taecing Level 1 of the Dungeon (0, 44, D:1) a +0 spear (2, 25, D:1) a +0 leather armour (3, 0, D:1) the goblin corpse of taecing (skeletalised by now) (4, 12, D:1) a +0 whip a gnoll skeleton (5, 32, D:1) a +0 dagger a goblin skeleton (7, 21, D:1) a jackal corpse (skeletalised by now) (10, 4, D:1) a rat skeleton (13, 7, D:1) a ball python skeleton (14, 35, D:1) a +0 club (21, 37, D:1) a jackal skeleton (26, 2, D:1) a +0 short sword (26, 20, D:1) a +0 club (26, 22, D:1) a +0 club (28, 22, D:1) a +0 dagger (31, 6, D:1) a +0 club (32, 24, D:1) a +0 whip 4 stones a kobold skeleton (38, 36, D:1) a hobgoblin skeleton (40, 27, D:1) a +0 dagger (43, 4, D:1) a hobgoblin corpse (skeletalised by now) (44, 5, D:1) a hobgoblin skeleton (49, 22, D:1) an inkwell talisman (49, 39, D:1) a +6 ring of intelligence (67, 7, D:1) a +0 whip 4 poisoned darts a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (4, 0, D:2) an amulet of regeneration (12, -17, D:2) a ring of willpower (15, -11, D:2) 4 poisoned darts (18, -15, D:2) a bat corpse (skeletalised by now) (21, -18, D:2) an amulet of the acrobat (26, 3, D:2) a +0 hammer (29, -19, D:2) a frilled lizard skeleton (32, -4, D:2) a bat skeleton (49, 27, D:2) a quokka corpse (skeletalised by now) (59, -8, D:2) a +0 dagger (60, -21, D:2) a +0 club