Dungeon Crawl Stone Soup version 0.33-a0-6-gb2e620de6b (webtiles) character file. synn the Gusty(Tengu Air Elementalist) Turns: 1547, Time: 00:04:47 Health: 19/19 AC: 2 Str: 8 XL: 3 Next: 25% Magic: 15/16 EV: 11 Int: 17 God: Gold: 81 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . d - staff of cold rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.15/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 81 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves d - a staff of cold (weapon) Jewellery c - a ring of magical power (left hand) Talismans g - a blade talisman j - a flux talisman Scrolls e - 3 scrolls labelled YROIV RUHOM f - a scroll labelled NODISO DI ESI i - a scroll labelled BAGGUO BURPHESI k - a scroll labelled JENYAHACSA l - a scroll labelled TITIOG YMOE Potions b - a potion of magic h - a gluggy blue potion Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting + Level 2.5 Conjurations + Level 4.6 Air Magic You have 6 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 28% 3-5/arc 6% 2 Swiftness Air 17% N/A 9% 3 Freeze Ice 12% 1d3 19% 1 Slow Hex 8% N/A 19% 1 Airstrike Air 8% 2d(2-18) 26% 4 Hailstorm Conj/Ice 9% 3d6 32% 3 Confusing Touch Hex 2% N/A 50% 3 Frozen Ramparts Ice 6% 1d1 50% 3 Vampiric Draining Necr 2% 2d6 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Things that are here: a +0 dagger; a goblin corpse You open the door. There is an open door here. Found a robe. You pick up a book of Frost and begin reading... You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. Okay, then. Okay, then. A bat comes into view. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) Okay, then. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The zap hits the bat. The bat is severely wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, p - bat Okay, then. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 57% to hit) Okay, then. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 57% to hit) Okay, then. #.....##...#.#### #........# #.....##...#.#... +........# #.....##...#.##.# #........ #.....######.##.# #.....# #.##b# #.....# #.##.# #...[.# #.##.# ####### #.##.# #.##@# #.##.# #.##.# #....# ###### You can see a bat. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 5 bats 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:2) A ball python (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | synn the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 364 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/6 1258 | D:2 | Reached XP level 3. HP: 8/19 MP: 7/7 Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.5 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.5 Air Magic | | 4.6 Action || total ---------------------------++------- Cast: Shock || 51 Use: Potion || 2 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1527 | 1489 | 38 | 0 | 1354 | 2 | 763.5 | Dungeon | 1527 | 1489 | 38 | 0 | 1354 | 2 | 763.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 979 daAuts D:2: 548 daAuts