised by now) (16, 38, D:2) a +0 robe (17, -6, D:2) 5 stones (25, 26, D:2) a +0 dagger a stone (33, 37, D:2) a +0 club a goblin skeleton (36, 46, D:2) a +0 hand axe (43, 27, D:2) an adder skeleton (45, -6, D:2) a +0 dagger a stone (48, 45, D:2) a +0 club a kobold skeleton (50, 5, D:2) a bat skeleton (57, 39, D:2) 4 stones (58, 29, D:2) a +0 dagger (64, 28, D:2) the +15 plate armour of Meararph {^Contam rC++ Will+ Dex+2} ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (3, -25, D:3) a +0 scale mail (6, -32, D:3) a +0 short sword (11, -49, D:3) a ball python corpse (skeletalised by now) (18, -42, D:3) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (37, -8, D:3) a +0 dagger (39, -34, D:3) a +0 club (40, -2, D:3) a +0 club (43, -20, D:3) the +2 leather armour of Insurance {Harm rN+} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. (45, 10, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (52, -41, D:3) a +0 leather armour a +0 hand axe a +0 dagger an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of protection (3, -7, D:4) a quokka skeleton (11, 5, D:4) a ball python skeleton (13, -31, D:4) 4 stones (13, -27, D:4) an adder skeleton (14, -23, D:4) a +0 dagger a +0 sling an adder skeleton (19, -22, D:4) a +0 long sword (22, -20, D:4) a +0 mace (25, -4, D:4) a hobgoblin corpse (skeletalised by now) (27, -28, D:4) a +0 mace 3 boomerangs a +0 leather armour (30, -22, D:4) a jackal skeleton a jackal skeleton (30, 0, D:4) 4 stones (31, -13, D:4) 7 stones (42, -36, D:4) a +2 pair of boots (43, -25, D:4) a +0 mace (43, 8, D:4) a +0 dagger a +0 leather armour (43, 11, D:4) a +1 dagger of freezing a +0 falchion a +0 mace an orc corpse (skeletalised by now) (48, -2, D:4) 5 stones (49, -7, D:4) a +0 leather armour (55, -4, D:4) a +0 club an orc corpse (skeletalised by now) (62, -7, D:4) a +0 short sword 4 stones (66, -17, D:4) a +2 hand axe of draining (66, -13, D:4) a +0 rapier a black bear corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 flail an orc corpse (skeletalised by now) (0, 1, D:5) a +0 flail a +0 falchion a +0 dagger a +0 robe (0, 2, D:5) a +0 short sword a boomerang an orc corpse (skeletalised by now) (5, 3, D:5) a +0 leather armour (17, 3, D:5) 7 stones (22, 26, D:5) 4 stones (33, 9, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) (44, 23, D:5) a +0 giant club Level 6 of the Dungeon (1, 5, D:6) 2 potions of degeneration (3, 25, D:6) the +6 rapier "Orb Guardian's Peril" {antimagic, rPois Int-3 Dex+2 Stlth+} rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (14, 25, D:6) a +0 club a gnoll corpse (skeletalised by now) (14, 26, D:6) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) (14, 27, D:6) a +0 halberd an adder corpse (skeletalised by now) (18, 0, D:6) a +0 trident a +0 robe (20, -1, D:6) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (21, -1, D:6) a +0 dagger a +0 robe (21, 2, D:6) a +0 dagger an orc skeleton (31, 7, D:6) a +0 robe (32, 5, D:6) a +4 halberd (34, 17, D:6) a bullfrog skeleton (35, 10, D:6) a +0 robe a +1 trident (36, 16, D:6) a +0 flail (38, 35, D:6) a +0 club (47, 29, D:6) a +0 robe a +0 hand axe a +1 robe of resistance a +4 dire flail a +0 robe a +0 long sword (51, -8, D:6) 4 boomerangs (51, 33, D:6) a +0 robe a +0 flail Level 7 of the Dungeon (0, 0, D:7) a flux talisman (6, -35, D:7) a +0 shortbow (16, -35, D:7) 3 stones (19, -35, D:7) a +1 spear of venom a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (19, -34, D:7) a +2 heavy spear a +0 halberd a +0 flail 5 stones a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (19, -33, D:7) a +0 halberd (20, -10, D:7) a +0 battleaxe (21, -34, D:7) a +0 scale mail (23, 0, D:7) a +0 flail a +0 dagger an orc skeleton an orc skeleton (23, 1, D:7) a +0 ring mail a +0 whip (23, 7, D:7) 6 stones (24, -2, D:7) 2 large rocks (27, -1, D:7) 5 stones a +0 scale mail a +0 mace an orc skeleton (28, -6, D:7) a +2 dagger of venom a kobold skeleton (29, -36, D:7) a +0 ring mail (29, -15, D:7) a +0 short sword an orc corpse (skeletalised by now) (29, -11, D:7) a +0 short sword a +0 whip a kobold skeleton (29, -8, D:7) a +0 club (29, -4, D:7) a yak corpse (skeletalised by now) (30, -6, D:7) a potion of mutation (31, -42, D:7) a +0 giant spiked club (31, -1, D:7) a +0 club a kobold skeleton (34, -1, D:7) a +0 scale mail (35, -19, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) the +1 dagger of Niukamed {pain, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). (6, 1, D:8) 4 stones (7, 7, D:8) a +0 trident (11, 3, D:8) a +0 ring mail (23, 13, D:8) 3 boomerangs a +0 dagger (24, 5, D:8) a serpent talisman (24, 14, D:8) a +0 war axe (31, -7, D:8) a book of Flames (31, 25, D:8) a +0 spear (32, -12, D:8) a flux talisman (38, 20, D:8) a yak corpse (skeletalised by now) (39, 17, D:8) a +0 robe a +0 dagger (39, 18, D:8) a +0 leather armour a +0 flail a +0 falchion an orc skeleton an orc skeleton (39, 19, D:8) a +0 club (49, 14, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (2, 4, D:9) a +0 dagger a +0 robe a +0 falchion a +0 whip a +0 ring mail a +0 short sword a +0 leather armour a +0 whip a +2 dagger of protection a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 30, D:9) a throwing net (8, 30, D:9) a yak skeleton a yak skeleton (12, 30, D:9) a bullfrog corpse (skeletalised by now) (15, 53, D:9) a stone (20, 30, D:9) a +0 great sword of electrocution a +0 ring mail (28, 52, D:9) a +1 morningstar a +0 chain mail (29, 22, D:9) 6 stones (29, 50, D:9) a +0 glaive a +0 chain mail (29, 52, D:9) a +0 leather armour (32, 42, D:9) 5 stones (36, 44, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (39, 3, D:9) a yak corpse (skeletalised by now) (40, 3, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (42, 36, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (45, 32, D:9) a +0 club (46, 32, D:9) a +0 flail