taecing Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 0, D:1) a ball python corpse (skeletalised by now) (12, -38, D:1) a bat skeleton (12, -35, D:1) a jackal skeleton a jackal skeleton (12, -34, D:1) a jackal skeleton (13, -35, D:1) a ball python skeleton (13, 12, D:1) a rat corpse (skeletalised by now) (24, -23, D:1) a +0 ring mail (25, -18, D:1) a rat skeleton (25, -7, D:1) a +0 mace (26, -9, D:1) a +0 robe (26, 10, D:1) 6 poisoned darts (33, 5, D:1) 3 poisoned darts (35, 6, D:1) a rat corpse (skeletalised by now) (50, 3, D:1) a bat skeleton (53, -2, D:1) a ball python skeleton (57, 0, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 3 poisoned darts (3, -6, D:2) 5 poisoned darts (4, -4, D:2) a ball python skeleton (5, -13, D:2) a +0 whip (5, 1, D:2) a quokka skeleton (8, -7, D:2) a +0 dagger of speed (12, -5, D:2) an adder skeleton (13, 5, D:2) a +0 short sword a stone a kobold skeleton (22, 2, D:2) a bat skeleton (30, -17, D:2) a bat skeleton (30, -15, D:2) a rat skeleton (44, -17, D:2) a +0 club a goblin skeleton (46, -25, D:2) a +0 leather armour (46, 2, D:2) a ball python skeleton (47, -24, D:2) a rat corpse (48, -7, D:2) an adder skeleton (51, -7, D:2) a +0 dagger (54, -14, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (1, -4, D:3) a potion of curing (2, 0, D:3) a +0 club a +0 hand axe a +0 mace an orc corpse an orc corpse (3, 0, D:3) a +0 dagger a +0 club (4, 0, D:3) a +0 dagger a goblin corpse (13, 19, D:3) a scroll of immolation (17, 24, D:3) 8 gold pieces (19, 32, D:3) the +5 short sword of Chance {flame, rF+ Int+5} rF+: It protects you from fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (unseen) (22, 25, D:3) the +1 rapier "Joumywn" {pain, ^Drain Fly rF+ Dex+2} ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen)