taecing Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 5, D:1) a rat corpse (skeletalised by now) (25, 34, D:1) a +0 robe (26, 4, D:1) a ring of wizardry a rat corpse (skeletalised by now) (39, 10, D:1) a ball python skeleton (43, 6, D:1) a rat skeleton (44, -4, D:1) a frilled lizard corpse (skeletalised by now) (45, 6, D:1) a +2 short sword of holy wrath Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 24, D:2) a ring of protection from fire (9, 14, D:2) a quokka skeleton (10, 23, D:2) a +0 club 5 stones (11, 12, D:2) a +0 dagger a goblin skeleton (12, 10, D:2) a +1 vampiric whip (12, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 21, D:2) an adder corpse (skeletalised by now) (23, 27, D:2) a rat corpse (skeletalised by now) (28, 0, D:2) 3 flux baubles (29, 22, D:2) a rat skeleton (31, 9, D:2) a +0 dagger (37, -13, D:2) a +0 sling a +0 dagger (38, -8, D:2) a +0 dagger a stone (48, 2, D:2) a +0 club (48, 3, D:2) a +0 flail of draining a +0 club a gnoll corpse (skeletalised by now) (51, 5, D:2) the ring of Ehaamynau {^Drain +Blink rN+ Int+2 Slay+4} [ring of slaying] ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Level 3 of the Dungeon [Shop] Jyuz's Weapon Shop a +0 whip (32 gold) a +2 arbalest of flaming (331 gold) a +0 quarterstaff (65 gold) 3 poisoned darts (23 gold) a +0 mace (39 gold) a +5 double sword of holy wrath (982 gold) a +0 long sword (45 gold) 6 poisoned darts (46 gold) a +0 quarterstaff (65 gold) a +0 spear of venom (72 gold) (0, 0, D:3) an adder corpse (skeletalised by now) (6, -16, D:3) a +0 hand axe an orc skeleton (7, -16, D:3) a +0 short sword a +0 leather armour an orc skeleton (9, -17, D:3) a +0 dagger a +0 robe (10, -31, D:3) a +0 short sword a +0 leather armour an orc skeleton (10, -29, D:3) a +3 quarterstaff (11, -18, D:3) a +0 trident a +0 ring mail an orc skeleton (13, -22, D:3) a +0 hand axe a +0 dagger an orc skeleton a goblin skeleton (13, -20, D:3) a +0 trident a +0 club 3 boomerangs (13, -19, D:3) a +0 club (15, -2, D:3) a +0 club a +0 club (15, -1, D:3) a hobgoblin skeleton (17, -13, D:3) a frilled lizard corpse (skeletalised by now) (18, -13, D:3) a +0 club a goblin corpse (skeletalised by now) (20, -11, D:3) a ball python corpse (skeletalised by now) (21, -25, D:3) a hobgoblin corpse (skeletalised by now) (21, -11, D:3) a frilled lizard corpse (skeletalised by now) (21, -7, D:3) a +0 mace of holy wrath a +0 animal skin a +0 dagger the hobgoblin skeleton of Robin (22, -7, D:3) a +0 dagger a +0 sling a +0 club a +0 club a goblin skeleton a goblin skeleton (26, -7, D:3) a +0 club a goblin skeleton (27, -30, D:3) a frilled lizard corpse (skeletalised by now) (30, -14, D:3) a +0 club (31, -16, D:3) a +1 mace of concussion (35, -4, D:3) a +0 hand axe an orc skeleton (42, -38, D:3) a +0 mace (45, -21, D:3) a +0 flail (45, -20, D:3) a +0 short sword an orc corpse (skeletalised by now) (45, -19, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (45, -15, D:3) a +0 club an orc skeleton (46, -16, D:3) 2 boomerangs (49, -13, D:3) a +0 dagger a +2 robe of cold resistance an orc skeleton (51, -26, D:3) a medusa talisman (53, -22, D:3) a +0 dagger (57, -15, D:3) a ring of positive energy (61, -10, D:3) a bat corpse (skeletalised by now) (63, -6, D:3) a +0 short sword 3 stones Level 4 of the Dungeon (5, -21, D:4) a +0 ring mail (6, 1, D:4) a jackal corpse (skeletalised by now) (11, 4, D:4) a jackal corpse (skeletalised by now) (12, -41, D:4) 6 poisoned darts (15, -44, D:4) an adder skeleton (24, -5, D:4) a +0 short sword (31, -34, D:4) a +0 rapier a +0 leather armour the human skeleton of Eustachio (34, -19, D:4) a +1 flail of protection (35, -43, D:4) an adder corpse (skeletalised by now) (36, -32, D:4) an amulet of guardian spirit (38, 1, D:4) the +4 dagger of Termination {devious, rElec rF+ rCorr SInv} rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (44, -47, D:4) a +0 robe (45, -39, D:4) a +0 falchion (45, -17, D:4) a +0 robe a +0 scythe (46, -11, D:4) a hobgoblin skeleton (48, 13, D:4) a +0 hand axe an orc corpse (skeletalised by now) (56, -42, D:4) a +0 dagger (56, -41, D:4) a +0 club a +0 whip a +0 robe a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (56, -40, D:4) a +0 spear (56, -39, D:4) a +0 spear an iguana corpse (skeletalised by now) Level 5 of the Dungeon (2, 9, D:5) a +0 robe (11, 19, D:5) a +0 club a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) (22, 13, D:5) a +0 whip a gnoll corpse (skeletalised by now) (26, 14, D:5) a +0 club a gnoll corpse (skeletalised by now) (26, 22, D:5) a +0 long sword (28, -4, D:5) a rimehorn talisman (32, -4, D:5) a +0 club a +0 robe a gnoll corpse (33, -6, D:5) a +0 whip a gnoll corpse