taecing Level 1 of the Dungeon (0, 0, D:1) a +0 sling (4, -2, D:1) a +0 whip (8, -4, D:1) a +0 short sword (10, 5, D:1) a bat corpse (skeletalised by now) (11, 7, D:1) a rat corpse (skeletalised by now) (13, 3, D:1) a +0 club a gnoll corpse (skeletalised by now) (17, 24, D:1) a bat corpse (skeletalised by now) (25, 15, D:1) 2 poisoned darts (28, 26, D:1) a +0 robe (30, -6, D:1) a frilled lizard corpse (skeletalised by now) (33, -1, D:1) a +0 club (33, 16, D:1) a rat corpse (skeletalised by now) (39, 29, D:1) a bat skeleton (53, -1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xoutyref's Jewellery Shop a ring of see invisible (unknown) (210 gold) a ring of protection from cold (unknown) (350 gold) the ring "Famoag" {rElec rF+ Int+6 Dex+5} (945 gold) [ring of intelligence] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). Dex+5: It affects your dexterity (+5). the ring of Hupidoax {Fly rF+ SInv} (499 gold) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. SInv: It lets you see invisible. a +4 ring of slaying (unknown) (504 gold) an amulet of faith (unknown) (560 gold) (0, 19, D:2) a +0 ring mail (1, 8, D:2) a jackal corpse (skeletalised by now) (2, 2, D:2) a +0 whip (5, 8, D:2) a jackal corpse (skeletalised by now) (9, -1, D:2) a +0 dagger a goblin skeleton (13, 7, D:2) an adder skeleton (30, 2, D:2) a +3 dagger a kobold skeleton (34, -8, D:2) a +0 short sword a +0 leather armour a kobold skeleton (34, 0, D:2) a +0 club a hobgoblin skeleton (35, 7, D:2) 3 boomerangs (37, -1, D:2) a ball python skeleton (49, 34, D:2) a +0 dagger a kobold corpse (skeletalised by now) (52, -1, D:2) a +0 robe (56, -2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Kiagel's Magic Scroll Emporium 3 scrolls of poison (156 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a parchment of Poisonous Vapours (52 gold) [Shop] Zetaosy's Distillery a potion of curing (39 gold) a potion of might (unknown) (52 gold) a potion of enlightenment (65 gold) a potion of moonshine (unknown) (13 gold) a potion of heal wounds (unknown) (104 gold) a potion of cancellation (unknown) (104 gold) a potion of brilliance (52 gold) a potion of lignification (39 gold) a potion of lignification (39 gold) a potion of brilliance (52 gold) a potion of invisibility (unknown) (104 gold) [Shop] Jurph's Antique Weapon Boutique the +6 battleaxe of Valiance {freeze, Str+4 Dex+3 Stlth+} (1667 gold) Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 trident "Tuderin" {vamp, rN+ Str+2 Stlth+} (890 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +4 heavy shortbow (630 gold) a +0 club (11 gold) a +0 flail (80 gold) a +2 whip of flaming (379 gold) a +0 athame (230 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (5, -34, D:3) a +0 mace an orc skeleton (7, -35, D:3) a +0 dagger a stone (7, -34, D:3) a +0 club a ball python skeleton (8, -36, D:3) a +0 dagger (8, -35, D:3) a hobgoblin skeleton (10, -36, D:3) a +0 flail (10, -31, D:3) an adder corpse (skeletalised by now) (11, -36, D:3) a +0 leather armour (11, -5, D:3) a +0 sling a +0 club a goblin skeleton (35, -40, D:3) a ring of willpower (50, 13, D:3) a +0 dagger a +0 robe (53, -9, D:3) a +0 dagger (53, 11, D:3) a +0 dagger an orc corpse (skeletalised by now) (54, 10, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (55, -3, D:3) a +0 hand axe a +0 ring mail (56, -1, D:3) a +0 dagger a +0 scale mail an orc skeleton (57, -34, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (7, 16, D:4) a +0 pair of gloves (8, 19, D:4) 3 boomerangs (9, 4, D:4) a +0 short sword 2 boomerangs (9, 26, D:4) a +0 short sword (13, -10, D:4) a +0 flail a gnoll corpse (skeletalised by now) (13, 1, D:4) a +0 club 3 boomerangs a +0 scale mail (14, -10, D:4) a +0 halberd of protection a +0 spear a gnoll corpse (skeletalised by now) (15, 0, D:4) a +0 dagger 2 boomerangs a +0 chain mail an orc skeleton (16, 1, D:4) a +0 dagger a +0 robe an orc skeleton (17, 2, D:4) a black bear skeleton (19, -9, D:4) a +0 club a gnoll corpse (skeletalised by now) (20, 3, D:4) a +0 trident a +0 leather armour (20, 4, D:4) a +0 whip (21, 17, D:4) a +0 ring mail (23, 12, D:4) a +0 sling a +0 dagger (26, -17, D:4) a hobgoblin corpse (skeletalised by now) (26, 8, D:4) a jackal skeleton (29, 18, D:4) a quokka corpse (skeletalised by now) (30, -1, D:4) a stone a +0 short sword (36, -3, D:4) a +0 dagger a +5 ring of evasion a goblin corpse (skeletalised by now) (42, -10, D:4) the +5 whip of the Many Priests {vamp, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (49, 5, D:4) a +0 mace (61, -6, D:4) a +4 ring of protection (63, -8, D:4) 2 javelins (63, 7, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (2, 19, D:5) a +0 scale mail (3, -9, D:5) a +0 flail (3, 24, D:5) a +0 war axe (23, 28, D:5) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. (26, 29, D:5) a +2 quarterstaff of chaos (31, -9, D:5) a +0 rapier (32, 29, D:5) a +0 hammer (32, 30, D:5) a +0 hammer (33, 28, D:5) a +0 hammer (33, 29, D:5) a +0 hammer (33, 30, D:5) a +0 hammer (33, 31, D:5) a +0 hammer (34, 4, D:5) a hound corpse (skeletalised by now) (34, 5, D:5) an iguana corpse (skeletalised by now) (34, 28, D:5) a +0 hammer (34, 29, D:5) a +0 hammer (34, 30, D:5) a +0 hammer (34, 31, D:5) a +0 hammer (35, 28, D:5) a +0 hammer (35, 29, D:5) a +0 hammer (35, 30, D:5) the +11 hammer of the Heart {spect, Will++ Dex+3} Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (35, 31, D:5) a +0 hammer (36, 18, D:5) an adder skeleton (36, 28, D:5) a +0 hammer of protection (36, 30, D:5) a +0 hammer (39, 20, D:5) a +0 whip a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (5, 6, D:6) a +0 shortbow a centaur skeleton (9, -13, D:6) a +0 short sword a +0 ring mail (12, -13, D:6) a +0 dagger of venom a +0 robe (13, -16, D:6) a bullfrog skeleton (13, -10, D:6) a +0 sling (20, -18, D:6) a +0 sling (24, -21, D:6) a +0 chain mail (25, 1, D:6) a +0 pair of gloves (28, 1, D:6) a +0 sling (29, 15, D:6) a bullfrog corpse (skeletalised by now) (31, -11, D:6) an iguana skeleton (32, -7, D:6) a +0 spear a gnoll skeleton (33, -10, D:6) a +0 whip a +0 club (33, -9, D:6) a +0 spear a +0 ring mail (36, -3, D:6) a +0 robe a +0 dagger of venom a kobold skeleton (36, -2, D:6) an iguana skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 spear (9, -3, D:7) the +3 scale mail of Stoicism {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (15, -1, D:7) a +0 halberd (16, -2, D:7) a +0 spear (16, 0, D:7) a +0 halberd (17, -1, D:7) a +0 spear (19, -2, D:7) a +0 club (20, -8, D:7) a parchment of Scorch (62, 16, D:7) a +2 devious short sword the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd a +0 scale mail (1, -5, Bailey) a +0 spear a +0 ring mail a +0 trident 2 javelins a +0 ring mail an orc corpse (2, 0, Bailey) a +0 spear a +0 scale mail (7, -4, Bailey) a +0 halberd a +0 chain mail a +0 halberd a +0 ring mail an orc corpse (7, 4, Bailey) a +0 trident a +0 ring mail (8, -3, Bailey) a +0 halberd a +0 chain mail (8, 3, Bailey) a +0 trident a +0 chain mail (10, -7, Bailey) a +0 trident a +0 scale mail a +0 spear a +0 ring mail a +0 trident a +0 ring mail an orc corpse an orc corpse (10, 7, Bailey) a +0 halberd a +0 ring mail a +0 spear 3 javelins a +0 chain mail an orc corpse a centaur corpse (11, -7, Bailey) a +0 trident a +0 ring mail an orc corpse